Player Matchup

Neith
Neith
Dionte
Neith
Level 106
God Stats
31W - 39L
1,466 SR
Queue Stats
459W - 454L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
ETNAD53
Gilgamesh
Level 108
God Stats
19W - 18L
1,654 SR
Queue Stats
428W - 387L
1,554 Elo+
Solo
Ares
Ares
HOBO MASACCER
Ares
Level 143
God Stats
13W - 15L
1,672 SR
Queue Stats
275W - 249L
1,482 Elo+
Solo
Freya
Freya
Mithyc iDyland
Freya
Level 123
God Stats
4W - 3L
1,641 SR
Queue Stats
105W - 107L
1,494 Elo+
Solo
Arachne
Arachne
gamersdelight456
Arachne
Level 160
God Stats
3W - 2L
1,744 SR
Queue Stats
788W - 723L
1,481 Elo+
Solo
Team Averages
Level 128
1,635 SR
1,508 Elo+

VS

Team Averages
Level 104
1,569 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A Hand Model
Bellona
Level 61
God Stats
4W - 0L
1,672 SR
Queue Stats
14W - 12L
1,642 Elo+
Party 1
Nox
Nox
diversity186
Nox
Level 123
God Stats
3W - 2L
1,827 SR
Queue Stats
32W - 33L
1,561 Elo+
Solo
Neith
Neith
joniskp4414
Neith
Level 118
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Persephone
Persephone
oSN33KY N1NJAo
Persephone
Level 105
God Stats
3W - 1L
1,510 SR
Queue Stats
17W - 18L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dionte
Neith
13
2 / 4 / 1
8,129
542
4,525
9,653
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ETNAD53
Gilgamesh
13
1 / 6 / 2
7,279
485
6,365
13,623
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
6,599
440
4,809
10,451
5,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 0
7,155
477
3,771
9,605
3,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 0
7,542
503
3,213
10,760
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 1
8,153
544
7,583
10,254
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
A Hand Model
Bellona
16
10 / 0 / 2
9,639
643
11,575
9,479
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 2
9,185
612
9,273
10,548
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,461
297
0
0
0
Persephone
oSN33KY N1NJAo
Persephone
14
1 / 3 / 5
8,320
555
6,514
6,712
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
20
21
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
1
3.5
W
Bellona
A Hand Model
Bellona
10
0
2
11
L
Neith
Dionte
Neith
2
4
1
0.63
L
Gilgamesh
ETNAD53
Gilgamesh
1
6
2
0.33
L
1
4
1
0.38
L
1
3
0
0.33
W
6
3
2
2.33
L
2
4
0
0.5
W
0
0
0
0
W
Persephone
oSN33KY N1NJAo
Persephone
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
34,945
54,092
Taken
36,993
24,469
Mitigated
19,499
14,264
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,583
806
0
4,227
10,254
5,302
120
6,277
3,977
43,191
0
W
Bellona
A Hand Model
Bellona
11,575
6,251
0
2,896
9,479
6,440
1,045
1,528
7,951
0
63,869
L
Neith
Dionte
Neith
4,525
1,331
0
2,264
9,653
3,433
0
4,517
5,136
0
55,802
L
Gilgamesh
ETNAD53
Gilgamesh
6,365
1,659
0
3,522
13,623
7,502
0
7,933
5,690
0
35,592
L
4,809
304
0
945
10,451
5,743
0
3,638
6,501
24,452
0
L
3,771
1,289
0
4,060
9,605
3,547
0
3,751
5,407
42,549
0
W
9,273
1,530
0
5,017
10,548
5,794
0
570
9,978
50,742
0
L
3,213
2,297
0
3,473
10,760
4,244
0
2,772
7,988
0
40,115
W
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
oSN33KY N1NJAo
Persephone
6,514
0
0
1,343
6,712
1,963
840
205
6,504
52,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
39,758
379
Minions Killed
410
0
Camps Cleared
0
1,249,690
Distance Traveled
1,101,321
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,153
544
84
6
0
263,458
4
W
Bellona
9,639
643
118
8
0
329,941
0
L
Neith
8,129
542
125
8
0
237,443
4
L
Gilgamesh
7,279
485
67
4
0
236,810
4
L
Ares
6,599
440
35
2
0
245,516
2
L
Freya
7,155
477
75
5
0
230,112
4
W
Nox
9,185
612
100
7
0
242,273
2
L
Arachne
7,542
503
77
5
0
299,809
5
W
Neith
4,461
297
0
0
0
0
0
W
Persephone
8,320
555
108
7
0
265,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role