Player Matchup

Chaac
Chaac
ADFDRAGONFAN
Chaac
Level 29
God Stats
19W - 14L
1,386 SR
Queue Stats
106W - 236L
1,121 Elo+
Party 2
Hel
Hel
ADFPROM
Hel
Level 32
God Stats
7W - 9L
1,300 SR
Queue Stats
174W - 338L
1,179 Elo+
Party 2
Hades
Hades
JeremiahOwl
Hades
Level 88
God Stats
7W - 6L
1,467 SR
Queue Stats
242W - 358L
1,282 Elo+
Solo
Team Averages
Level 50
1,384 SR
1,194 Elo+

VS

Team Averages
Level 10
1,379 SR
932 Elo+
Bakasura
Bakasura
goldorak_hobo_
Bakasura
Level 14
God Stats
2W - 4L
1,342 SR
Queue Stats
6W - 43L
935 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kiry-khaos
Kumbhakarna
Level 11
God Stats
2W - 4L
1,295 SR
Queue Stats
4W - 28L
901 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
squelkeur
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 16
11,927
795
10,541
12,292
7,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
15
9 / 1 / 15
11,912
794
7,680
6,173
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
15 / 0 / 10
12,661
844
16,712
15,772
7,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 4 / 0
7,391
493
1,526
3,576
1,197
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
kiry-khaos
Kumbhakarna
11
0 / 13 / 0
7,780
519
3,232
19,561
7,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
squelkeur
Morgan Le Fay
12
2 / 18 / 0
9,412
627
11,757
18,687
6,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
2
34
Kills
2
2
Deaths
35
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
Hel
9
1
15
16.5
W
15
0
10
20
L
Bakasura
0
4
0
0
L
Kumbhakarna
kiry-khaos
Kumbhakarna
0
13
0
0
L
Morgan Le Fay
squelkeur
Morgan Le Fay
2
18
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,933
Damage
16,515
34,237
Taken
41,824
16,999
Mitigated
15,769
15,639
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
1,234
0
2,806
12,292
7,241
656
6,063
6,209
0
35,553
W
Hel
7,680
1,565
1,715
2,114
6,173
1,932
1,131
4,288
1,822
35,831
0
W
16,712
1,603
604
8,400
15,772
7,826
667
5,940
9,802
50,792
0
L
Bakasura
1,526
912
0
345
3,576
1,197
0
1,989
1,587
0
1,504
L
Kumbhakarna
kiry-khaos
Kumbhakarna
3,232
273
0
1,432
19,561
7,600
0
11,845
7,716
24,016
0
L
Morgan Le Fay
squelkeur
Morgan Le Fay
11,757
2,883
0
77
18,687
6,972
0
10,558
8,129
26,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
24,583
171
Minions Killed
63
12
Camps Cleared
0
805,683
Distance Traveled
481,838
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,927
795
54
4
2
267,524
1
W
Hel
11,912
794
59
4
1
251,147
0
W
Hades
12,661
844
58
4
9
287,012
2
L
Bakasura
7,391
493
6
0
0
87,035
1
L
Kumbhakarna
7,780
519
29
2
0
211,382
3
L
Morgan Le Fay
9,412
627
28
2
0
183,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role