Player Matchup

Tsukuyomi
Tsukuyomi
Cl0pt1cz
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,263 Elo+
Solo
Danzaburou
Danzaburou
DampJanne
Danzaburou
Level 28
God Stats
9W - 5L
1,778 SR
Queue Stats
108W - 95L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Kenuki
Gilgamesh
Level 13
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 24L
1,409 Elo+
Solo
Odin
Odin
Kirousmies
Odin
Level 24
God Stats
3W - 2L
1,625 SR
Queue Stats
77W - 79L
1,575 Elo+
Solo
Olorun
Olorun
Tometemor
Olorun
Level 4
God Stats
3W - 5L
1,479 SR
Queue Stats
4W - 10L
1,309 Elo+
Party 2
Team Averages
Level 14
1,528 SR
1,427 Elo+

VS

Team Averages
Level 16
1,583 SR
1,489 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BangaloreFPS
Ares
Level 16
God Stats
10W - 4L
1,706 SR
Queue Stats
20W - 15L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HardyOL
Tsukuyomi
Level 13
God Stats
1W - 0L
1,717 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 1
Neith
Neith
jasminlane
Neith
Level 15
God Stats
9W - 6L
1,494 SR
Queue Stats
13W - 15L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cl0pt1cz
Tsukuyomi
6
0 / 8 / 3
5,673
355
1,867
7,270
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DampJanne
Danzaburou
14
9 / 5 / 2
9,373
586
12,755
14,060
4,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kenuki
Gilgamesh
12
1 / 7 / 2
7,216
451
3,809
11,128
6,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 2
6,231
389
3,277
8,840
5,439
Olorun
Tometemor
Olorun
11
2 / 10 / 0
7,021
439
5,300
11,769
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
14 / 0 / 2
12,939
809
11,490
14,991
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
17
6 / 3 / 6
10,607
663
7,184
10,300
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 11
8,489
531
5,048
11,556
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
HardyOL
Tsukuyomi
13
8 / 3 / 9
9,914
620
9,625
11,000
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
1 / 4 / 6
7,843
490
5,683
8,654
2,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
31
32
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
14
0
2
15
W
Ra
 
Ra
6
3
6
3
W
2
3
11
2.5
L
Tsukuyomi
Cl0pt1cz
Tsukuyomi
0
8
3
0.19
L
Danzaburou
DampJanne
Danzaburou
9
5
2
2
W
Tsukuyomi
HardyOL
Tsukuyomi
8
3
9
4.17
L
Gilgamesh
Kenuki
Gilgamesh
1
7
2
0.29
L
1
2
2
1
L
Olorun
Tometemor
Olorun
2
10
0
0.2
W
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
39,030
53,067
Taken
56,501
23,506
Mitigated
26,947
9,734
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,490
5,790
0
11,279
14,991
8,747
1,650
1,566
13,425
0
95,530
W
Ra
 
Ra
7,184
953
640
4,244
10,300
4,071
2,343
2,210
7,956
65,339
0
W
5,048
960
0
1,165
11,556
8,055
1,095
912
10,310
14,240
0
L
Tsukuyomi
Cl0pt1cz
Tsukuyomi
1,867
638
0
368
7,270
1,776
112
680
6,582
0
10,572
L
Danzaburou
DampJanne
Danzaburou
12,755
8,230
0
4,460
14,060
4,999
0
1,916
12,124
0
62,551
W
Tsukuyomi
HardyOL
Tsukuyomi
9,625
2,719
0
2,835
11,000
3,756
1,601
1,744
9,088
0
37,221
L
Gilgamesh
Kenuki
Gilgamesh
3,809
748
0
968
11,128
6,861
0
2,250
8,732
1,330
22,930
L
3,277
1,176
0
3,138
8,840
5,439
353
2,591
6,149
0
17,747
L
Olorun
Tometemor
Olorun
5,300
2,543
79
721
11,769
4,431
933
4,465
7,094
22,239
5,488
W
Neith
5,683
2,180
0
1,954
8,654
2,318
2,879
772
7,714
0
31,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
49,792
230
Minions Killed
412
0
Camps Cleared
0
1,242,240
Distance Traveled
1,624,725
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,939
809
164
10
0
361,481
1
W
Ra
10,607
663
126
8
0
317,247
0
W
Ares
8,489
531
24
2
0
313,084
2
L
Tsukuyomi
5,673
355
20
1
0
186,077
0
L
Danzaburou
9,373
586
96
6
0
266,452
1
W
Tsukuyomi
9,914
620
57
4
0
343,962
0
L
Gilgamesh
7,216
451
45
3
0
281,158
3
L
Odin
6,231
389
28
2
0
275,424
4
L
Olorun
7,021
439
41
3
0
233,129
0
W
Neith
7,843
490
41
3
0
288,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role