Player Matchup

Osiris
Osiris
Geregor14
Osiris
Level 104
God Stats
21W - 12L
1,602 SR
Queue Stats
395W - 397L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KOKITO1310
Tsukuyomi
Level 49
God Stats
10W - 3L
1,824 SR
Queue Stats
228W - 216L
1,519 Elo+
Party 1
Fafnir
Fafnir
MightyThunder777
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Nicolaxes
Heimdallr
Level 45
God Stats
9W - 12L
1,426 SR
Queue Stats
55W - 52L
1,440 Elo+
Party 1
Janus
Janus
TheJohnDyr
Janus
Level 31
God Stats
3W - 7L
1,324 SR
Queue Stats
91W - 84L
1,558 Elo+
Solo
Team Averages
Level 54
1,535 SR
1,515 Elo+

VS

Team Averages
Level 93
1,595 SR
1,518 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MidgetOnDaRun
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 41L
1,611 Elo+
Party 2
Pele
Pele
ShysteRebel
Pele
Level 106
God Stats
21W - 15L
1,585 SR
Queue Stats
126W - 119L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
XFAMAX
Aphrodite
Level 49
God Stats
1W - 2L
1,610 SR
Queue Stats
38W - 51L
1,411 Elo+
Solo
Danzaburou
Danzaburou
XxScepticXx
Danzaburou
Level 124
God Stats
2W - 1L
1,777 SR
Queue Stats
114W - 101L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Geregor14
Osiris
10
0 / 4 / 1
5,934
539
6,873
11,197
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KOKITO1310
Tsukuyomi
11
4 / 4 / 2
6,864
624
7,202
9,986
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 1
4,863
442
2,036
6,512
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Nicolaxes
Heimdallr
6
1 / 5 / 0
4,995
454
2,511
5,346
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
4 / 3 / 3
6,755
614
6,097
5,578
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 5
6,233
567
6,854
9,007
7,400
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
6 / 0 / 8
7,078
643
5,404
8,098
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 4
6,865
624
4,320
8,640
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
XFAMAX
Aphrodite
10
2 / 2 / 4
5,746
522
2,286
7,156
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XxScepticXx
Danzaburou
11
6 / 2 / 7
7,106
646
7,000
6,726
2,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
20
20
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Osiris
Geregor14
Osiris
0
4
1
0.13
L
Tsukuyomi
KOKITO1310
Tsukuyomi
4
4
2
1.25
W
6
0
8
10
L
0
4
1
0.13
L
Heimdallr
Nicolaxes
Heimdallr
1
5
0
0.2
W
4
4
4
1.5
L
Janus
4
3
3
1.83
W
Aphrodite
XFAMAX
Aphrodite
2
2
4
2
W
Danzaburou
XxScepticXx
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
25,864
38,619
Taken
39,627
17,853
Mitigated
21,754
10,346
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,854
1,479
108
3,467
9,007
7,400
0
323
8,684
27,831
0
L
Osiris
Geregor14
Osiris
6,873
2,708
0
4,803
11,197
6,211
0
4,597
5,847
0
34,774
L
Tsukuyomi
KOKITO1310
Tsukuyomi
7,202
2,047
0
3,510
9,986
3,470
0
1,929
7,928
0
36,349
W
5,404
1,605
0
1,649
8,098
7,027
0
929
7,103
944
14,252
L
2,036
469
0
1,042
6,512
5,248
0
386
5,945
6,617
0
L
Heimdallr
Nicolaxes
Heimdallr
2,511
1,524
0
443
5,346
1,255
0
216
5,130
0
15,830
W
4,320
689
0
2,015
8,640
2,597
0
1,879
6,577
0
31,495
L
Janus
6,097
773
0
548
5,578
1,669
0
1,376
3,973
37,649
0
W
Aphrodite
XFAMAX
Aphrodite
2,286
232
1,307
3,947
7,156
2,467
156
3,327
3,687
23,196
0
W
Danzaburou
XxScepticXx
Danzaburou
7,000
3,190
0
1,890
6,726
2,263
1,153
1,496
5,190
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
33,028
278
Minions Killed
257
0
Camps Cleared
0
1,062,037
Distance Traveled
1,159,716
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,233
567
69
6
0
218,449
2
L
Osiris
5,934
539
65
6
0
202,587
3
L
Tsukuyomi
6,864
624
69
6
0
235,774
1
W
Serqet
7,078
643
16
1
0
253,475
10
L
Fafnir
4,863
442
20
2
0
223,590
4
L
Heimdallr
4,995
454
37
3
0
167,639
0
W
Pele
6,865
624
60
5
0
241,109
0
L
Janus
6,755
614
87
8
0
232,447
4
W
Aphrodite
5,746
522
43
4
0
246,466
5
W
Danzaburou
7,106
646
69
6
0
200,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role