Player Matchup

Cerberus
Cerberus
CHAAD1
Cerberus
Level 24
God Stats
19W - 14L
1,599 SR
Queue Stats
44W - 44L
1,451 Elo+
Solo
Skadi
Skadi
JTGamerJ
Skadi
Level 28
God Stats
72W - 72L
1,365 SR
Queue Stats
174W - 193L
1,413 Elo+
Solo
Scylla
Scylla
Macabb2105
Scylla
Level 7
God Stats
8W - 3L
1,611 SR
Queue Stats
12W - 8L
1,431 Elo+
Solo
Hel
Hel
McChrisper
Hel
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,452 Elo+
Solo
Achilles
Achilles
xD_gratedCheese
Achilles
Level 20
God Stats
11W - 9L
1,369 SR
Queue Stats
143W - 168L
1,355 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,420 Elo+

VS

Team Averages
Level 17
1,562 SR
1,384 Elo+
Aphrodite
Aphrodite
CRAZY JAY156
Aphrodite
Level 27
God Stats
1W - 4L
1,419 SR
Queue Stats
108W - 101L
1,555 Elo+
Solo
Fenrir
Fenrir
Hey_Its_Mimi
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Ah Puch
Ah Puch
YOSIi7
Ah Puch
Level 24
God Stats
7W - 3L
1,760 SR
Queue Stats
85W - 96L
1,365 Elo+
Party 1
Neith
Neith
oGeniZeus
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Solo
King Arthur
King Arthur
yaya-hernia
King Arthur
Level 16
God Stats
26W - 19L
1,631 SR
Queue Stats
172W - 162L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHAAD1
Cerberus
9
1 / 2 / 4
5,707
519
2,897
8,682
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
JTGamerJ
Skadi
12
6 / 1 / 1
7,382
671
3,820
6,395
1,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Macabb2105
Scylla
12
7 / 0 / 2
7,094
645
5,949
6,207
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 8
6,785
617
5,003
9,044
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
12
2 / 1 / 1
7,045
640
4,754
6,617
2,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRAZY JAY156
Aphrodite
7
1 / 5 / 3
4,965
451
1,752
5,963
2,524
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
6
0 / 4 / 2
4,610
419
1,006
7,167
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
YOSIi7
Ah Puch
8
1 / 5 / 1
4,903
446
7,093
6,743
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
oGeniZeus
Neith
9
1 / 3 / 2
5,568
506
3,638
5,007
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
yaya-hernia
King Arthur
10
3 / 2 / 0
5,982
544
4,477
9,172
6,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
6
6
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CHAAD1
Cerberus
1
2
4
1.5
L
Aphrodite
CRAZY JAY156
Aphrodite
1
5
3
0.5
L
Fenrir
0
4
2
0.25
W
Skadi
JTGamerJ
Skadi
6
1
1
6.5
W
Scylla
Macabb2105
Scylla
7
0
2
8
W
3
2
8
3.5
L
Ah Puch
YOSIi7
Ah Puch
1
5
1
0.3
L
Neith
oGeniZeus
Neith
1
3
2
0.67
W
Achilles
2
1
1
2.5
L
King Arthur
yaya-hernia
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
17,966
36,945
Taken
34,052
16,585
Mitigated
14,132
17,150
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CHAAD1
Cerberus
2,897
29
50
1,860
8,682
3,059
146
1,573
7,109
26,387
0
L
Aphrodite
CRAZY JAY156
Aphrodite
1,752
734
448
1,469
5,963
2,524
0
3,702
2,173
11,351
0
L
Fenrir
1,006
301
0
2,335
7,167
1,695
0
1,012
6,123
0
12,241
W
Skadi
JTGamerJ
Skadi
3,820
1,530
0
3,107
6,395
1,697
978
265
6,130
0
43,476
W
Scylla
Macabb2105
Scylla
5,949
586
0
1,715
6,207
2,480
114
3,594
2,613
40,504
0
W
5,003
928
3,027
4,503
9,044
6,753
314
3,629
5,415
21,946
0
L
Ah Puch
YOSIi7
Ah Puch
7,093
257
0
1,177
6,743
2,534
25
5,292
1,267
27,168
0
L
Neith
oGeniZeus
Neith
3,638
1,217
0
957
5,007
1,361
0
1,892
3,115
0
24,043
W
Achilles
4,754
1,277
0
2,888
6,617
2,596
798
0
6,617
0
30,354
L
King Arthur
yaya-hernia
King Arthur
4,477
389
0
2,346
9,172
6,018
0
1,645
7,389
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
26,028
356
Minions Killed
190
0
Camps Cleared
0
1,041,360
Distance Traveled
930,157
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,707
519
62
6
0
187,948
0
L
Aphrodite
4,965
451
23
2
0
171,404
0
L
Fenrir
4,610
419
34
3
0
152,538
2
W
Skadi
7,382
671
80
7
0
215,856
1
W
Scylla
7,094
645
84
8
0
210,847
1
W
Hel
6,785
617
43
4
0
190,752
2
L
Ah Puch
4,903
446
35
3
0
191,949
0
L
Neith
5,568
506
53
5
0
194,711
0
W
Achilles
7,045
640
87
8
0
235,957
3
L
King Arthur
5,982
544
45
4
0
219,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role