Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Glorious_Greg
Mercury
Level 123
God Stats
1W - 2L
1,309 SR
Queue Stats
238W - 228L
1,423 Elo+
Solo
Ra
Ra
LionDarkSouL
Ra
Level 102
God Stats
3W - 7L
1,280 SR
Queue Stats
304W - 295L
1,406 Elo+
Solo
Anhur
Anhur
junkiePT
Anhur
Level 47
God Stats
1W - 1L
1,301 SR
Queue Stats
134W - 137L
1,405 Elo+
Solo
Bacchus
Bacchus
ruimoraisYT69
Bacchus
Level 76
God Stats
3W - 3L
1,488 SR
Queue Stats
143W - 142L
1,491 Elo+
Solo
Team Averages
Level 101
1,375 SR
1,445 Elo+

VS

Team Averages
Level 52
1,486 SR
1,432 Elo+
Bacchus
Bacchus
DeadNight-68
Bacchus
Level 66
God Stats
33W - 25L
1,584 SR
Queue Stats
462W - 502L
1,384 Elo+
Solo
Merlin
Merlin
LazyShiron
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,533 Elo+
Solo
Rama
Rama
cwallace_01
Rama
Level 49
God Stats
13W - 19L
1,532 SR
Queue Stats
149W - 175L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
helo1798
Ao Kuang
Level 39
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 9L
1,425 Elo+
Solo
Hercules
Hercules
nickols30
Hercules
Level 41
God Stats
2W - 9L
1,153 SR
Queue Stats
216W - 243L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 3 / 5
9,994
625
10,709
15,332
14,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
15
4 / 0 / 10
9,760
610
6,178
9,593
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 3 / 2
11,249
703
13,591
10,321
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
junkiePT
Anhur
15
3 / 3 / 10
9,342
584
12,042
12,610
4,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
13
6 / 2 / 7
9,082
568
7,837
8,308
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadNight-68
Bacchus
11
1 / 3 / 5
7,197
450
7,425
13,524
10,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
LazyShiron
Merlin
13
2 / 7 / 2
7,857
491
4,993
9,486
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 9 / 2
6,481
405
5,888
12,439
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
helo1798
Ao Kuang
13
4 / 5 / 1
8,408
526
6,443
13,564
3,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
nickols30
Hercules
12
2 / 6 / 2
8,003
500
5,717
17,109
6,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
30
Kills
11
11
Deaths
30
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
5
2.5
L
Bacchus
DeadNight-68
Bacchus
1
3
5
1.17
W
Mercury
4
0
10
9
L
Merlin
LazyShiron
Merlin
2
7
2
0.43
W
12
3
2
4.33
L
2
9
2
0.33
L
Ao Kuang
helo1798
Ao Kuang
4
5
1
0.9
W
Anhur
junkiePT
Anhur
3
3
10
2.67
L
Hercules
nickols30
Hercules
2
6
2
0.5
W
Bacchus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,357
Damage
30,466
56,164
Taken
66,122
34,478
Mitigated
27,641
19,807
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,709
1,396
0
4,436
15,332
14,296
1,479
3,528
11,804
250
54,320
L
Bacchus
DeadNight-68
Bacchus
7,425
749
0
2,748
13,524
10,833
0
5,117
8,407
19,696
0
W
Mercury
6,178
3,052
0
2,042
9,593
3,477
7,229
2,047
7,546
0
47,305
L
Merlin
LazyShiron
Merlin
4,993
0
0
330
9,486
3,590
0
5,604
3,882
43,895
0
W
13,591
490
1,628
5,426
10,321
4,453
743
5,169
5,152
78,455
0
L
5,888
3,845
0
1,943
12,439
3,069
0
5,386
7,053
0
27,362
L
Ao Kuang
helo1798
Ao Kuang
6,443
1,072
0
5,571
13,564
3,720
0
2,978
10,586
37,281
0
W
Anhur
junkiePT
Anhur
12,042
8,001
0
3,757
12,610
4,453
625
6,098
6,512
0
57,343
L
Hercules
nickols30
Hercules
5,717
2,552
454
4,596
17,109
6,429
0
2,593
14,516
0
34,430
W
Bacchus
7,837
508
435
2,083
8,308
7,799
330
2,139
6,169
30,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
37,946
482
Minions Killed
299
0
Camps Cleared
0
1,655,557
Distance Traveled
1,455,613
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,994
625
112
7
0
319,648
2
L
Bacchus
7,197
450
19
1
0
331,157
0
W
Mercury
9,760
610
91
6
0
404,111
2
L
Merlin
7,857
491
94
6
0
269,032
3
W
Ra
11,249
703
153
10
0
338,938
3
L
Rama
6,481
405
45
3
0
264,740
2
L
Ao Kuang
8,408
526
70
4
0
307,080
0
W
Anhur
9,342
584
91
6
0
287,108
1
L
Hercules
8,003
500
71
4
0
283,604
1
W
Bacchus
9,082
568
35
2
0
305,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role