Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Maulgus
Gilgamesh
Platinum III
Level 115
God Stats
4W - 3L
1,677 SR
Queue Stats
227W - 226L
1,699 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Nagito__Komaeda_
Kumbhakarna
Gold II
Level 125
God Stats
2W - 0L
1,957 SR
Queue Stats
45W - 37L
1,675 MMR
Solo
Rama
Rama
Platinum IV
QSNG0
Rama
Platinum IV
Level 88
God Stats
9W - 9L
1,567 SR
Queue Stats
162W - 149L
1,801 MMR
Solo
Hel
Hel
Platinum IV
iGE Creed
Hel
Platinum IV
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
545W - 544L
1,837 MMR
Solo
Serqet
Serqet
Platinum II
i_Supremacyy
Serqet
Platinum II
Level 124
God Stats
15W - 11L
1,621 SR
Queue Stats
436W - 406L
1,718 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,664 SR
1,746 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,570 SR
1,685 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Danregaan
Hou Yi
Masters
Level 160
God Stats
14W - 16L
1,507 SR
Queue Stats
579W - 564L
1,815 MMR
Solo
Nu Wa
Nu Wa
Platinum III
RUNinyo
Nu Wa
Platinum III
Level 128
God Stats
18W - 7L
1,761 SR
Queue Stats
293W - 292L
1,841 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Rpaul06
Cabrakan
Gold II
Level 107
God Stats
10W - 11L
1,571 SR
Queue Stats
531W - 528L
1,596 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
Zak-b2510
Tsukuyomi
Gold II
Level 123
God Stats
32W - 40L
1,512 SR
Queue Stats
230W - 231L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maulgus
Gilgamesh
20
1 / 9 / 8
15,084
503
17,063
37,607
37,079
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Nagito__Komaeda_
Kumbhakarna
20
3 / 2 / 17
15,433
514
12,344
25,786
38,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
QSNG0
Rama
20
8 / 8 / 8
17,520
584
31,099
30,235
13,128
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 9
16,393
546
19,391
22,882
17,201
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
20
9 / 3 / 9
17,521
584
19,427
22,244
9,379
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliAthenaArtioMorgan Le FayPersephone

VS

Bans
SolArachneLokiOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 5 / 12
12,567
419
8,406
28,304
41,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Danregaan
Hou Yi
20
10 / 3 / 5
17,432
581
23,506
24,475
12,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
RUNinyo
Nu Wa
19
1 / 6 / 11
13,720
457
22,890
24,064
11,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Rpaul06
Cabrakan
20
5 / 6 / 8
14,780
493
18,789
26,770
43,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Zak-b2510
Tsukuyomi
20
7 / 8 / 5
15,461
515
24,616
30,040
13,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
28
Kills
25
25
Deaths
28
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
12
1.6
L
Hou Yi
Danregaan
Hou Yi
10
3
5
4.17
W
Gilgamesh
Maulgus
Gilgamesh
1
9
8
0.56
W
Kumbhakarna
Nagito__Komaeda_
Kumbhakarna
3
2
17
5.75
W
Rama
QSNG0
Rama
8
8
8
1.5
L
Nu Wa
RUNinyo
Nu Wa
1
6
11
1.08
L
Cabrakan
Rpaul06
Cabrakan
5
6
8
1.5
L
Tsukuyomi
Zak-b2510
Tsukuyomi
7
8
5
1.19
W
7
3
9
3.83
W
Serqet
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,324
Damage
98,207
138,754
Taken
133,653
115,685
Mitigated
122,262
50,447
Healing
28,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,406
323
375
1,011
28,304
41,884
104
11,021
16,709
24,679
0
L
Hou Yi
Danregaan
Hou Yi
23,506
11,822
0
6,975
24,475
12,328
2,725
4,266
20,004
0
189,487
W
Gilgamesh
Maulgus
Gilgamesh
17,063
2,994
0
8,220
37,607
37,079
560
12,643
24,684
12,821
88,947
W
Kumbhakarna
Nagito__Komaeda_
Kumbhakarna
12,344
1,251
0
7,123
25,786
38,898
447
11,753
14,033
36,992
0
W
Rama
QSNG0
Rama
31,099
28,009
0
10,301
30,235
13,128
4,994
10,608
19,607
0
163,696
L
Nu Wa
RUNinyo
Nu Wa
22,890
4,436
0
3,511
24,064
11,302
240
10,464
13,395
104,981
0
L
Cabrakan
Rpaul06
Cabrakan
18,789
2,178
0
6,168
26,770
43,678
802
4,217
21,422
87,386
0
L
Tsukuyomi
Zak-b2510
Tsukuyomi
24,616
4,651
0
10,046
30,040
13,070
0
7,039
21,966
0
96,834
W
19,391
1,591
11,874
11,460
22,882
17,201
2,524
11,587
11,295
134,402
0
W
Serqet
19,427
4,887
0
1,469
22,244
9,379
2,065
7,895
14,349
0
158,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,951
Gold Earned
73,960
889
Minions Killed
692
0
Camps Cleared
0
2,942,805
Distance Traveled
2,653,491
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,567
419
26
1
0
510,967
6
L
Hou Yi
17,432
581
242
8
0
552,280
13
W
Gilgamesh
15,084
503
170
6
0
529,329
12
W
Kumbhakarna
15,433
514
45
2
0
642,011
8
W
Rama
17,520
584
229
8
0
482,587
5
L
Nu Wa
13,720
457
149
5
0
524,646
6
L
Cabrakan
14,780
493
140
5
0
493,036
2
L
Tsukuyomi
15,461
515
135
5
0
572,562
0
W
Hel
16,393
546
225
8
0
574,084
11
W
Serqet
17,521
584
220
7
0
714,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role