Player Matchup

Hel
Hel
Abozeed7
Hel
Level 8
God Stats
1W - 2L
1,269 SR
Queue Stats
10W - 16L
1,334 Elo+
Party 3
Tiamat
Tiamat
Arvin10
Tiamat
Level 24
God Stats
8W - 13L
1,112 SR
Queue Stats
105W - 150L
1,260 Elo+
Party 1
Artio
Artio
azedtsefat
Artio
Level 16
God Stats
3W - 5L
1,257 SR
Queue Stats
13W - 39L
1,185 Elo+
Party 1
Merlin
Merlin
karamHD
Merlin
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 26L
1,336 Elo+
Party 3
Chernobog
Chernobog
taha7545
Chernobog
Level 8
God Stats
3W - 9L
1,054 SR
Queue Stats
5W - 19L
1,048 Elo+
Party 1
Team Averages
Level 14
1,238 SR
1,233 Elo+

VS

Team Averages
Level 12
1,488 SR
1,343 Elo+
Neith
Neith
BlazModioM
Neith
Level 7
God Stats
1W - 1L
1,380 SR
Queue Stats
10W - 8L
1,310 Elo+
Solo
Guan Yu
Guan Yu
HoneyBunney
Guan Yu
Level 16
God Stats
49W - 54L
1,359 SR
Queue Stats
147W - 170L
1,310 Elo+
Party 2
Bakasura
Bakasura
Stabb0
Bakasura
Level 18
God Stats
3W - 5L
1,755 SR
Queue Stats
195W - 208L
1,395 Elo+
Party 2
Ra
Ra
Volquine
Ra
Level 12
God Stats
3W - 4L
1,447 SR
Queue Stats
17W - 27L
1,339 Elo+
Solo
Kukulkan
Kukulkan
ashverr
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
12,539
896
17,058
27,847
20,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Arvin10
Tiamat
19
2 / 11 / 5
12,481
892
23,723
39,565
33,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
18
0 / 14 / 4
11,783
842
12,542
55,167
54,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
karamHD
Merlin
18
3 / 4 / 3
12,561
897
11,880
18,300
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
taha7545
Chernobog
18
0 / 6 / 3
10,920
780
5,717
21,378
13,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 2 / 22
13,891
992
39,515
15,325
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
HoneyBunney
Guan Yu
20
4 / 0 / 22
13,107
936
11,354
19,559
14,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Stabb0
Bakasura
20
22 / 2 / 11
15,877
1,134
41,255
19,204
8,266
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 4 / 24
13,222
944
29,070
9,659
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ashverr
Kukulkan
20
4 / 0 / 22
12,936
924
31,078
12,933
4,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
8
Kills
39
39
Deaths
8
19
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Tiamat
Arvin10
Tiamat
2
11
5
0.41
W
Neith
7
2
22
9
W
Guan Yu
HoneyBunney
Guan Yu
4
0
22
15
W
Bakasura
Stabb0
Bakasura
22
2
11
13.75
W
2
4
24
3.5
W
Kukulkan
ashverr
Kukulkan
4
0
22
15
L
Artio
0
14
4
0.14
L
Merlin
karamHD
Merlin
3
4
3
1.13
L
Chernobog
taha7545
Chernobog
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,920
Damage
152,272
162,257
Taken
76,680
131,263
Mitigated
36,520
27,576
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,058
1,251
8,285
7,952
27,847
20,786
0
12,347
15,085
34,728
0
L
Tiamat
Arvin10
Tiamat
23,723
719
156
5,160
39,565
33,361
0
17,540
20,582
51,866
0
W
Neith
39,515
21,064
0
4,236
15,325
5,944
0
11,721
3,300
0
69,404
W
Guan Yu
HoneyBunney
Guan Yu
11,354
1,565
4,050
4,830
19,559
14,543
0
16,146
3,037
0
20,516
W
Bakasura
Stabb0
Bakasura
41,255
23,922
0
3,134
19,204
8,266
0
15,964
2,879
0
45,697
W
29,070
2,157
2,894
408
9,659
3,323
0
8,502
910
53,190
0
W
Kukulkan
ashverr
Kukulkan
31,078
4,127
0
1,544
12,933
4,444
0
11,316
1,351
50,037
0
L
Artio
12,542
1,092
1,034
3,153
55,167
54,382
0
16,647
34,759
26,468
0
L
Merlin
karamHD
Merlin
11,880
990
0
386
18,300
8,846
0
6,367
11,863
35,689
0
L
Chernobog
taha7545
Chernobog
5,717
2,220
0
1,450
21,378
13,888
0
7,247
13,944
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,284
Gold Earned
69,033
240
Minions Killed
237
1
Camps Cleared
8
1,307,140
Distance Traveled
1,429,974
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,539
896
47
3
0
298,756
0
L
Tiamat
12,481
892
59
4
0
264,255
0
W
Neith
13,891
992
75
5
5
241,361
1
W
Guan Yu
13,107
936
11
1
0
334,110
0
W
Bakasura
15,877
1,134
37
3
1
323,458
1
W
Ra
13,222
944
58
4
1
247,633
0
W
Kukulkan
12,936
924
56
4
1
283,412
1
L
Artio
11,783
842
20
1
1
272,826
0
L
Merlin
12,561
897
71
5
0
245,229
0
L
Chernobog
10,920
780
43
3
0
226,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role