Player Matchup

Chiron
Chiron
Platinum IV
LTS Cloudz
Chiron
Platinum IV
Level 142
God Stats
5W - 2L
1,748 SR
Queue Stats
123W - 110L
1,759 MMR
Solo
Scylla
Scylla
Platinum V
Santispartan001
Scylla
Platinum V
Level 144
God Stats
6W - 3L
1,699 SR
Queue Stats
125W - 126L
1,769 MMR
Solo
Sylvanus
Sylvanus
Platinum V
The Spooky Nut
Sylvanus
Platinum V
Level 128
God Stats
1W - 2L
1,512 SR
Queue Stats
64W - 53L
1,756 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
b2k_76beast_
Sun Wukong
Platinum III
Level 107
God Stats
102W - 99L
1,625 SR
Queue Stats
503W - 491L
1,756 MMR
Solo
Susano
Susano
Platinum V
jacevedo96632
Susano
Platinum V
Level 127
God Stats
18W - 21L
1,583 SR
Queue Stats
187W - 182L
1,756 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,633 SR
1,759 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,547 SR
1,747 MMR
Thoth
Thoth
Gold V
Caught 1 Nut
Thoth
Gold V
Level 32
God Stats
2W - 2L
1,800 SR
Queue Stats
14W - 6L
1,739 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
INJ0EFACE
Kumbhakarna
Silver I
Level 101
God Stats
0W - 1L
1,566 SR
Queue Stats
14W - 5L
1,673 MMR
Party 1
Artemis
Artemis
Platinum IV
Soccerislife1099
Artemis
Platinum IV
Level 97
God Stats
0W - 2L
1,166 SR
Queue Stats
100W - 109L
1,782 MMR
Solo
Hercules
Hercules
Platinum IV
Sonic_Heroes533
Hercules
Platinum IV
Level 128
God Stats
1W - 3L
1,505 SR
Queue Stats
119W - 116L
1,765 MMR
Party 2
Bakasura
Bakasura
Platinum V
crazy_pupusero4l
Bakasura
Platinum V
Level 124
God Stats
10W - 8L
1,697 SR
Queue Stats
342W - 345L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LTS Cloudz
Chiron
20
9 / 0 / 10
14,432
627
19,180
15,535
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 7
12,428
540
8,966
10,225
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
4 / 2 / 18
11,714
509
13,430
23,735
32,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
b2k_76beast_
Sun Wukong
19
6 / 4 / 7
13,182
573
14,319
18,707
16,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 11
13,670
594
19,472
14,762
6,477
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaMorgan Le FayTiamatDanzaburou

VS

Bans
YmirGilgameshCabrakanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
11,413
496
11,202
12,858
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
INJ0EFACE
Kumbhakarna
13
0 / 5 / 6
9,246
402
5,989
24,945
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 8 / 1
10,159
442
7,492
17,332
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
0 / 5 / 4
10,813
470
8,814
23,009
15,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 3
12,388
539
9,505
21,721
9,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
28
Kills
10
10
Deaths
28
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Kumbhakarna
INJ0EFACE
Kumbhakarna
0
5
6
0.6
W
Chiron
LTS Cloudz
Chiron
9
0
10
14
W
3
2
7
3.25
L
1
8
1
0.19
L
Hercules
0
5
4
0.4
W
Sylvanus
4
2
18
6.5
W
Sun Wukong
b2k_76beast_
Sun Wukong
6
4
7
2.38
L
5
6
3
1.08
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,367
Damage
43,002
82,964
Taken
99,865
67,980
Mitigated
56,929
36,406
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,202
634
0
2,033
12,858
3,664
0
3,345
9,231
75,219
0
L
Kumbhakarna
INJ0EFACE
Kumbhakarna
5,989
1,420
0
1,703
24,945
23,562
11
6,427
18,272
22,405
0
W
Chiron
LTS Cloudz
Chiron
19,180
8,711
1,599
11,883
15,535
8,714
5,728
2,595
12,730
0
128,142
W
8,966
1,293
0
1,531
10,225
3,864
838
2,950
6,645
87,579
0
L
7,492
3,425
0
2,857
17,332
5,412
224
4,409
12,857
0
74,338
L
Hercules
8,814
2,968
0
6,650
23,009
15,106
586
3,386
19,423
10,427
58,283
W
Sylvanus
13,430
3,918
2,199
7,154
23,735
32,191
1,783
6,683
16,912
33,414
7,545
W
Sun Wukong
b2k_76beast_
Sun Wukong
14,319
4,459
0
4,970
18,707
16,734
1,316
4,080
13,920
0
79,827
L
9,505
6,750
0
5,255
21,721
9,185
0
3,218
18,369
0
94,731
W
19,472
5,775
0
7,070
14,762
6,477
1,151
3,689
10,713
0
117,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,426
Gold Earned
54,019
661
Minions Killed
636
0
Camps Cleared
0
2,145,067
Distance Traveled
2,128,579
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,413
496
151
7
0
434,096
7
L
Kumbhakarna
9,246
402
39
2
0
437,957
7
W
Chiron
14,432
627
165
7
0
423,091
3
W
Scylla
12,428
540
142
6
0
411,062
1
L
Artemis
10,159
442
117
5
0
381,137
8
L
Hercules
10,813
470
142
6
0
422,971
2
W
Sylvanus
11,714
509
65
3
0
376,872
2
W
Sun Wukong
13,182
573
131
6
0
432,109
2
L
Bakasura
12,388
539
187
8
0
452,418
3
W
Susano
13,670
594
158
7
0
501,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role