Player Matchup

Cthulhu
Cthulhu
NWB_Fr0zon3
Cthulhu
Level 69
God Stats
23W - 14L
1,566 SR
Queue Stats
452W - 505L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
Level 48
God Stats
24W - 19L
1,609 SR
Queue Stats
361W - 352L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
Ragnar_-502-_
Zhong Kui
Level 89
God Stats
12W - 15L
1,448 SR
Queue Stats
472W - 437L
1,415 Elo+
Solo
Poseidon
Poseidon
arnoltmaximus
Poseidon
Level 151
God Stats
27W - 20L
1,602 SR
Queue Stats
490W - 517L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
lHerradura
Tsukuyomi
Level 43
God Stats
38W - 35L
1,455 SR
Queue Stats
493W - 489L
1,456 Elo+
Party 2
Team Averages
Level 80
1,536 SR
1,425 Elo+

VS

Team Averages
Level 73
1,533 SR
1,429 Elo+
Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Capdis-MF
Odin
Level 64
God Stats
5W - 2L
1,749 SR
Queue Stats
54W - 88L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
IDRATHERBEAFISH
Kuzenbo
Level 89
God Stats
2W - 7L
1,275 SR
Queue Stats
201W - 213L
1,438 Elo+
Party 1
Hel
Hel
MTMusashi
Hel
Level 42
God Stats
3W - 3L
1,416 SR
Queue Stats
39W - 42L
1,437 Elo+
Solo
Chang'e
Chang'e
gladwinbbse
Chang'e
Level 111
God Stats
13W - 10L
1,724 SR
Queue Stats
167W - 188L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NWB_Fr0zon3
Cthulhu
18
3 / 2 / 19
12,697
529
11,789
14,454
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
20
18 / 4 / 6
14,628
610
32,193
24,094
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ragnar_-502-_
Zhong Kui
18
1 / 6 / 7
11,801
492
18,689
20,460
24,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
arnoltmaximus
Poseidon
17
5 / 10 / 8
12,166
507
10,674
13,569
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lHerradura
Tsukuyomi
19
8 / 7 / 9
13,352
556
15,397
20,312
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 11 / 7
10,999
458
13,735
23,227
9,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
18
7 / 2 / 4
11,654
486
9,302
21,380
14,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 7 / 7
12,009
500
12,144
27,068
36,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 5 / 7
10,552
440
7,088
19,484
13,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
gladwinbbse
Chang'e
19
9 / 10 / 4
12,411
517
16,288
24,503
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
35
Kills
27
29
Deaths
35
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
11
7
0.77
L
Odin
7
2
4
4.5
L
6
7
7
1.36
L
0
5
7
0.7
W
Cthulhu
NWB_Fr0zon3
Cthulhu
3
2
19
6.25
W
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
18
4
6
5.25
W
Zhong Kui
Ragnar_-502-_
Zhong Kui
1
6
7
0.75
W
Poseidon
arnoltmaximus
Poseidon
5
10
8
0.9
L
Chang'e
gladwinbbse
Chang'e
9
10
4
1.1
W
Tsukuyomi
lHerradura
Tsukuyomi
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,742
Damage
58,557
92,889
Taken
115,662
69,100
Mitigated
83,518
32,752
Healing
35,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,735
7,827
52
2,880
23,227
9,655
261
8,256
14,829
0
75,576
L
Odin
9,302
3,384
0
3,926
21,380
14,340
0
8,031
13,299
0
47,592
L
12,144
3,137
176
3,791
27,068
36,072
0
10,149
16,821
52,403
0
L
7,088
881
5,272
6,891
19,484
13,682
667
5,029
14,411
45,365
0
W
Cthulhu
NWB_Fr0zon3
Cthulhu
11,789
635
883
3,358
14,454
20,393
589
3,811
10,643
43,627
0
W
Ah Muzen Cab
Raelwolfalpha
Ah Muzen Cab
32,193
21,601
0
15,374
24,094
10,366
6,355
9,194
14,900
0
118,303
W
Zhong Kui
Ragnar_-502-_
Zhong Kui
18,689
2,311
0
6,888
20,460
24,320
2,037
8,913
11,547
76,020
0
W
Poseidon
arnoltmaximus
Poseidon
10,674
1,017
0
555
13,569
4,766
379
6,086
7,483
55,380
0
L
Chang'e
gladwinbbse
Chang'e
16,288
606
2,779
9,697
24,503
9,769
0
8,933
15,150
77,588
0
W
Tsukuyomi
lHerradura
Tsukuyomi
15,397
3,646
0
5,694
20,312
9,255
529
7,797
12,515
0
72,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,644
Gold Earned
57,625
555
Minions Killed
500
0
Camps Cleared
0
2,114,954
Distance Traveled
1,967,861
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,999
458
124
5
0
389,143
5
L
Odin
11,654
486
79
3
0
422,653
0
L
Kuzenbo
12,009
500
94
4
0
357,573
0
L
Hel
10,552
440
85
4
0
398,243
5
W
Cthulhu
12,697
529
71
3
0
475,426
1
W
Ah Muzen Cab
14,628
610
159
7
0
417,656
5
W
Zhong Kui
11,801
492
122
5
0
361,590
0
W
Poseidon
12,166
507
99
4
0
386,166
2
L
Chang'e
12,411
517
118
5
0
400,249
3
W
Tsukuyomi
13,352
556
104
4
0
474,116
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role