Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chayrin
Persephone
Level 24
God Stats
1W - 2L
1,474 SR
Queue Stats
43W - 66L
1,320 Elo+
Party 1
Nemesis
Nemesis
Demiguise7
Nemesis
Level 4
God Stats
3W - 3L
1,492 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Tiamat
Tiamat
GS illumi
Tiamat
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 1
Vamana
Vamana
ivanclau_3
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,418 Elo+

VS

Team Averages
Level 29
1,497 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
AngeryPanda13
Morgan Le Fay
Level 29
God Stats
69W - 63L
1,503 SR
Queue Stats
350W - 390L
1,425 Elo+
Solo
Tiamat
Tiamat
FREDDY P MF
Tiamat
Level 28
God Stats
21W - 7L
1,492 SR
Queue Stats
154W - 147L
1,460 Elo+
Solo
Hercules
Hercules
II-Higuinho-II
Hercules
Level 29
God Stats
4W - 2L
1,586 SR
Queue Stats
38W - 30L
1,477 Elo+
Solo
King Arthur
King Arthur
Lion12Fighter
King Arthur
Level 29
God Stats
3W - 2L
1,511 SR
Queue Stats
79W - 128L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
krusty_wustty
Zhong Kui
Level 28
God Stats
1W - 2L
1,394 SR
Queue Stats
74W - 81L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 5 / 2
9,921
827
14,649
19,155
16,994
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Chayrin
Persephone
16
2 / 4 / 0
10,650
888
14,522
15,978
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Demiguise7
Nemesis
16
0 / 16 / 2
9,888
824
7,917
26,149
9,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
GS illumi
Tiamat
16
0 / 8 / 2
9,764
814
8,649
15,631
6,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ivanclau_3
Vamana
16
1 / 7 / 1
10,002
834
9,756
24,689
11,605
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngeryPanda13
Morgan Le Fay
20
9 / 1 / 19
12,382
1,032
25,704
9,148
4,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
20
13 / 0 / 16
12,571
1,048
19,804
9,932
5,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
19
6 / 0 / 19
11,838
987
11,934
13,607
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Lion12Fighter
King Arthur
20
11 / 0 / 21
12,981
1,082
12,429
14,155
14,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
krusty_wustty
Zhong Kui
19
2 / 2 / 22
10,963
914
22,227
17,515
11,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
138
3
Kills
41
40
Deaths
3
7
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
2
0.2
W
Morgan Le Fay
AngeryPanda13
Morgan Le Fay
9
1
19
18.5
L
Persephone
Chayrin
Persephone
2
4
0
0.5
L
Nemesis
Demiguise7
Nemesis
0
16
2
0.06
W
Tiamat
13
0
16
21
L
Tiamat
GS illumi
Tiamat
0
8
2
0.13
W
Hercules
6
0
19
15.5
W
King Arthur
Lion12Fighter
King Arthur
11
0
21
21.5
L
Vamana
ivanclau_3
Vamana
1
7
1
0.21
W
Zhong Kui
krusty_wustty
Zhong Kui
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,493
Damage
92,098
101,602
Taken
64,357
49,516
Mitigated
50,716
8,717
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,649
5,256
0
250
19,155
16,994
0
13,000
6,155
39,671
0
W
Morgan Le Fay
AngeryPanda13
Morgan Le Fay
25,704
5,089
457
3,055
9,148
4,032
0
3,741
5,407
45,243
0
L
Persephone
Chayrin
Persephone
14,522
1,591
0
1,397
15,978
4,984
0
11,012
4,962
38,952
0
L
Nemesis
Demiguise7
Nemesis
7,917
5,082
0
1,274
26,149
9,248
0
16,955
9,194
0
21,790
W
Tiamat
19,804
2,497
0
3,788
9,932
5,620
0
6,477
3,455
39,242
0
L
Tiamat
GS illumi
Tiamat
8,649
1,120
0
1,076
15,631
6,685
0
12,943
2,688
16,894
0
W
Hercules
11,934
2,806
0
5,094
13,607
15,228
0
8,870
4,737
11,479
16,749
W
King Arthur
Lion12Fighter
King Arthur
12,429
1,979
0
3,056
14,155
14,611
0
7,418
6,737
0
25,179
L
Vamana
ivanclau_3
Vamana
9,756
4,258
0
4,720
24,689
11,605
0
17,835
6,854
0
18,088
W
Zhong Kui
krusty_wustty
Zhong Kui
22,227
4,131
144
8,156
17,515
11,225
0
11,314
6,201
38,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
60,735
177
Minions Killed
202
3
Camps Cleared
9
1,045,428
Distance Traveled
1,129,617
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,921
827
61
5
0
182,500
0
W
Morgan Le Fay
12,382
1,032
43
4
1
231,935
2
L
Persephone
10,650
888
53
4
1
212,122
0
L
Nemesis
9,888
824
26
2
2
192,301
0
W
Tiamat
12,571
1,048
42
4
4
209,003
0
L
Tiamat
9,764
814
23
2
0
214,958
0
W
Hercules
11,838
987
40
3
2
225,447
1
W
King Arthur
12,981
1,082
31
3
1
244,349
0
L
Vamana
10,002
834
14
1
0
243,547
1
W
Zhong Kui
10,963
914
46
4
1
218,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role