Player Matchup

Morgan Le Fay
Morgan Le Fay
DemonzVII
Morgan Le Fay
Level 8
God Stats
32W - 21L
1,569 SR
Queue Stats
90W - 61L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Gastonchelo
Gilgamesh
Level 28
God Stats
2W - 1L
1,527 SR
Queue Stats
14W - 18L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Queti
Hou Yi
Level 97
God Stats
1W - 1L
1,607 SR
Queue Stats
113W - 175L
1,420 Elo+
Party 1
Team Averages
Level 44
1,568 SR
1,476 Elo+

VS

Team Averages
Level 64
1,534 SR
1,410 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ajenal
Ymir
Level 13
God Stats
2W - 6L
1,672 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 2
Vulcan
Vulcan
Synthone
Vulcan
Level 27
God Stats
4W - 8L
1,431 SR
Queue Stats
37W - 57L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonzVII
Morgan Le Fay
15
7 / 2 / 7
11,044
736
18,323
8,477
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Gastonchelo
Gilgamesh
13
3 / 2 / 8
9,750
650
9,222
13,871
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Queti
Hou Yi
14
4 / 1 / 5
9,950
663
5,447
5,847
1,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 3
8,655
577
7,629
17,421
14,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
Ajenal
Ymir
12
1 / 7 / 2
8,731
582
2,922
13,512
8,358
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Synthone
Vulcan
13
3 / 3 / 2
9,579
639
10,680
9,650
3,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
3
0.63
L
Ymir
Ajenal
Ymir
1
7
2
0.29
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
7
2
7
5.25
W
Gilgamesh
Gastonchelo
Gilgamesh
3
2
8
3.5
W
Hou Yi
Queti
Hou Yi
4
1
5
6.5
L
Vulcan
Synthone
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,992
Damage
21,231
28,195
Taken
40,583
13,337
Mitigated
26,376
7,852
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,629
1,345
0
737
17,421
14,248
0
6,675
9,976
0
28,101
L
Ymir
Ajenal
Ymir
2,922
367
0
793
13,512
8,358
0
6,446
6,358
12,908
0
W
Morgan Le Fay
DemonzVII
Morgan Le Fay
18,323
2,071
0
2,910
8,477
3,177
623
2,690
5,787
48,266
0
W
Gilgamesh
Gastonchelo
Gilgamesh
9,222
1,649
475
2,375
13,871
8,379
923
7,408
6,463
0
21,668
W
Hou Yi
Queti
Hou Yi
5,447
1,819
920
1,172
5,847
1,781
1,339
3,992
1,855
0
28,446
L
Vulcan
Synthone
Vulcan
10,680
2,284
0
1,381
9,650
3,770
0
4,621
4,601
44,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
26,965
171
Minions Killed
130
9
Camps Cleared
5
846,608
Distance Traveled
788,559
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,655
577
37
2
2
246,928
4
L
Ymir
8,731
582
19
1
0
248,000
4
W
Morgan Le Fay
11,044
736
73
5
4
284,115
1
W
Gilgamesh
9,750
650
35
2
0
292,293
3
W
Hou Yi
9,950
663
63
4
5
270,200
3
L
Vulcan
9,579
639
74
5
3
293,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role