Player Matchup

Jormungandr
Jormungandr
Bejiman
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 68L
1,523 Elo+
Solo
Anubis
Anubis
MBK0
Anubis
Level 23
God Stats
14W - 8L
1,802 SR
Queue Stats
160W - 168L
1,525 Elo+
Party 1
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 29
God Stats
35W - 32L
1,582 SR
Queue Stats
122W - 146L
1,520 Elo+
Party 1
Neith
Neith
wsmii
Neith
Level 24
God Stats
64W - 56L
1,547 SR
Queue Stats
267W - 273L
1,487 Elo+
Party 1
Loki
Loki
x56Rx
Loki
Level 45
God Stats
7W - 10L
1,334 SR
Queue Stats
169W - 229L
1,380 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,487 Elo+

VS

Team Averages
Level 12
1,579 SR
1,509 Elo+
Thanatos
Thanatos
HenzeI
Thanatos
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 18L
1,529 Elo+
Party 2
Fenrir
Fenrir
Lterhv
Fenrir
Level 6
God Stats
8W - 8L
1,512 SR
Queue Stats
18W - 16L
1,402 Elo+
Party 2
Ymir
Ymir
Nexko1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wintersaura
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,574 Elo+
Solo
Thoth
Thoth
YungAutism
Thoth
Level 29
God Stats
6W - 4L
1,882 SR
Queue Stats
105W - 109L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bejiman
Jormungandr
12
4 / 0 / 3
7,133
594
3,776
6,080
5,511
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
MBK0
Anubis
12
6 / 3 / 4
7,504
625
5,358
6,753
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
TurkiQ8
Cerberus
10
2 / 2 / 8
6,208
517
3,695
8,436
4,928
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
wsmii
Neith
10
4 / 2 / 8
6,628
552
5,992
4,220
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
x56Rx
Loki
11
5 / 1 / 2
6,982
582
5,047
6,783
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HenzeI
Thanatos
10
1 / 2 / 2
5,973
498
2,828
5,723
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Lterhv
Fenrir
7
1 / 5 / 1
4,891
408
2,085
6,253
1,697
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Nexko1
Ymir
7
0 / 5 / 2
5,043
420
1,305
9,605
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Wintersaura
Tsukuyomi
10
3 / 5 / 4
6,614
551
7,720
9,070
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
10
3 / 4 / 3
5,974
498
5,649
6,286
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
8
8
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bejiman
Jormungandr
4
0
3
5.5
L
Thanatos
HenzeI
Thanatos
1
2
2
1
L
Fenrir
Lterhv
Fenrir
1
5
1
0.3
W
Anubis
MBK0
Anubis
6
3
4
2.67
L
Ymir
Nexko1
Ymir
0
5
2
0.2
W
Cerberus
TurkiQ8
Cerberus
2
2
8
3
L
Tsukuyomi
Wintersaura
Tsukuyomi
3
5
4
1
L
Thoth
3
4
3
1.13
W
Neith
wsmii
Neith
4
2
8
4
W
Loki
x56Rx
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
19,587
32,272
Taken
36,937
16,454
Mitigated
10,573
7,547
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bejiman
Jormungandr
3,776
1,573
0
1,513
6,080
5,511
102
626
5,454
28,563
0
L
Thanatos
HenzeI
Thanatos
2,828
926
0
4,300
5,723
2,089
0
2,787
2,936
0
18,927
L
Fenrir
Lterhv
Fenrir
2,085
439
0
380
6,253
1,697
0
2,004
4,249
0
12,861
W
Anubis
MBK0
Anubis
5,358
239
0
1,357
6,753
2,688
778
2,811
3,942
39,387
0
L
Ymir
Nexko1
Ymir
1,305
394
0
250
9,605
3,046
0
3,526
6,079
10,440
0
W
Cerberus
TurkiQ8
Cerberus
3,695
291
0
1,397
8,436
4,928
362
1,739
6,697
21,772
0
L
Tsukuyomi
Wintersaura
Tsukuyomi
7,720
2,517
0
2,516
9,070
2,193
0
2,617
6,453
0
31,297
L
Thoth
5,649
287
107
674
6,286
1,548
0
1,895
4,391
23,053
0
W
Neith
wsmii
Neith
5,992
2,068
0
418
4,220
1,478
1,721
1,024
3,196
0
24,730
W
Loki
x56Rx
Loki
5,047
1,552
0
2,862
6,783
1,849
33
754
6,029
0
33,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
28,495
293
Minions Killed
187
0
Camps Cleared
0
1,158,807
Distance Traveled
1,071,484
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,133
594
60
5
0
211,149
4
L
Thanatos
5,973
498
49
4
0
229,691
0
L
Fenrir
4,891
408
22
2
0
171,681
0
W
Anubis
7,504
625
82
7
0
215,282
3
L
Ymir
5,043
420
24
2
0
207,011
1
W
Cerberus
6,208
517
42
4
0
256,635
1
L
Tsukuyomi
6,614
551
57
5
0
241,938
0
L
Thoth
5,974
498
35
3
0
221,163
1
W
Neith
6,628
552
48
4
0
227,440
0
W
Loki
6,982
582
61
5
0
248,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role