Player Matchup

Gilgamesh
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 11L
1,055 Elo+
Party 1
Bellona
Bellona
Himanshu_Arc
Bellona
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Olorun
Olorun
JeyJey_971
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Naruto AES3
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
PollosaurioXDpro
Odin
Level 4
God Stats
3W - 6L
1,109 SR
Queue Stats
48W - 38L
999 Elo+
Party 1
Team Averages
Level 3
1,422 SR
1,311 Elo+

VS

Team Averages
Level 18
1,373 SR
1,265 Elo+
Mercury
Mercury
BTMH
Mercury
Level 31
God Stats
10W - 11L
1,416 SR
Queue Stats
25W - 33L
1,520 Elo+
Party 2
Chang'e
Chang'e
DEADPHANTOM2001
Chang'e
Level 17
God Stats
6W - 10L
1,365 SR
Queue Stats
11W - 17L
1,363 Elo+
Solo
Ares
Ares
IVAN23111999
Ares
Level 13
God Stats
1W - 2L
1,332 SR
Queue Stats
5W - 16L
1,016 Elo+
Solo
Cernunnos
Cernunnos
Tangled73
Cernunnos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 2
Artemis
Artemis
lazy3titan
Artemis
Level 25
God Stats
30W - 30L
1,249 SR
Queue Stats
361W - 410L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
5
0 / 5 / 1
4,399
400
2,219
5,422
1,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
Himanshu_Arc
Bellona
12
5 / 1 / 0
6,947
632
8,982
9,727
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
JeyJey_971
Olorun
4
1 / 3 / 0
4,246
386
1,161
2,081
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 5 / 1
4,032
367
212
3,223
618
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,965
451
1,870
7,244
3,585
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BTMH
Mercury
10
2 / 0 / 1
6,356
578
1,773
4,686
1,586
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 1
6,447
586
4,872
4,507
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 5
5,388
490
2,044
5,874
3,509
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Tangled73
Cernunnos
9
4 / 3 / 3
6,128
557
3,479
6,235
2,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
lazy3titan
Artemis
10
4 / 1 / 1
6,296
572
2,162
4,983
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
14
18
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
BTMH
Mercury
2
0
1
2.5
L
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
0
5
1
0.1
W
3
0
1
3.5
L
Bellona
Himanshu_Arc
Bellona
5
1
0
5
W
1
2
5
1.75
L
Olorun
JeyJey_971
Olorun
1
3
0
0.33
L
0
5
1
0.1
L
0
4
0
0
W
Cernunnos
Tangled73
Cernunnos
4
3
3
1.83
W
Artemis
lazy3titan
Artemis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
14,330
27,697
Taken
26,285
12,560
Mitigated
9,953
4,203
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BTMH
Mercury
1,773
992
0
0
4,686
1,586
0
46
4,640
0
31,688
L
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
2,219
998
0
93
5,422
1,653
0
829
4,569
0
11,800
W
4,872
675
0
2,165
4,507
1,281
640
0
4,507
26,599
0
L
Bellona
Himanshu_Arc
Bellona
8,982
2,247
0
2,924
9,727
6,093
0
1,227
8,500
0
41,438
W
2,044
441
0
1,977
5,874
3,509
402
851
5,023
12,253
0
L
Olorun
JeyJey_971
Olorun
1,161
572
0
54
2,081
611
32
399
1,682
5,145
1,165
L
212
111
0
131
3,223
618
117
0
3,223
3,143
0
L
1,870
731
0
1,001
7,244
3,585
38
4,123
2,807
0
19,097
W
Cernunnos
Tangled73
Cernunnos
3,479
1,548
0
248
6,235
2,067
700
445
5,790
0
15,811
W
Artemis
lazy3titan
Artemis
2,162
1,365
0
1,494
4,983
1,510
890
300
4,683
0
29,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
30,615
146
Minions Killed
244
0
Camps Cleared
0
765,557
Distance Traveled
1,001,897
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,356
578
65
6
0
214,499
0
L
Gilgamesh
4,399
400
19
2
0
147,680
0
W
Chang'e
6,447
586
66
6
0
216,788
3
L
Bellona
6,947
632
83
8
0
237,486
0
W
Ares
5,388
490
13
1
0
213,351
0
L
Olorun
4,246
386
11
1
0
85,903
0
L
Freya
4,032
367
2
0
0
95,210
0
L
Odin
4,965
451
31
3
0
199,278
0
W
Cernunnos
6,128
557
28
3
0
193,077
0
W
Artemis
6,296
572
72
7
0
164,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role