Player Matchup

Yemoja
Yemoja
Archenisus
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Aphrodite
Aphrodite
BabaYagaGilf
Aphrodite
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 45L
1,681 Elo+
Party 1
Charybdis
Charybdis
Cicitony2730
Charybdis
Level 58
God Stats
7W - 5L
1,646 SR
Queue Stats
36W - 34L
1,459 Elo+
Party 1
Bellona
Bellona
Returnedtomonkey
Bellona
Level 42
God Stats
10W - 8L
1,895 SR
Queue Stats
212W - 199L
1,594 Elo+
Solo
Loki
Loki
Tilfdir
Loki
Level 85
God Stats
272W - 229L
1,641 SR
Queue Stats
562W - 539L
1,570 Elo+
Solo
Team Averages
Level 56
1,636 SR
1,544 Elo+

VS

Team Averages
Level 95
1,474 SR
1,522 Elo+
Chronos
Chronos
 
Chronos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alexhunt01
Neith
Level 36
God Stats
12W - 8L
1,477 SR
Queue Stats
40W - 55L
1,480 Elo+
Party 2
Bellona
Bellona
Dominator-Z55
Bellona
Level 121
God Stats
2W - 1L
1,295 SR
Queue Stats
107W - 129L
1,527 Elo+
Party 3
Cabrakan
Cabrakan
Thundy12
Cabrakan
Level 42
God Stats
4W - 4L
1,678 SR
Queue Stats
96W - 79L
1,578 Elo+
Party 3
Ao Kuang
Ao Kuang
xVasuki
Ao Kuang
Level 142
God Stats
13W - 16L
1,421 SR
Queue Stats
117W - 135L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Archenisus
Yemoja
14
3 / 6 / 6
10,123
440
6,175
20,051
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
BabaYagaGilf
Aphrodite
17
3 / 7 / 3
10,950
476
11,868
16,848
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Cicitony2730
Charybdis
17
1 / 7 / 2
10,292
447
6,276
16,972
6,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 4 / 4
12,033
523
20,315
22,075
23,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Tilfdir
Loki
17
6 / 8 / 7
11,821
514
16,203
20,698
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
7 / 2 / 7
12,667
551
20,232
18,680
9,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
2 / 3 / 11
12,325
536
7,316
9,948
3,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
20
3 / 6 / 5
12,681
551
7,600
20,522
20,404
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Thundy12
Cabrakan
15
4 / 7 / 14
11,228
488
16,207
21,981
28,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
xVasuki
Ao Kuang
20
16 / 2 / 4
14,214
618
21,029
21,521
9,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
20
Kills
32
32
Deaths
20
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
2
7
5.25
W
Neith
2
3
11
2.5
L
Yemoja
Archenisus
Yemoja
3
6
6
1
L
Aphrodite
BabaYagaGilf
Aphrodite
3
7
3
0.64
L
Charybdis
Cicitony2730
Charybdis
1
7
2
0.29
W
Bellona
3
6
5
0.92
L
7
4
4
2.25
W
Cabrakan
Thundy12
Cabrakan
4
7
14
1.57
L
Loki
Tilfdir
Loki
6
8
7
1.19
W
Ao Kuang
xVasuki
Ao Kuang
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,837
Damage
72,384
96,644
Taken
92,652
62,748
Mitigated
71,272
22,974
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,232
5,049
0
5,128
18,680
9,408
1,886
7,086
11,594
91,408
0
W
Neith
7,316
2,287
0
3,362
9,948
3,821
1,662
2,193
7,755
0
70,054
L
Yemoja
Archenisus
Yemoja
6,175
1,373
1,175
2,243
20,051
17,718
943
13,324
6,727
28,235
0
L
Aphrodite
BabaYagaGilf
Aphrodite
11,868
1,582
2,074
6,591
16,848
7,440
126
12,433
4,415
69,049
0
L
Charybdis
Cicitony2730
Charybdis
6,276
4,398
0
4,940
16,972
6,333
769
7,212
9,760
0
76,794
W
Bellona
7,600
2,803
0
4,103
20,522
20,404
1,220
4,165
16,357
0
86,214
L
20,315
3,247
0
5,230
22,075
23,743
198
12,284
9,791
18,465
60,135
W
Cabrakan
Thundy12
Cabrakan
16,207
2,110
0
1,548
21,981
28,272
544
5,207
16,774
37,895
0
L
Loki
Tilfdir
Loki
16,203
5,809
0
721
20,698
7,514
0
12,439
8,259
0
78,748
W
Ao Kuang
xVasuki
Ao Kuang
21,029
7,432
0
8,018
21,521
9,367
1,494
4,739
16,782
96,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
63,115
541
Minions Killed
574
0
Camps Cleared
0
1,949,424
Distance Traveled
2,202,810
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,667
551
134
6
0
479,863
8
W
Neith
12,325
536
120
5
0
418,137
10
L
Yemoja
10,123
440
29
1
0
364,970
6
L
Aphrodite
10,950
476
135
6
0
372,617
4
L
Charybdis
10,292
447
133
6
0
375,939
9
W
Bellona
12,681
551
156
7
0
413,015
0
L
Bellona
12,033
523
139
6
0
384,133
5
W
Cabrakan
11,228
488
33
1
0
400,985
3
L
Loki
11,821
514
105
5
0
451,765
4
W
Ao Kuang
14,214
618
131
6
0
490,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role