Player Matchup

Geb
Geb
TeidiKamaa
Geb
Level 45
God Stats
1W - 0L
1,463 SR
Queue Stats
12W - 20L
1,299 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dimmaski
Tsukuyomi
Level 23
God Stats
1W - 0L
1,444 SR
Queue Stats
1W - 8L
1,054 Elo+
Party 2
Danzaburou
Danzaburou
yo0DaA1
Danzaburou
Level 17
God Stats
2W - 5L
1,373 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 2
Team Averages
Level 28
1,426 SR
1,209 Elo+

VS

Team Averages
Level 20
1,316 SR
1,207 Elo+
Izanami
Izanami
KneeGroow88
Izanami
Level 6
God Stats
6W - 13L
1,256 SR
Queue Stats
143W - 274L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
MATTSS83
Cthulhu
Level 29
God Stats
23W - 39L
1,394 SR
Queue Stats
175W - 325L
1,301 Elo+
Party 1
Odin
Odin
elmassucio
Odin
Level 26
God Stats
41W - 77L
1,300 SR
Queue Stats
127W - 298L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
12,726
578
10,159
15,649
13,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
dimmaski
Tsukuyomi
17
9 / 4 / 9
14,396
654
24,873
16,318
6,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
yo0DaA1
Danzaburou
18
9 / 3 / 8
14,460
657
18,516
17,814
8,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KneeGroow88
Izanami
15
3 / 10 / 2
12,830
583
12,395
15,052
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MATTSS83
Cthulhu
16
3 / 5 / 2
13,470
612
9,631
28,235
27,288
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
1 / 4 / 5
12,469
567
8,178
19,991
17,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
KneeGroow88
Izanami
3
10
2
0.4
L
Cthulhu
MATTSS83
Cthulhu
3
5
2
0.8
W
1
0
14
8
W
Tsukuyomi
dimmaski
Tsukuyomi
9
4
9
3.38
L
1
4
5
0.88
W
Danzaburou
yo0DaA1
Danzaburou
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,548
Damage
30,204
49,781
Taken
63,278
28,142
Mitigated
50,653
11,503
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KneeGroow88
Izanami
12,395
6,235
0
1,895
15,052
6,045
63
3,546
11,506
0
45,240
L
Cthulhu
MATTSS83
Cthulhu
9,631
754
0
4,832
28,235
27,288
0
2,140
26,095
37,930
0
W
10,159
1,771
602
3,236
15,649
13,142
810
2,753
12,896
48,551
5,935
W
Tsukuyomi
dimmaski
Tsukuyomi
24,873
9,930
607
2,304
16,318
6,835
29
3,345
12,973
0
60,441
L
8,178
1,102
0
4,155
19,991
17,320
108
4,842
15,149
0
29,461
W
Danzaburou
yo0DaA1
Danzaburou
18,516
9,670
0
4,754
17,814
8,165
2,380
4,314
13,500
0
52,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
38,769
220
Minions Killed
180
10
Camps Cleared
6
1,174,071
Distance Traveled
1,060,770
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,830
583
89
4
4
313,932
0
L
Cthulhu
13,470
612
38
2
0
381,295
5
W
Geb
12,726
578
65
3
4
398,407
0
W
Tsukuyomi
14,396
654
85
4
3
415,321
1
L
Odin
12,469
567
53
2
2
365,543
3
W
Danzaburou
14,460
657
70
3
3
360,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role