Player Matchup

Loki
Loki
BigShotCze
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
inthepuhlikalake
Ra
Level 10
God Stats
12W - 6L
1,536 SR
Queue Stats
31W - 25L
1,392 Elo+
Party 1
Achilles
Achilles
pepengu
Achilles
Level 25
God Stats
3W - 5L
1,621 SR
Queue Stats
68W - 75L
1,434 Elo+
Solo
Neith
Neith
stretch_huddle50
Neith
Level 5
God Stats
2W - 1L
1,300 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
xXxTNExXx
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,392 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,444 Elo+

VS

Team Averages
Level 21
1,520 SR
1,501 Elo+
Ah Puch
Ah Puch
Deviousjester
Ah Puch
Level 22
God Stats
10W - 9L
1,567 SR
Queue Stats
49W - 38L
1,550 Elo+
Solo
Artemis
Artemis
EZKSL
Artemis
Level 10
God Stats
3W - 5L
1,335 SR
Queue Stats
16W - 28L
1,406 Elo+
Solo
Ymir
Ymir
Rafilino123
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 57L
1,505 Elo+
Solo
Osiris
Osiris
Spooky413
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,465 Elo+
Solo
Charybdis
Charybdis
YungYujiro
Charybdis
Level 15
God Stats
11W - 5L
1,698 SR
Queue Stats
58W - 48L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 6
12,186
1,016
7,465
20,942
8,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 6 / 12
13,165
1,097
25,852
16,991
7,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
pepengu
Achilles
19
8 / 3 / 8
12,968
1,081
19,822
21,120
23,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
0 / 11 / 12
11,448
954
4,108
18,080
7,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
xXxTNExXx
Merlin
19
3 / 11 / 12
12,267
1,022
19,813
24,494
9,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
17 / 1 / 19
15,680
1,307
36,674
10,865
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EZKSL
Artemis
18
1 / 7 / 9
10,798
900
4,577
12,844
4,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 6 / 24
12,132
1,011
9,744
20,839
21,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Spooky413
Osiris
20
4 / 5 / 25
13,375
1,115
8,870
18,482
15,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
YungYujiro
Charybdis
20
21 / 2 / 14
17,007
1,417
36,372
18,964
6,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
135
21
Kills
44
44
Deaths
21
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
13
6
0.54
W
Ah Puch
17
1
19
26.5
W
Artemis
EZKSL
Artemis
1
7
9
0.79
W
1
6
24
2.17
W
Osiris
Spooky413
Osiris
4
5
25
3.3
W
Charybdis
YungYujiro
Charybdis
21
2
14
14
L
6
6
12
2
L
Achilles
pepengu
Achilles
8
3
8
4
L
0
11
12
0.55
L
Merlin
xXxTNExXx
Merlin
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,060
Damage
96,237
101,627
Taken
81,994
57,342
Mitigated
52,171
7,460
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,465
2,261
0
0
20,942
8,896
0
6,260
14,682
0
23,723
W
Ah Puch
36,674
811
0
1,464
10,865
3,938
0
4,990
5,875
55,058
0
W
Artemis
EZKSL
Artemis
4,577
2,033
0
297
12,844
4,597
0
7,235
5,609
0
11,327
W
9,744
1,533
0
2,237
20,839
21,632
0
15,618
5,221
25,048
0
W
Osiris
Spooky413
Osiris
8,870
2,965
0
4,805
18,482
15,220
0
9,680
8,802
0
23,570
W
Charybdis
YungYujiro
Charybdis
36,372
26,055
0
5,904
18,964
6,784
0
8,142
10,822
0
74,919
L
25,852
1,211
3,516
1,539
16,991
7,597
0
9,516
7,475
57,766
0
L
Achilles
pepengu
Achilles
19,822
4,513
0
831
21,120
23,164
0
7,340
13,780
0
32,811
L
4,108
1,848
180
1,018
18,080
7,971
0
9,262
8,818
0
14,804
L
Merlin
xXxTNExXx
Merlin
19,813
2,522
0
376
24,494
9,714
0
14,040
10,454
46,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,034
Gold Earned
68,992
232
Minions Killed
209
6
Camps Cleared
6
1,101,900
Distance Traveled
1,112,916
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,186
1,016
35
3
3
203,529
0
W
Ah Puch
15,680
1,307
39
3
0
246,817
1
W
Artemis
10,798
900
16
1
2
174,109
0
W
Ymir
12,132
1,011
33
3
0
191,481
0
W
Osiris
13,375
1,115
40
3
1
238,995
0
W
Charybdis
17,007
1,417
81
7
3
261,514
1
L
Ra
13,165
1,097
96
8
2
269,094
1
L
Achilles
12,968
1,081
21
2
0
269,091
0
L
Neith
11,448
954
24
2
0
144,336
0
L
Merlin
12,267
1,022
56
5
1
215,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role