Player Matchup

Zeus
Zeus
Bolita2224
Zeus
Level 25
God Stats
33W - 37L
1,481 SR
Queue Stats
87W - 99L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
HyperLegende
Gilgamesh
Level 68
God Stats
11W - 12L
1,471 SR
Queue Stats
28W - 25L
1,486 Elo+
Party 1
Mercury
Mercury
JacobFloyd19
Mercury
Level 7
God Stats
2W - 2L
1,278 SR
Queue Stats
14W - 2L
1,743 Elo+
Party 1
Team Averages
Level 33
1,410 SR
1,542 Elo+

VS

Team Averages
Level 57
1,459 SR
1,293 Elo+
Izanami
Izanami
AlePandy
Izanami
Level 69
God Stats
3W - 5L
1,511 SR
Queue Stats
52W - 74L
1,303 Elo+
Party 2
Discordia
Discordia
Goyita117
Discordia
Level 74
God Stats
4W - 4L
1,430 SR
Queue Stats
96W - 116L
1,306 Elo+
Party 2
Chaac
Chaac
tabike19
Chaac
Level 28
God Stats
13W - 14L
1,438 SR
Queue Stats
20W - 37L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
12,863
715
13,784
9,644
2,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HyperLegende
Gilgamesh
16
4 / 3 / 11
12,251
681
10,268
12,765
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
JacobFloyd19
Mercury
16
9 / 4 / 5
12,758
709
10,239
13,507
4,724
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlePandy
Izanami
15
5 / 8 / 1
11,647
647
10,852
15,832
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Goyita117
Discordia
14
2 / 9 / 6
10,921
607
10,249
12,545
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
tabike19
Chaac
15
3 / 3 / 7
11,709
651
7,309
12,147
13,380
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
10
10
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlePandy
Izanami
5
8
1
0.69
W
7
3
8
3.67
L
Discordia
Goyita117
Discordia
2
9
6
0.56
W
Gilgamesh
HyperLegende
Gilgamesh
4
3
11
3.17
W
Mercury
JacobFloyd19
Mercury
9
4
5
2.88
L
Chaac
tabike19
Chaac
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
28,410
35,916
Taken
40,524
15,368
Mitigated
24,038
8,596
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlePandy
Izanami
10,852
4,969
0
2,407
15,832
6,607
475
7,227
8,605
0
44,070
W
13,784
936
329
2,907
9,644
2,291
830
2,095
7,225
51,027
0
L
Discordia
Goyita117
Discordia
10,249
306
448
746
12,545
4,051
154
2,887
9,658
34,973
0
W
Gilgamesh
HyperLegende
Gilgamesh
10,268
2,466
0
3,282
12,765
8,353
1,310
4,905
7,408
0
38,858
W
Mercury
JacobFloyd19
Mercury
10,239
3,577
0
2,078
13,507
4,724
520
2,695
10,604
0
48,818
L
Chaac
tabike19
Chaac
7,309
1,157
208
1,459
12,147
13,380
634
4,257
7,890
0
41,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
34,277
211
Minions Killed
203
9
Camps Cleared
8
1,006,525
Distance Traveled
878,841
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,647
647
82
5
3
264,895
5
W
Zeus
12,863
715
88
5
2
270,409
4
L
Discordia
10,921
607
68
4
1
283,773
0
W
Gilgamesh
12,251
681
59
3
3
330,771
2
W
Mercury
12,758
709
64
4
4
405,345
6
L
Chaac
11,709
651
53
3
4
330,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role