Player Matchup

Olorun
Olorun
Du_XyGaming
Olorun
Level 20
God Stats
7W - 3L
1,704 SR
Queue Stats
27W - 27L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
GodxSon00
Gilgamesh
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 14L
1,623 Elo+
Solo
Xbalanque
Xbalanque
HighFly_50
Xbalanque
Level 27
God Stats
7W - 4L
1,572 SR
Queue Stats
45W - 35L
1,450 Elo+
Solo
Athena
Athena
ImplacableBeast
Athena
Level 15
God Stats
21W - 15L
1,568 SR
Queue Stats
197W - 213L
1,415 Elo+
Solo
Neith
Neith
Jdog5j5
Neith
Level 16
God Stats
27W - 37L
1,278 SR
Queue Stats
153W - 150L
1,378 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,446 Elo+

VS

Team Averages
Level 18
1,590 SR
1,320 Elo+
Cernunnos
Cernunnos
Dank420alldayATX
Cernunnos
Level 29
God Stats
11W - 13L
1,736 SR
Queue Stats
129W - 125L
1,445 Elo+
Solo
Thor
Thor
LOST-Rainbrine14
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,050 Elo+
Party 1
Sol
Sol
MrPurPur1702
Sol
Level 13
God Stats
5W - 6L
1,373 SR
Queue Stats
37W - 50L
1,619 Elo+
Solo
Anubis
Anubis
Saint-Metra
Anubis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 15L
1,090 Elo+
Party 1
Neith
Neith
mymeatsmells21
Neith
Level 26
God Stats
26W - 16L
1,842 SR
Queue Stats
91W - 74L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 4 / 5
12,176
468
9,651
15,487
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
GodxSon00
Gilgamesh
20
13 / 4 / 9
15,224
586
20,329
25,367
32,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
HighFly_50
Xbalanque
20
11 / 4 / 6
14,752
567
17,855
22,315
9,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 4 / 5
11,512
443
5,389
22,430
17,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Jdog5j5
Neith
19
2 / 2 / 6
13,091
504
6,228
11,667
4,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
0 / 3 / 2
10,786
415
5,608
11,624
4,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 12 / 1
8,923
343
2,023
16,522
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 2 / 3
13,471
518
21,445
20,080
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
2 / 15 / 1
10,422
401
11,248
22,608
10,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 2 / 1
12,193
469
13,676
14,756
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
31
Kills
17
18
Deaths
34
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
3
2
0.33
W
Olorun
3
4
5
1.38
W
Gilgamesh
GodxSon00
Gilgamesh
13
4
9
4.38
W
Xbalanque
HighFly_50
Xbalanque
11
4
6
3.5
W
2
4
5
1.13
W
Neith
Jdog5j5
Neith
2
2
6
2.5
L
0
12
1
0.04
L
8
2
3
4.75
L
Anubis
2
15
1
0.17
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,452
Damage
54,000
97,266
Taken
85,590
70,406
Mitigated
36,345
27,634
Healing
29,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
5,608
2,333
0
4,215
11,624
4,394
1,032
1,164
10,460
0
56,779
W
Olorun
9,651
5,756
0
5,211
15,487
7,031
8,492
7,702
7,785
67,186
7,098
W
Gilgamesh
GodxSon00
Gilgamesh
20,329
3,856
400
9,743
25,367
32,762
1,337
7,528
17,839
0
84,534
W
Xbalanque
HighFly_50
Xbalanque
17,855
11,396
0
5,579
22,315
9,090
2,413
8,491
13,824
0
109,665
W
5,389
1,236
0
3,131
22,430
17,463
1,752
7,041
15,389
45,282
0
W
Neith
Jdog5j5
Neith
6,228
2,174
0
3,570
11,667
4,060
4,281
3,422
8,245
0
90,622
L
2,023
652
0
1,950
16,522
5,128
157
2,247
13,956
0
36,397
L
21,445
3,953
0
11,987
20,080
8,528
1,006
4,382
15,371
111,521
0
L
Anubis
11,248
301
111
4,476
22,608
10,318
661
4,671
17,568
47,666
0
L
13,676
6,357
0
6,488
14,756
7,977
0
1,730
12,220
0
69,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,755
Gold Earned
55,795
588
Minions Killed
505
0
Camps Cleared
0
2,356,332
Distance Traveled
1,993,653
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,786
415
99
4
0
388,841
0
W
Olorun
12,176
468
114
4
0
484,503
0
W
Gilgamesh
15,224
586
134
5
0
489,620
2
W
Xbalanque
14,752
567
136
5
0
449,026
3
W
Athena
11,512
443
76
3
0
494,971
1
W
Neith
13,091
504
128
5
0
438,212
5
L
Thor
8,923
343
46
2
0
424,760
0
L
Sol
13,471
518
162
6
0
464,000
2
L
Anubis
10,422
401
73
3
0
374,799
0
L
Neith
12,193
469
125
5
0
341,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role