Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BectorChan
Jormungandr
Level 68
God Stats
14W - 16L
1,497 SR
Queue Stats
161W - 207L
1,442 Elo+
Party 2
Skadi
Skadi
ilacuE
Skadi
Level 23
God Stats
8W - 4L
1,722 SR
Queue Stats
36W - 42L
1,363 Elo+
Party 2
Team Averages
Level 56
1,573 SR
1,435 Elo+

VS

Team Averages
Level 32
1,411 SR
1,422 Elo+
Ares
Ares
DarkestChiken
Ares
Level 16
God Stats
20W - 11L
1,557 SR
Queue Stats
160W - 150L
1,459 Elo+
Party 1
Olorun
Olorun
ICELORD1
Olorun
Level 60
God Stats
0W - 3L
1,204 SR
Queue Stats
143W - 125L
1,533 Elo+
Party 1
Medusa
Medusa
MEMOER
Medusa
Level 20
God Stats
2W - 5L
1,472 SR
Queue Stats
21W - 44L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 3 / 8
10,401
743
14,450
13,130
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
BectorChan
Jormungandr
14
0 / 2 / 16
10,536
753
10,855
19,571
21,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
ilacuE
Skadi
15
11 / 4 / 5
11,508
822
17,851
11,648
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
9,104
650
13,066
20,124
24,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
ICELORD1
Olorun
14
6 / 6 / 3
10,449
746
16,335
16,592
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
MEMOER
Medusa
10
0 / 5 / 6
8,168
583
6,598
12,762
7,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
9
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
8
3
W
Jormungandr
BectorChan
Jormungandr
0
2
16
4
L
3
5
5
1.1
L
Olorun
ICELORD1
Olorun
6
6
3
1.25
L
Medusa
MEMOER
Medusa
0
5
6
0.6
W
Skadi
ilacuE
Skadi
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,156
Damage
35,999
44,349
Taken
49,478
36,994
Mitigated
40,287
14,547
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,450
1,465
510
5,079
13,130
9,693
955
6,937
5,885
44,650
0
W
Jormungandr
BectorChan
Jormungandr
10,855
2,328
509
6,721
19,571
21,988
262
10,846
7,848
24,196
0
L
13,066
1,298
0
1,295
20,124
24,096
18
8,209
11,915
18,677
0
L
Olorun
ICELORD1
Olorun
16,335
8,314
1,372
5,481
16,592
9,166
0
9,320
7,272
39,549
4,391
L
Medusa
MEMOER
Medusa
6,598
2,911
579
1,657
12,762
7,025
0
7,845
4,917
0
14,138
W
Skadi
ilacuE
Skadi
17,851
9,667
0
1,728
11,648
5,313
999
8,794
2,509
0
51,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
27,721
168
Minions Killed
105
7
Camps Cleared
3
713,949
Distance Traveled
663,761
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,401
743
70
5
7
236,237
2
W
Jormungandr
10,536
753
19
1
0
245,747
1
L
Ares
9,104
650
21
2
0
241,778
2
L
Olorun
10,449
746
65
5
3
226,394
2
L
Medusa
8,168
583
19
1
0
195,589
5
W
Skadi
11,508
822
79
6
0
231,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role