Player Matchup

Ares
Ares
BattleBus
Ares
Level 121
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 11L
1,571 Elo+
Solo
Horus
Horus
LuigiMarines
Horus
Level 134
God Stats
4W - 15L
1,407 SR
Queue Stats
106W - 113L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Mathias2690
Ao Kuang
Level 98
God Stats
10W - 5L
1,719 SR
Queue Stats
222W - 226L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Micha3elCnst
Aphrodite
Level 152
God Stats
3W - 2L
1,787 SR
Queue Stats
114W - 98L
1,561 Elo+
Solo
Neith
Neith
TheCookieCrave
Neith
Level 107
God Stats
0W - 3L
1,244 SR
Queue Stats
119W - 103L
1,540 Elo+
Solo
Team Averages
Level 122
1,581 SR
1,538 Elo+

VS

Team Averages
Level 116
1,558 SR
1,533 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ByTrace93
Ymir
Level 105
God Stats
23W - 16L
1,491 SR
Queue Stats
353W - 311L
1,572 Elo+
Solo
Ne Zha
Ne Zha
CrippledRooster
Ne Zha
Level 123
God Stats
6W - 9L
1,547 SR
Queue Stats
437W - 438L
1,524 Elo+
Party 1
Ra
Ra
EL3tricK x
Ra
Level 94
God Stats
26W - 22L
1,607 SR
Queue Stats
326W - 306L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Raptorietz
Zhong Kui
Level 112
God Stats
6W - 5L
1,644 SR
Queue Stats
315W - 304L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 0 / 1
4,764
476
2,599
5,619
1,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,208
521
4,635
8,172
6,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
Mathias2690
Ao Kuang
9
1 / 4 / 0
5,531
553
1,226
7,291
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Micha3elCnst
Aphrodite
12
1 / 0 / 1
6,349
635
2,384
4,922
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
0 / 3 / 0
4,669
467
3,488
5,255
1,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 2
5,899
590
5,328
4,843
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 0 / 3
5,619
562
1,376
5,006
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 0
6,454
645
4,225
4,334
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,598
560
1,803
4,966
2,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Raptorietz
Zhong Kui
12
2 / 0 / 1
6,636
664
4,074
6,809
4,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
L
Ares
0
0
1
0.5
W
Ymir
1
0
3
2.5
W
5
1
0
5
W
0
1
0
0
L
0
2
0
0
L
Ao Kuang
Mathias2690
Ao Kuang
1
4
0
0.25
L
Aphrodite
Micha3elCnst
Aphrodite
1
0
1
1.5
W
Zhong Kui
Raptorietz
Zhong Kui
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
16,806
31,259
Taken
25,958
13,219
Mitigated
12,603
14,428
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,328
1,345
0
1,140
4,843
1,490
530
1,463
3,380
0
41,368
L
Ares
2,599
30
0
2,006
5,619
1,716
0
575
5,044
12,501
0
W
Ymir
1,376
492
0
2,038
5,006
2,738
0
638
4,368
11,049
0
W
4,225
1,368
0
1,618
4,334
1,647
0
1,416
2,918
0
36,486
W
1,803
259
127
1,897
4,966
2,012
0
2,314
2,652
37,915
0
L
4,635
2,255
46
3,575
8,172
6,135
0
4,113
4,059
0
24,740
L
Ao Kuang
Mathias2690
Ao Kuang
1,226
323
0
2,390
7,291
2,619
0
932
6,359
24,585
8,018
L
Aphrodite
Micha3elCnst
Aphrodite
2,384
375
195
4,340
4,922
1,484
0
1,286
3,636
44,346
0
W
Zhong Kui
Raptorietz
Zhong Kui
4,074
915
0
4,846
6,809
4,716
22
237
6,572
40,671
0
L
3,488
1,823
0
1,876
5,255
1,265
0
347
4,908
0
27,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
30,206
295
Minions Killed
338
0
Camps Cleared
0
975,961
Distance Traveled
1,015,756
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,899
590
79
8
0
194,193
2
L
Ares
4,764
476
18
2
0
212,990
2
W
Ymir
5,619
562
19
2
0
192,557
4
W
Ne Zha
6,454
645
80
8
0
239,011
1
W
Ra
5,598
560
69
7
0
199,884
3
L
Horus
5,208
521
50
5
0
191,460
4
L
Ao Kuang
5,531
553
68
7
0
204,870
2
L
Aphrodite
6,349
635
95
10
0
189,026
5
W
Zhong Kui
6,636
664
91
9
0
190,111
3
L
Neith
4,669
467
64
6
0
177,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role