Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
HoolliganSmite
Skadi
Silver I
Level 153
God Stats
12W - 14L
1,611 SR
Queue Stats
99W - 125L
1,141 MMR
Solo
Ravana
Ravana
Silver II
Mohlen
Ravana
Silver II
Level 105
God Stats
2W - 0L
1,764 SR
Queue Stats
119W - 132L
1,020 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Radix107
Baron Samedi
Bronze III
Level 103
God Stats
3W - 8L
1,592 SR
Queue Stats
11W - 25L
1,140 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Rodsim03
Zhong Kui
Silver I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 137L
1,137 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,593 SR
1,188 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,508 SR
1,171 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze IV
LukaV89
Osiris
Bronze IV
Level 56
God Stats
4W - 5L
1,539 SR
Queue Stats
28W - 39L
955 MMR
Solo
Persephone
Persephone
Silver I
Scaredrip04
Persephone
Silver I
Level 126
God Stats
46W - 49L
1,488 SR
Queue Stats
647W - 663L
1,152 MMR
Solo
Cthulhu
Cthulhu
Silver II
SenseiTao
Cthulhu
Silver II
Level 126
God Stats
9W - 18L
1,559 SR
Queue Stats
53W - 69L
1,091 MMR
Solo
Artemis
Artemis
Silver I
v王猩猩v
Artemis
Silver I
Level 160
God Stats
3W - 4L
1,453 SR
Queue Stats
589W - 589L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 9
8,021
501
2,566
5,753
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 4
9,437
590
8,510
9,939
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Mohlen
Ravana
17
13 / 0 / 7
10,826
677
15,551
9,599
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Radix107
Baron Samedi
15
3 / 0 / 5
8,727
545
7,547
9,054
4,625
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Rodsim03
Zhong Kui
14
3 / 2 / 4
8,890
556
8,667
11,596
11,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshAthenaMorgan Le FayTsukuyomiTiamat

VS

Bans
SetGebAnubisScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 7 / 0
8,031
502
2,999
12,559
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
LukaV89
Osiris
12
0 / 3 / 2
6,560
410
5,241
13,726
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Scaredrip04
Persephone
12
0 / 5 / 0
7,116
445
5,308
8,452
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SenseiTao
Cthulhu
11
1 / 3 / 1
6,998
437
4,563
12,533
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
v王猩猩v
Artemis
12
1 / 7 / 0
7,437
465
9,851
12,256
3,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
25
Kills
4
4
Deaths
25
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
9
6.5
L
Thanatos
 
Thanatos
2
7
0
0.29
W
4
2
4
3
L
Osiris
LukaV89
Osiris
0
3
2
0.33
W
Ravana
Mohlen
Ravana
13
0
7
16.5
W
Baron Samedi
Radix107
Baron Samedi
3
0
5
5.5
W
Zhong Kui
Rodsim03
Zhong Kui
3
2
4
2.5
L
Persephone
Scaredrip04
Persephone
0
5
0
0
L
Cthulhu
SenseiTao
Cthulhu
1
3
1
0.5
L
Artemis
v王猩猩v
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,841
Damage
27,962
45,941
Taken
59,526
28,578
Mitigated
30,916
21,068
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,566
644
2,967
2,462
5,753
4,686
618
1,836
3,810
16,780
0
L
Thanatos
 
Thanatos
2,999
1,000
0
7,730
12,559
4,041
0
3,750
8,809
0
46,954
W
8,510
3,251
0
2,097
9,939
3,245
1,457
851
9,088
0
64,811
L
Osiris
LukaV89
Osiris
5,241
1,563
0
3,240
13,726
11,723
0
5,846
7,880
0
34,821
W
Ravana
Mohlen
Ravana
15,551
5,659
0
2,545
9,599
4,592
600
1,703
7,788
0
75,280
W
Baron Samedi
Radix107
Baron Samedi
7,547
377
1,170
4,756
9,054
4,625
233
3,578
5,150
61,145
0
W
Zhong Kui
Rodsim03
Zhong Kui
8,667
1,089
0
5,071
11,596
11,430
1,543
1,294
10,234
50,069
0
L
Persephone
Scaredrip04
Persephone
5,308
204
0
789
8,452
2,512
0
3,482
4,965
39,844
0
L
Cthulhu
SenseiTao
Cthulhu
4,563
155
178
3,429
12,533
9,102
0
4,281
8,252
23,671
0
L
Artemis
v王猩猩v
Artemis
9,851
3,135
0
2,955
12,256
3,538
0
1,419
10,837
0
52,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
36,142
485
Minions Killed
370
0
Camps Cleared
0
1,595,312
Distance Traveled
1,455,362
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,021
501
19
1
0
317,802
4
L
Thanatos
8,031
502
106
7
0
286,384
2
W
Skadi
9,437
590
120
8
0
287,537
5
L
Osiris
6,560
410
52
3
0
303,921
1
W
Ravana
10,826
677
121
8
0
386,952
4
W
Baron Samedi
8,727
545
115
7
0
321,358
5
W
Zhong Kui
8,890
556
110
7
0
281,663
4
L
Persephone
7,116
445
79
5
0
303,788
3
L
Cthulhu
6,998
437
35
2
0
290,443
6
L
Artemis
7,437
465
98
6
0
270,826
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role