Player Matchup

Ares
Ares
D3F4UL7smurf
Ares
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
193W - 131L
1,753 Elo+
Party 2
Hun Batz
Hun Batz
Digoley
Hun Batz
Level 15
God Stats
20W - 18L
1,627 SR
Queue Stats
50W - 39L
1,571 Elo+
Party 1
Olorun
Olorun
Hexwind
Olorun
Level 29
God Stats
4W - 1L
1,545 SR
Queue Stats
124W - 81L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
Level 28
God Stats
12W - 18L
1,620 SR
Queue Stats
262W - 297L
1,472 Elo+
Solo
Rama
Rama
YoshimitsuTK
Rama
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 30L
1,650 Elo+
Party 1
Team Averages
Level 24
1,559 SR
1,610 Elo+

VS

Team Averages
Level 20
1,515 SR
1,401 Elo+
Cthulhu
Cthulhu
Alaprexian
Cthulhu
Level 7
God Stats
1W - 7L
1,510 SR
Queue Stats
17W - 36L
1,251 Elo+
Solo
Gilgamesh
Gilgamesh
DUDA_CABALEIRO
Gilgamesh
Level 9
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 13L
1,518 Elo+
Solo
Fenrir
Fenrir
Lukinha288
Fenrir
Level 29
God Stats
23W - 22L
1,551 SR
Queue Stats
159W - 165L
1,471 Elo+
Solo
Apollo
Apollo
ThunderozRKL
Apollo
Level 27
God Stats
18W - 27L
1,321 SR
Queue Stats
303W - 373L
1,315 Elo+
Solo
Poseidon
Poseidon
tutizao10
Poseidon
Level 29
God Stats
11W - 6L
1,877 SR
Queue Stats
133W - 140L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
10,686
509
10,361
22,159
26,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Digoley
Hun Batz
17
4 / 2 / 9
11,177
532
5,903
12,723
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Hexwind
Olorun
19
14 / 7 / 8
12,888
614
26,570
19,201
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
19
8 / 3 / 7
12,782
609
16,645
15,300
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 7
13,346
636
19,558
18,282
7,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alaprexian
Cthulhu
14
2 / 11 / 3
9,138
435
12,174
22,557
17,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
DUDA_CABALEIRO
Gilgamesh
14
5 / 3 / 5
10,082
480
8,845
14,653
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Lukinha288
Fenrir
14
1 / 9 / 0
9,056
431
4,602
17,766
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
15
3 / 11 / 3
10,217
487
13,939
21,844
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
tutizao10
Poseidon
17
5 / 8 / 2
10,751
512
9,115
17,595
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
42
Kills
16
17
Deaths
42
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alaprexian
Cthulhu
2
11
3
0.32
W
3
2
13
4.75
L
Gilgamesh
DUDA_CABALEIRO
Gilgamesh
5
3
5
2.5
W
Hun Batz
Digoley
Hun Batz
4
2
9
4.25
W
Olorun
Hexwind
Olorun
14
7
8
2.57
L
Fenrir
Lukinha288
Fenrir
1
9
0
0.11
W
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
8
3
7
3.83
L
Apollo
3
11
3
0.41
W
13
3
7
5.5
L
Poseidon
tutizao10
Poseidon
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,037
Damage
48,675
87,665
Taken
94,415
57,180
Mitigated
47,629
30,909
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alaprexian
Cthulhu
12,174
921
0
1,012
22,557
17,840
306
13,766
8,791
35,264
0
W
10,361
548
0
4,503
22,159
26,756
181
4,832
17,327
28,971
0
L
Gilgamesh
DUDA_CABALEIRO
Gilgamesh
8,845
2,277
0
1,421
14,653
6,995
0
8,981
5,672
0
45,321
W
Hun Batz
Digoley
Hun Batz
5,903
849
0
5,946
12,723
5,442
0
3,055
9,668
0
67,019
W
Olorun
Hexwind
Olorun
26,570
15,700
744
8,825
19,201
9,811
3,677
7,030
12,171
74,536
7,460
L
Fenrir
Lukinha288
Fenrir
4,602
1,393
0
525
17,766
9,527
1,116
12,294
5,472
0
36,940
W
Morgan Le Fay
TURMA-DO-GUETO
Morgan Le Fay
16,645
1,545
99
3,292
15,300
7,340
2,182
2,370
12,930
83,346
0
L
Apollo
13,939
7,493
0
3,415
21,844
7,715
948
8,628
13,216
0
63,832
W
19,558
15,335
0
7,500
18,282
7,831
4,374
4,159
14,123
0
107,641
L
Poseidon
tutizao10
Poseidon
9,115
1,624
0
2,073
17,595
5,552
100
7,282
10,313
61,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,879
Gold Earned
49,244
572
Minions Killed
413
0
Camps Cleared
0
1,953,246
Distance Traveled
1,676,532
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,138
435
60
3
0
319,248
1
W
Ares
10,686
509
25
1
0
437,427
1
L
Gilgamesh
10,082
480
64
3
0
334,245
2
W
Hun Batz
11,177
532
103
5
0
435,760
1
W
Olorun
12,888
614
115
5
0
331,941
3
L
Fenrir
9,056
431
77
4
0
339,109
0
W
Morgan Le Fay
12,782
609
150
7
0
360,022
1
L
Apollo
10,217
487
97
5
0
319,210
0
W
Rama
13,346
636
179
9
0
388,096
1
L
Poseidon
10,751
512
115
5
0
364,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role