Player Matchup

Odin
Odin
Entomolopron
Odin
Level 124
God Stats
12W - 4L
1,564 SR
Queue Stats
25W - 15L
1,590 Elo+
Party 1
Skadi
Skadi
Lillasan
Skadi
Level 150
God Stats
2W - 3L
1,745 SR
Queue Stats
63W - 65L
1,546 Elo+
Party 1
Agni
Agni
Tuvanbi
Agni
Level 129
God Stats
1W - 0L
1,680 SR
Queue Stats
89W - 56L
1,592 Elo+
Party 1
Artio
Artio
Ultrainstic
Artio
Level 145
God Stats
4W - 3L
1,488 SR
Queue Stats
100W - 75L
1,614 Elo+
Party 1
Loki
Loki
cerbe
Loki
Level 129
God Stats
2W - 2L
1,262 SR
Queue Stats
134W - 107L
1,558 Elo+
Party 1
Team Averages
Level 135
1,548 SR
1,580 Elo+

VS

Team Averages
Level 88
1,554 SR
1,442 Elo+
Nu Wa
Nu Wa
Ankhsounamun
Nu Wa
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,247 Elo+
Solo
Ymir
Ymir
BestMozzie
Ymir
Level 66
God Stats
8W - 20L
1,572 SR
Queue Stats
313W - 366L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
CaptainSabs
Kukulkan
Level 86
God Stats
16W - 20L
1,556 SR
Queue Stats
58W - 55L
1,539 Elo+
Solo
Rama
Rama
EronBane44
Rama
Level 76
God Stats
4W - 3L
1,726 SR
Queue Stats
84W - 88L
1,478 Elo+
Solo
Bastet
Bastet
FeelMyTroll
Bastet
Level 63
God Stats
1W - 8L
1,419 SR
Queue Stats
312W - 368L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,506
864
7,299
9,029
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Lillasan
Skadi
15
3 / 4 / 8
8,695
790
8,573
8,108
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Tuvanbi
Agni
17
8 / 1 / 9
10,535
958
15,579
9,301
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 10
10,126
921
6,464
11,402
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
cerbe
Loki
16
2 / 3 / 10
8,848
804
6,417
9,489
4,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,043
731
8,803
7,653
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,162
651
3,370
12,283
13,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CaptainSabs
Kukulkan
14
1 / 5 / 3
7,848
713
5,739
8,960
3,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 5
7,358
669
6,017
9,518
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
5 / 4 / 2
8,601
782
10,049
12,842
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
23
Kills
9
10
Deaths
23
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
1
4
3
0.63
L
Kukulkan
CaptainSabs
Kukulkan
1
5
3
0.5
W
6
2
7
4.75
L
1
5
5
0.7
L
Bastet
5
4
2
1.5
W
Skadi
Lillasan
Skadi
3
4
8
1.75
W
Agni
Tuvanbi
Agni
8
1
9
12.5
W
4
0
10
9
W
Loki
cerbe
Loki
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,332
Damage
33,978
47,329
Taken
51,256
29,392
Mitigated
27,284
9,037
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,803
1,680
0
250
7,653
2,526
0
2,540
4,978
31,591
0
L
3,370
135
377
1,655
12,283
13,012
0
6,985
5,214
8,741
0
L
Kukulkan
CaptainSabs
Kukulkan
5,739
607
0
54
8,960
3,456
0
3,496
5,253
25,442
0
W
7,299
221
0
1,223
9,029
6,424
1
4,458
4,355
0
14,057
L
6,017
3,341
0
497
9,518
3,758
0
3,721
5,462
0
20,265
L
Bastet
10,049
2,811
0
250
12,842
4,532
0
5,793
6,785
0
21,366
W
Skadi
Lillasan
Skadi
8,573
3,375
0
650
8,108
2,573
1,611
4,002
4,102
0
35,769
W
Agni
Tuvanbi
Agni
15,579
1,146
68
2,272
9,301
3,761
597
3,576
5,707
46,114
0
W
6,464
408
723
3,824
11,402
11,875
304
3,788
7,578
22,201
0
W
Loki
cerbe
Loki
6,417
636
0
277
9,489
4,759
825
2,641
6,844
1,624
36,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
39,012
291
Minions Killed
203
13
Camps Cleared
3
1,112,736
Distance Traveled
945,370
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,043
731
56
5
0
170,453
1
L
Ymir
7,162
651
17
2
0
189,802
5
L
Kukulkan
7,848
713
65
6
0
180,674
2
W
Odin
9,506
864
25
2
2
226,613
2
L
Rama
7,358
669
41
4
0
176,153
2
L
Bastet
8,601
782
24
2
3
228,288
4
W
Skadi
8,695
790
77
7
1
198,670
8
W
Agni
10,535
958
78
7
1
221,327
4
W
Artio
10,126
921
36
3
3
235,125
2
W
Loki
8,848
804
75
7
6
231,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role