Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
NinjaYuki
Athena
Gold IV
Level 160
God Stats
8W - 8L
1,930 SR
Queue Stats
177W - 155L
1,563 MMR
Party 1
Fenrir
Fenrir
Gold I
RedWarr98
Fenrir
Gold I
Level 126
God Stats
17W - 11L
1,858 SR
Queue Stats
240W - 249L
1,665 MMR
Party 2
Heimdallr
Heimdallr
Silver I
XxSEFIROSUxX
Heimdallr
Silver I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,663 MMR
Party 1
Chang'e
Chang'e
Gold I
jose12313
Chang'e
Gold I
Level 109
God Stats
2W - 2L
1,531 SR
Queue Stats
264W - 280L
1,578 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,664 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,713 SR
1,688 MMR
Cu Chulainn
Cu Chulainn
Silver I
BleachBruiser
Cu Chulainn
Silver I
Level 127
God Stats
18W - 14L
1,763 SR
Queue Stats
160W - 169L
1,415 MMR
Solo
Nemesis
Nemesis
Gold IV
DethPK
Nemesis
Gold IV
Level 100
God Stats
11W - 9L
1,520 SR
Queue Stats
148W - 147L
1,423 MMR
Solo
Chiron
Chiron
Gold I
Frostmave
Chiron
Gold I
Level 160
God Stats
24W - 15L
1,695 SR
Queue Stats
365W - 366L
1,659 MMR
Solo
Khepri
Khepri
Silver I
RustyChingon
Khepri
Silver I
Level 41
God Stats
6W - 3L
1,737 SR
Queue Stats
102W - 101L
1,553 MMR
Solo
Merlin
Merlin
Masters
alex1210
Merlin
Masters
Level 126
God Stats
3W - 2L
1,849 SR
Queue Stats
655W - 640L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 5 / 13
14,648
610
22,191
22,522
10,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
NinjaYuki
Athena
18
2 / 2 / 16
13,244
552
5,025
29,232
41,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
RedWarr98
Fenrir
20
7 / 6 / 12
13,946
581
19,242
24,273
15,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
XxSEFIROSUxX
Heimdallr
20
4 / 4 / 9
13,812
576
15,583
17,253
7,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
jose12313
Chang'e
20
11 / 1 / 9
15,157
632
25,630
21,747
14,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
OsirisOdinMorgan Le FayArtioPersephone

VS

Bans
TiamatArtemisSobekGilgameshYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BleachBruiser
Cu Chulainn
19
1 / 7 / 5
11,934
497
10,297
27,036
22,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
DethPK
Nemesis
19
3 / 6 / 7
12,630
526
8,802
20,427
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Frostmave
Chiron
20
4 / 5 / 7
13,362
557
17,041
25,768
9,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
15
0 / 8 / 12
10,319
430
3,606
20,490
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
alex1210
Merlin
20
10 / 6 / 3
13,756
573
26,789
15,861
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
31
Kills
18
18
Deaths
32
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
5
13
2.7
L
Cu Chulainn
BleachBruiser
Cu Chulainn
1
7
5
0.5
L
Nemesis
DethPK
Nemesis
3
6
7
1.08
L
Chiron
Frostmave
Chiron
4
5
7
1.5
W
Athena
NinjaYuki
Athena
2
2
16
5
W
Fenrir
RedWarr98
Fenrir
7
6
12
2.17
L
Khepri
0
8
12
0.75
W
Heimdallr
XxSEFIROSUxX
Heimdallr
4
4
9
2.13
L
Merlin
alex1210
Merlin
10
6
3
1.92
W
Chang'e
jose12313
Chang'e
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,671
Damage
66,535
115,027
Taken
109,582
90,055
Mitigated
72,110
40,288
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,191
1,666
455
6,498
22,522
10,810
1,438
9,066
13,372
123,794
0
L
Cu Chulainn
BleachBruiser
Cu Chulainn
10,297
1,393
0
5,687
27,036
22,545
377
13,435
13,509
0
79,886
L
Nemesis
DethPK
Nemesis
8,802
4,091
0
1,020
20,427
8,639
1,341
9,141
10,942
0
71,371
L
Chiron
Frostmave
Chiron
17,041
4,547
148
7,351
25,768
9,193
954
10,544
14,672
0
109,761
W
Athena
NinjaYuki
Athena
5,025
1,709
0
3,420
29,232
41,199
214
9,988
19,244
26,970
0
W
Fenrir
RedWarr98
Fenrir
19,242
5,903
0
3,958
24,273
15,468
1,234
7,659
16,578
0
105,494
L
Khepri
3,606
564
0
1,017
20,490
26,050
215
10,225
9,719
16,546
0
W
Heimdallr
XxSEFIROSUxX
Heimdallr
15,583
8,292
0
5,135
17,253
7,582
2,378
4,322
12,931
0
126,045
L
Merlin
alex1210
Merlin
26,789
875
0
3,555
15,861
5,683
1,445
8,447
7,072
112,841
0
W
Chang'e
jose12313
Chang'e
25,630
2,237
5,291
15,531
21,747
14,996
1,678
5,575
15,988
122,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,807
Gold Earned
62,001
688
Minions Killed
663
0
Camps Cleared
0
2,399,774
Distance Traveled
2,346,570
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,648
610
178
7
0
438,630
9
L
Cu Chulainn
11,934
497
167
7
0
401,754
3
L
Nemesis
12,630
526
110
5
0
537,602
7
L
Chiron
13,362
557
185
8
0
458,023
7
W
Athena
13,244
552
27
1
0
536,733
13
W
Fenrir
13,946
581
126
5
0
479,622
1
L
Khepri
10,319
430
24
1
0
479,991
6
W
Heimdallr
13,812
576
160
7
0
483,384
0
L
Merlin
13,756
573
177
7
0
469,200
7
W
Chang'e
15,157
632
197
8
0
461,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role