Player Matchup

Ao Kuang
Ao Kuang
Ga011Ga
Ao Kuang
Level 101
God Stats
1W - 0L
1,146 SR
Queue Stats
25W - 33L
1,411 Elo+
Party 2
Ares
Ares
GormitO09
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,056 Elo+
Party 4
Tiamat
Tiamat
RitualNevada02
Tiamat
Level 29
God Stats
11W - 7L
1,604 SR
Queue Stats
144W - 177L
1,427 Elo+
Party 2
Olorun
Olorun
itsGiammy95
Olorun
Level 57
God Stats
1W - 1L
1,312 SR
Queue Stats
47W - 57L
1,242 Elo+
Party 4
Chaac
Chaac
overpord
Chaac
Level 67
God Stats
8W - 2L
1,737 SR
Queue Stats
76W - 95L
1,392 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,306 Elo+

VS

Team Averages
Level 62
1,511 SR
1,334 Elo+
Bellona
Bellona
BrakkmaRr
Bellona
Level 28
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Janus
Janus
Brn-The-King
Janus
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
100W - 143L
1,298 Elo+
Party 3
Ravana
Ravana
LeGeek06
Ravana
Level 103
God Stats
14W - 15L
1,492 SR
Queue Stats
121W - 111L
1,425 Elo+
Solo
Ares
Ares
Zelpi_
Ares
Level 92
God Stats
4W - 2L
1,700 SR
Queue Stats
165W - 169L
1,453 Elo+
Party 1
Neith
Neith
mhdkartal555
Neith
Level 45
God Stats
0W - 3L
1,190 SR
Queue Stats
116W - 165L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ga011Ga
Ao Kuang
19
15 / 3 / 3
12,560
571
18,852
20,316
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
3
0 / 1 / 0
6,421
292
119
932
249
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 5 / 8
11,240
511
8,454
12,714
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
20
5 / 2 / 3
13,045
593
15,225
13,384
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
overpord
Chaac
20
7 / 4 / 3
12,988
590
18,406
21,907
14,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrakkmaRr
Bellona
16
1 / 5 / 3
9,519
433
5,088
14,233
8,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 13 / 2
8,744
397
6,618
18,145
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LeGeek06
Ravana
20
7 / 2 / 5
12,705
578
16,738
13,883
10,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Zelpi_
Ares
14
4 / 6 / 3
10,534
479
5,310
19,027
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 5 / 1
10,985
499
3,048
11,457
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
31
Kills
14
15
Deaths
31
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrakkmaRr
Bellona
1
5
3
0.5
L
0
13
2
0.08
W
Ao Kuang
Ga011Ga
Ao Kuang
15
3
3
5.5
W
Ares
0
1
0
0
L
Ravana
LeGeek06
Ravana
7
2
5
4.75
W
4
5
8
1.6
L
Ares
Zelpi_
Ares
4
6
3
0.92
W
Olorun
5
2
3
3.25
L
2
5
1
0.5
W
Chaac
overpord
Chaac
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,056
Damage
36,802
69,253
Taken
76,745
34,711
Mitigated
47,137
26,176
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrakkmaRr
Bellona
5,088
2,130
0
945
14,233
8,295
0
2,896
11,283
0
39,339
L
6,618
1,433
158
1,838
18,145
6,690
608
13,951
3,908
36,486
0
W
Ao Kuang
Ga011Ga
Ao Kuang
18,852
6,302
0
7,959
20,316
7,406
0
3,665
16,465
99,422
0
W
Ares
119
0
0
0
932
249
0
284
648
541
0
L
Ravana
LeGeek06
Ravana
16,738
4,621
0
4,780
13,883
10,416
0
6,860
6,842
0
107,785
W
8,454
229
0
1,765
12,714
7,226
972
2,273
10,311
51,566
0
L
Ares
Zelpi_
Ares
5,310
160
0
3,117
19,027
17,061
0
8,394
10,385
13,648
0
W
Olorun
15,225
8,187
814
6,850
13,384
5,702
2,749
3,001
10,321
94,769
0
L
3,048
341
247
1,983
11,457
4,675
1,090
9,772
1,677
0
61,072
W
Chaac
overpord
Chaac
18,406
5,034
44
8,744
21,907
14,128
3,091
2,289
19,580
0
85,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
52,487
527
Minions Killed
494
0
Camps Cleared
0
1,593,384
Distance Traveled
1,821,314
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,519
433
94
4
0
402,544
5
L
Janus
8,744
397
74
3
0
296,169
1
W
Ao Kuang
12,560
571
104
5
0
421,360
0
W
Ares
6,421
292
3
0
0
32,658
0
L
Ravana
12,705
578
165
8
0
460,527
7
W
Tiamat
11,240
511
103
5
0
353,950
0
L
Ares
10,534
479
10
0
0
318,156
2
W
Olorun
13,045
593
158
7
0
395,222
0
L
Neith
10,985
499
151
7
0
343,918
0
W
Chaac
12,988
590
159
7
0
390,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role