Player Matchup

Cerberus
Cerberus
MUFFIN_BUTTON19
Cerberus
Level 29
God Stats
7W - 8L
1,263 SR
Queue Stats
90W - 87L
1,390 Elo+
Solo
Thanatos
Thanatos
SageeAndreti
Thanatos
Level 8
God Stats
21W - 24L
1,267 SR
Queue Stats
47W - 56L
1,284 Elo+
Solo
Apollo
Apollo
josemaoh
Apollo
Level 12
God Stats
11W - 8L
1,500 SR
Queue Stats
181W - 156L
1,418 Elo+
Solo
Chang'e
Chang'e
leodagled
Chang'e
Level 28
God Stats
33W - 30L
1,487 SR
Queue Stats
153W - 166L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
mano_vitao
Cu Chulainn
Level 8
God Stats
3W - 2L
1,455 SR
Queue Stats
21W - 25L
1,331 Elo+
Solo
Team Averages
Level 17
1,394 SR
1,365 Elo+

VS

Team Averages
Level 23
1,498 SR
1,418 Elo+
Ares
Ares
ABn-OgTrick
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
FB_DankSinatra
Cernunnos
Level 23
God Stats
6W - 6L
1,496 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
FB_FlyyNative
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,347 Elo+
Party 1
Arachne
Arachne
JoshxXChaos
Arachne
Level 24
God Stats
16W - 11L
1,608 SR
Queue Stats
40W - 33L
1,452 Elo+
Solo
Neith
Neith
SDR_TheArrow683
Neith
Level 40
God Stats
1W - 2L
1,385 SR
Queue Stats
90W - 100L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 7 / 15
13,941
465
13,910
33,776
46,441
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SageeAndreti
Thanatos
20
9 / 8 / 2
16,157
539
10,980
25,859
13,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
josemaoh
Apollo
20
16 / 6 / 9
18,677
623
35,842
35,380
16,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
leodagled
Chang'e
20
16 / 3 / 13
18,941
631
35,059
25,494
9,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
mano_vitao
Cu Chulainn
16
0 / 15 / 7
11,726
391
5,549
29,333
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 7
12,065
402
3,711
27,197
16,342
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
FB_DankSinatra
Cernunnos
20
15 / 7 / 6
17,075
569
28,544
23,714
11,385
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
17
1 / 14 / 6
11,691
390
7,425
32,288
40,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
JoshxXChaos
Arachne
20
15 / 6 / 7
17,088
570
31,402
30,835
15,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 8
14,605
487
29,631
26,118
9,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
73
42
Kills
39
39
Deaths
42
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Cernunnos
FB_DankSinatra
Cernunnos
15
7
6
2.57
L
Guan Yu
1
14
6
0.29
L
Arachne
JoshxXChaos
Arachne
15
6
7
3.08
W
Cerberus
1
7
15
1.21
L
7
9
8
1.22
W
Thanatos
SageeAndreti
Thanatos
9
8
2
1.25
W
Apollo
josemaoh
Apollo
16
6
9
3.42
W
Chang'e
leodagled
Chang'e
16
3
13
7.5
W
Cu Chulainn
mano_vitao
Cu Chulainn
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,340
Damage
100,713
149,842
Taken
140,152
104,558
Mitigated
94,014
62,760
Healing
31,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,711
554
569
6,336
27,197
16,342
408
7,665
19,364
38,006
0
L
Cernunnos
FB_DankSinatra
Cernunnos
28,544
18,707
0
1,190
23,714
11,385
5,553
9,149
13,877
0
117,419
L
Guan Yu
7,425
1,581
408
2,285
32,288
40,651
761
11,965
19,554
0
40,068
L
Arachne
JoshxXChaos
Arachne
31,402
21,903
0
12,140
30,835
15,781
296
9,862
20,499
0
146,155
W
Cerberus
13,910
818
0
9,050
33,776
46,441
493
2,668
31,108
62,153
0
L
29,631
16,798
0
8,487
26,118
9,855
1,132
9,324
16,558
0
119,391
W
Thanatos
SageeAndreti
Thanatos
10,980
2,658
0
18,400
25,859
13,206
1,784
1,455
24,404
0
96,586
W
Apollo
josemaoh
Apollo
35,842
23,510
0
14,698
35,380
16,646
2,985
1,882
33,498
0
158,114
W
Chang'e
leodagled
Chang'e
35,059
4,422
4,826
13,849
25,494
9,959
4,875
328
25,166
132,572
0
W
Cu Chulainn
mano_vitao
Cu Chulainn
5,549
1,054
0
1,937
29,333
18,306
196
502
28,831
3,800
31,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,442
Gold Earned
72,524
678
Minions Killed
581
0
Camps Cleared
0
2,449,345
Distance Traveled
2,362,695
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,065
402
46
2
0
490,499
1
L
Cernunnos
17,075
569
168
6
0
432,874
0
L
Guan Yu
11,691
390
64
2
0
390,898
0
L
Arachne
17,088
570
162
5
0
534,828
0
W
Cerberus
13,941
465
95
3
0
497,008
1
L
Neith
14,605
487
141
5
0
513,596
0
W
Thanatos
16,157
539
155
5
0
486,838
0
W
Apollo
18,677
623
210
7
0
525,411
0
W
Chang'e
18,941
631
182
6
0
502,081
11
W
Cu Chulainn
11,726
391
36
1
0
438,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role