Player Matchup

Terra
Terra
LineThemUpFo
Terra
Level 18
God Stats
2W - 3L
1,250 SR
Queue Stats
43W - 31L
1,448 Elo+
Party 3
Bakasura
Bakasura
XxFiRe_-VoRtExX
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
ggkiller197
Nu Wa
Level 29
God Stats
15W - 19L
1,645 SR
Queue Stats
92W - 90L
1,495 Elo+
Solo
Hachiman
Hachiman
kiposssx
Hachiman
Level 17
God Stats
5W - 3L
1,621 SR
Queue Stats
34W - 26L
1,469 Elo+
Party 3
Guan Yu
Guan Yu
xXmInOXx29
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 1
Team Averages
Level 16
1,503 SR
1,499 Elo+

VS

Team Averages
Level 44
1,561 SR
1,529 Elo+
Chronos
Chronos
CoreySniffer x
Chronos
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 104L
1,610 Elo+
Party 2
Rama
Rama
Freedom3490
Rama
Level 18
God Stats
10W - 9L
1,521 SR
Queue Stats
96W - 80L
1,471 Elo+
Solo
Mercury
Mercury
JSFplays-
Mercury
Level 19
God Stats
20W - 4L
1,842 SR
Queue Stats
66W - 28L
1,656 Elo+
Party 2
Chaac
Chaac
Michiieeh
Chaac
Level 27
God Stats
15W - 14L
1,443 SR
Queue Stats
23W - 28L
1,333 Elo+
Solo
Sylvanus
Sylvanus
SweetSearsation
Sylvanus
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 90L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,775
376
8,274
22,910
17,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
18
1 / 7 / 3
11,306
435
8,408
21,155
9,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 11 / 4
13,583
522
39,351
22,339
9,272
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
kiposssx
Hachiman
19
7 / 5 / 2
12,136
467
17,914
21,843
8,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xXmInOXx29
Guan Yu
18
1 / 6 / 2
10,877
418
6,487
24,614
19,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
14,407
554
19,420
26,426
11,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 5 / 9
13,126
505
12,234
23,635
8,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JSFplays-
Mercury
20
19 / 1 / 8
16,431
632
28,521
19,907
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Michiieeh
Chaac
19
4 / 3 / 4
13,126
505
13,275
22,667
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
19
2 / 2 / 16
12,755
491
13,884
29,529
33,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
14
Kills
34
34
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
4
5
9
1.7
W
Mercury
JSFplays-
Mercury
19
1
8
23
L
1
5
6
0.8
W
Chaac
Michiieeh
Chaac
4
3
4
2
W
Sylvanus
2
2
16
5
L
Bakasura
1
7
3
0.36
L
4
11
4
0.55
L
Hachiman
kiposssx
Hachiman
7
5
2
1.6
L
Guan Yu
xXmInOXx29
Guan Yu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,434
Damage
87,334
112,861
Taken
122,164
64,647
Mitigated
78,734
33,698
Healing
48,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,420
8,750
0
6,140
26,426
11,611
5,389
9,615
16,706
127,856
0
W
12,234
8,301
0
10,330
23,635
8,622
3,082
7,651
15,984
0
84,533
W
Mercury
JSFplays-
Mercury
28,521
15,255
0
5,017
19,907
8,429
1,737
9,738
10,169
0
155,538
L
8,274
1,296
4,119
5,361
22,910
17,196
310
11,345
11,392
26,054
0
W
Chaac
Michiieeh
Chaac
13,275
1,072
612
9,424
22,667
16,931
1,260
9,331
12,861
0
69,890
W
Sylvanus
13,884
3,133
5,685
11,630
29,529
33,141
208
12,060
16,993
50,443
13,380
L
Bakasura
8,408
6,225
0
4,068
21,155
9,741
1,102
3,522
17,017
0
62,687
L
39,351
8,421
262
4,642
22,339
9,272
648
6,682
15,553
115,579
0
L
Hachiman
kiposssx
Hachiman
17,914
8,881
0
7,864
21,843
8,921
1,027
6,494
15,137
0
89,727
L
Guan Yu
xXmInOXx29
Guan Yu
6,487
1,128
1,061
6,321
24,614
19,517
0
4,385
19,484
0
57,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
69,845
547
Minions Killed
702
0
Camps Cleared
0
2,378,442
Distance Traveled
2,452,386
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,407
554
183
7
0
484,884
1
W
Rama
13,126
505
113
4
0
441,179
0
W
Mercury
16,431
632
192
7
0
588,021
1
L
Terra
9,775
376
33
1
0
507,945
5
W
Chaac
13,126
505
128
5
0
493,524
6
W
Sylvanus
12,755
491
86
3
0
444,778
4
L
Bakasura
11,306
435
122
5
0
514,697
1
L
Nu Wa
13,583
522
169
7
0
404,825
4
L
Hachiman
12,136
467
131
5
0
445,108
2
L
Guan Yu
10,877
418
92
4
0
505,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role