Player Matchup

Zeus
Zeus
Derek_Grey
Zeus
Level 115
God Stats
40W - 31L
1,495 SR
Queue Stats
396W - 397L
1,382 Elo+
Solo
Achilles
Achilles
VastoLordes6
Achilles
Level 102
God Stats
6W - 7L
1,457 SR
Queue Stats
19W - 29L
1,410 Elo+
Solo
Hachiman
Hachiman
XXadryXXwipe
Hachiman
Level 132
God Stats
16W - 12L
1,543 SR
Queue Stats
328W - 339L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Your1Last1Shadow
Ne Zha
Level 66
God Stats
17W - 15L
1,552 SR
Queue Stats
578W - 556L
1,474 Elo+
Solo
Cerberus
Cerberus
taleb_kh_99
Cerberus
Level 104
God Stats
20W - 12L
1,610 SR
Queue Stats
625W - 621L
1,454 Elo+
Solo
Team Averages
Level 104
1,531 SR
1,432 Elo+

VS

Team Averages
Level 91
1,495 SR
1,442 Elo+
Ullr
Ullr
Alextremiter
Ullr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 157L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
Dshlager
Kuzenbo
Level 65
God Stats
3W - 4L
1,589 SR
Queue Stats
25W - 38L
1,437 Elo+
Party 1
Ra
Ra
cobitas101
Ra
Level 104
God Stats
1W - 2L
1,422 SR
Queue Stats
49W - 57L
1,461 Elo+
Party 1
Nemesis
Nemesis
megaddw
Nemesis
Level 109
God Stats
36W - 30L
1,578 SR
Queue Stats
317W - 312L
1,442 Elo+
Solo
Chaac
Chaac
soy_maklein
Chaac
Level 89
God Stats
4W - 7L
1,389 SR
Queue Stats
200W - 156L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,861
651
3,348
3,176
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
VastoLordes6
Achilles
10
4 / 0 / 0
5,640
627
4,490
5,190
3,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
XXadryXXwipe
Hachiman
9
4 / 1 / 2
5,406
601
6,318
5,315
873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
5,135
571
1,663
3,643
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
taleb_kh_99
Cerberus
8
1 / 1 / 4
4,818
535
3,018
6,954
3,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,528
503
4,812
6,651
1,492
Kuzenbo
Dshlager
Kuzenbo
6
1 / 2 / 1
4,449
494
2,377
6,811
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
5,847
650
1,873
4,710
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
megaddw
Nemesis
8
0 / 3 / 1
4,818
535
2,511
5,915
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 2 / 0
4,127
459
1,635
4,902
2,419
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
1
0
1
L
Kuzenbo
Dshlager
Kuzenbo
1
2
1
0.75
W
Achilles
VastoLordes6
Achilles
4
0
0
4
W
Hachiman
XXadryXXwipe
Hachiman
4
1
2
5
W
1
0
1
1.5
L
1
0
0
1
L
Nemesis
megaddw
Nemesis
0
3
1
0.17
L
0
2
0
0
W
Cerberus
taleb_kh_99
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
13,208
24,278
Taken
28,989
9,434
Mitigated
11,696
6,261
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,812
2,590
0
1,731
6,651
1,492
0
1,804
4,847
0
19,549
W
3,348
168
102
170
3,176
904
0
453
2,723
34,115
0
L
Kuzenbo
Dshlager
Kuzenbo
2,377
804
0
1,604
6,811
4,152
0
1,521
5,248
10,364
0
W
Achilles
VastoLordes6
Achilles
4,490
1,457
0
1,562
5,190
3,595
0
0
5,190
0
22,236
W
Hachiman
XXadryXXwipe
Hachiman
6,318
3,787
0
1,733
5,315
873
0
638
4,677
0
27,221
W
1,663
196
0
400
3,643
981
0
857
2,786
0
27,804
L
1,873
0
212
3,379
4,710
1,393
0
1,967
2,517
36,432
0
L
Nemesis
megaddw
Nemesis
2,511
1,105
0
1,583
5,915
2,240
0
774
5,109
0
26,088
L
1,635
316
0
795
4,902
2,419
0
0
4,902
0
12,396
W
Cerberus
taleb_kh_99
Cerberus
3,018
305
30
2,264
6,954
3,081
0
2,302
4,652
16,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
23,769
280
Minions Killed
222
0
Camps Cleared
0
878,856
Distance Traveled
825,261
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,528
503
32
4
0
154,511
0
W
Zeus
5,861
651
83
9
0
161,048
2
L
Kuzenbo
4,449
494
24
3
0
179,344
2
W
Achilles
5,640
627
52
6
0
157,556
1
W
Hachiman
5,406
601
56
6
0
175,003
3
W
Ne Zha
5,135
571
57
6
0
198,722
0
L
Ra
5,847
650
84
9
0
186,099
4
L
Nemesis
4,818
535
57
6
0
179,332
0
L
Chaac
4,127
459
25
3
0
125,975
1
W
Cerberus
4,818
535
32
4
0
186,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role