Player Matchup

Artemis
Artemis
AliZocktHD
Artemis
Level 86
God Stats
10W - 6L
1,720 SR
Queue Stats
232W - 236L
1,467 Elo+
Solo
Sylvanus
Sylvanus
DJXoldor
Sylvanus
Level 57
God Stats
1W - 1L
1,788 SR
Queue Stats
171W - 176L
1,421 Elo+
Party 3
Sol
Sol
NoctiDawn
Sol
Level 160
God Stats
19W - 22L
1,530 SR
Queue Stats
98W - 112L
1,451 Elo+
Party 2
Janus
Janus
OGSoldat
Janus
Level 48
God Stats
6W - 1L
1,915 SR
Queue Stats
149W - 139L
1,469 Elo+
Party 3
Erlang Shen
Erlang Shen
Valkyrielia
Erlang Shen
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
55W - 83L
1,408 Elo+
Party 2
Team Averages
Level 95
1,647 SR
1,443 Elo+

VS

Team Averages
Level 84
1,574 SR
1,515 Elo+
Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Globalox
Baron Samedi
Level 65
God Stats
22W - 12L
1,596 SR
Queue Stats
144W - 120L
1,553 Elo+
Party 1
Charybdis
Charybdis
KiHuan
Charybdis
Level 64
God Stats
2W - 2L
1,772 SR
Queue Stats
194W - 195L
1,484 Elo+
Party 1
Anubis
Anubis
XxLugxX
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,464 Elo+
Solo
Bellona
Bellona
adriancc212
Bellona
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 94L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AliZocktHD
Artemis
13
4 / 9 / 4
8,567
504
10,713
13,483
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
DJXoldor
Sylvanus
13
5 / 5 / 2
8,064
474
12,195
15,287
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 0
7,022
413
4,843
12,397
5,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
OGSoldat
Janus
13
1 / 4 / 1
7,574
446
8,651
9,700
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Valkyrielia
Erlang Shen
12
0 / 6 / 0
7,052
415
5,117
15,330
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
7 / 0 / 3
9,772
575
6,363
10,591
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Globalox
Baron Samedi
13
5 / 3 / 7
8,826
519
10,043
15,765
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KiHuan
Charybdis
13
4 / 7 / 5
8,274
487
8,216
12,859
4,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
XxLugxX
Anubis
17
5 / 0 / 4
10,475
616
12,310
13,278
6,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
adriancc212
Bellona
17
10 / 0 / 2
11,201
659
13,559
14,216
12,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
31
31
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
3
8.5
L
Artemis
AliZocktHD
Artemis
4
9
4
0.67
L
Sylvanus
DJXoldor
Sylvanus
5
5
2
1.2
W
Baron Samedi
Globalox
Baron Samedi
5
3
7
2.83
W
Charybdis
KiHuan
Charybdis
4
7
5
0.93
L
0
7
0
0
L
Janus
OGSoldat
Janus
1
4
1
0.38
L
Erlang Shen
Valkyrielia
Erlang Shen
0
6
0
0
W
Anubis
XxLugxX
Anubis
5
0
4
7
W
Bellona
adriancc212
Bellona
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
50,491
66,197
Taken
66,709
24,754
Mitigated
43,798
16,809
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,363
1,462
0
2,956
10,591
3,850
774
2,934
7,657
0
54,019
L
Artemis
AliZocktHD
Artemis
10,713
6,559
0
1,872
13,483
4,637
390
5,064
8,295
0
46,792
L
Sylvanus
DJXoldor
Sylvanus
12,195
5,397
889
4,889
15,287
6,441
0
7,191
7,804
37,004
10,252
W
Baron Samedi
Globalox
Baron Samedi
10,043
1,643
1,560
5,569
15,765
16,012
266
5,503
10,262
26,880
0
W
Charybdis
KiHuan
Charybdis
8,216
3,997
0
2,089
12,859
4,454
29
3,450
9,409
0
54,239
L
4,843
1,619
0
4,365
12,397
5,352
40
1,043
11,015
35,392
0
L
Janus
OGSoldat
Janus
8,651
518
53
1,725
9,700
2,211
0
6,055
3,483
51,853
0
L
Erlang Shen
Valkyrielia
Erlang Shen
5,117
2,023
0
3,016
15,330
6,113
0
3,025
11,958
0
49,140
W
Anubis
XxLugxX
Anubis
12,310
458
0
8,033
13,278
6,684
321
7,486
5,792
88,074
0
W
Bellona
adriancc212
Bellona
13,559
3,493
0
5,977
14,216
12,798
708
4,421
9,795
25
71,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
48,548
422
Minions Killed
529
0
Camps Cleared
0
1,387,428
Distance Traveled
1,620,411
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,772
575
100
6
0
387,977
3
L
Artemis
8,567
504
85
5
0
266,849
0
L
Sylvanus
8,064
474
71
4
0
245,908
4
W
Baron Samedi
8,826
519
34
2
0
302,263
2
W
Charybdis
8,274
487
90
5
0
284,296
1
L
Sol
7,022
413
80
5
0
269,762
4
L
Janus
7,574
446
98
6
0
289,819
0
L
Erlang Shen
7,052
415
88
5
0
315,090
5
W
Anubis
10,475
616
169
10
0
304,118
10
W
Bellona
11,201
659
136
8
0
341,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role