Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IceyVibes
Chaac
Level 127
God Stats
4W - 3L
1,659 SR
Queue Stats
427W - 465L
1,467 Elo+
Solo
Pele
Pele
Ih8thaturintelct
Pele
Level 65
God Stats
1W - 4L
1,092 SR
Queue Stats
560W - 649L
1,467 Elo+
Solo
Cerberus
Cerberus
xBeAsT95
Cerberus
Level 46
God Stats
1W - 0L
1,498 SR
Queue Stats
26W - 33L
1,410 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,469 Elo+

VS

Team Averages
Level 103
1,520 SR
1,423 Elo+
Hades
Hades
Carloshubsche
Hades
Level 84
God Stats
0W - 1L
1,761 SR
Queue Stats
6W - 10L
1,316 Elo+
Party 1
Merlin
Merlin
DaddyDeath
Merlin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,436 Elo+
Solo
Athena
Athena
diegososa2003
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
kbrich27
Loki
Level 128
God Stats
6W - 12L
1,368 SR
Queue Stats
2,375W - 2,392L
1,425 Elo+
Solo
Vulcan
Vulcan
loccdout87
Vulcan
Level 146
God Stats
17W - 16L
1,471 SR
Queue Stats
971W - 997L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 1 / 17
11,880
743
22,429
14,618
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
19
7 / 2 / 15
11,875
742
13,880
11,683
5,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
IceyVibes
Chaac
18
4 / 2 / 17
12,298
769
19,637
22,573
34,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 5 / 14
11,327
708
18,469
12,840
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xBeAsT95
Cerberus
19
7 / 3 / 16
12,035
752
8,827
18,651
22,290
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
9,003
563
12,448
17,404
12,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
DaddyDeath
Merlin
18
3 / 7 / 5
10,604
663
10,520
12,289
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 5 / 7
10,003
625
4,179
28,426
28,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
4 / 6 / 7
10,459
654
11,451
23,423
17,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
loccdout87
Vulcan
19
6 / 2 / 6
11,208
701
25,174
7,412
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
27
Kills
13
13
Deaths
27
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
17
12.5
W
Ne Zha
 
Ne Zha
7
2
15
7.25
L
0
7
6
0.43
L
Merlin
DaddyDeath
Merlin
3
7
5
0.79
W
Chaac
IceyVibes
Chaac
4
2
17
6.25
W
5
5
14
2.4
L
0
5
7
0.7
L
Loki
4
6
7
1.25
L
Vulcan
loccdout87
Vulcan
6
2
6
4.5
W
Cerberus
xBeAsT95
Cerberus
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,242
Damage
63,772
80,365
Taken
88,954
74,214
Mitigated
67,923
40,734
Healing
30,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,429
9,165
1,807
8,074
14,618
6,582
3,038
11,111
3,361
0
58,992
W
Ne Zha
 
Ne Zha
13,880
2,274
2,588
1,685
11,683
5,363
515
6,863
4,704
0
31,485
L
12,448
688
489
5,602
17,404
12,979
0
1,533
15,871
22,554
0
L
Merlin
DaddyDeath
Merlin
10,520
727
2,529
2,212
12,289
5,151
0
1,058
11,231
29,771
0
W
Chaac
IceyVibes
Chaac
19,637
1,113
2,090
8,588
22,573
34,113
621
14,186
7,996
0
40,000
W
18,469
4,195
3,133
2,619
12,840
5,866
169
8,161
4,551
0
40,869
L
4,179
1,151
0
8,393
28,426
28,638
0
4,783
23,643
10,671
0
L
Loki
11,451
3,226
609
7,289
23,423
17,467
0
1,108
22,315
0
20,517
L
Vulcan
loccdout87
Vulcan
25,174
13,385
2,040
1,407
7,412
3,688
0
345
7,067
46,680
0
W
Cerberus
xBeAsT95
Cerberus
8,827
794
2,324
7,826
18,651
22,290
419
10,971
7,432
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
51,277
230
Minions Killed
164
0
Camps Cleared
0
1,595,978
Distance Traveled
1,413,006
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,880
743
89
6
0
329,227
0
W
Ne Zha
11,875
742
29
2
0
310,931
4
L
Hades
9,003
563
45
3
0
275,483
0
L
Merlin
10,604
663
40
3
0
268,280
4
W
Chaac
12,298
769
23
1
0
349,849
1
W
Pele
11,327
708
49
3
0
295,115
1
L
Athena
10,003
625
15
1
0
251,492
0
L
Loki
10,459
654
18
1
0
298,549
0
L
Vulcan
11,208
701
46
3
0
319,202
1
W
Cerberus
12,035
752
40
3
0
310,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role