Player Matchup

Jormungandr
Jormungandr
Ddraig666
Jormungandr
Level 28
God Stats
1W - 2L
1,817 SR
Queue Stats
64W - 90L
1,379 Elo+
Party 1
Bellona
Bellona
HeadHunterOz
Bellona
Level 14
God Stats
1W - 3L
1,513 SR
Queue Stats
8W - 16L
1,293 Elo+
Solo
Medusa
Medusa
KapitanOkruch
Medusa
Level 12
God Stats
8W - 13L
1,399 SR
Queue Stats
97W - 139L
1,347 Elo+
Party 1
Set
Set
MultyGamer009
Set
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dvaesjedankedrin
Morgan Le Fay
Level 23
God Stats
9W - 9L
1,505 SR
Queue Stats
97W - 112L
1,397 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,367 Elo+

VS

Team Averages
Level 19
1,551 SR
1,310 Elo+
Olorun
Olorun
Dracogato
Olorun
Level 7
God Stats
3W - 2L
1,501 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo
Loki
Loki
GniewGreka
Loki
Level 4
God Stats
2W - 1L
1,362 SR
Queue Stats
2W - 5L
1,070 Elo+
Solo
Sun Wukong
Sun Wukong
Siallo
Sun Wukong
Level 27
God Stats
18W - 13L
1,865 SR
Queue Stats
189W - 197L
1,412 Elo+
Party 2
Chang'e
Chang'e
ThatWasAwful
Chang'e
Level 27
God Stats
31W - 26L
1,542 SR
Queue Stats
229W - 253L
1,355 Elo+
Solo
Hachiman
Hachiman
dydydu627
Hachiman
Level 28
God Stats
33W - 38L
1,488 SR
Queue Stats
200W - 216L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ddraig666
Jormungandr
11
3 / 6 / 8
8,185
481
8,845
14,948
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
HeadHunterOz
Bellona
12
0 / 6 / 2
7,155
421
4,820
10,695
7,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 8 / 4
8,095
476
11,837
12,416
4,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 4 / 1
7,757
456
6,241
11,379
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
dvaesjedankedrin
Morgan Le Fay
14
4 / 4 / 2
8,547
503
8,525
9,585
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dracogato
Olorun
14
2 / 2 / 5
8,457
497
5,191
9,031
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 3 / 3
8,881
522
6,705
12,065
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Siallo
Sun Wukong
16
7 / 2 / 4
10,103
594
11,303
11,357
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ThatWasAwful
Chang'e
12
3 / 5 / 10
7,906
465
7,868
10,450
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
dydydu627
Hachiman
13
8 / 6 / 7
8,717
513
12,209
13,604
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
17
Kills
28
28
Deaths
18
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ddraig666
Jormungandr
3
6
8
1.17
W
Olorun
Dracogato
Olorun
2
2
5
2.25
W
8
3
3
3.17
L
Bellona
HeadHunterOz
Bellona
0
6
2
0.17
L
6
8
4
1
L
4
4
1
1.13
W
Sun Wukong
Siallo
Sun Wukong
7
2
4
4.5
W
Chang'e
ThatWasAwful
Chang'e
3
5
10
1.6
L
Morgan Le Fay
dvaesjedankedrin
Morgan Le Fay
4
4
2
1.25
W
Hachiman
dydydu627
Hachiman
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
43,276
59,023
Taken
56,507
34,463
Mitigated
27,154
10,262
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ddraig666
Jormungandr
8,845
2,061
0
3,071
14,948
12,836
60
4,032
10,866
32,460
0
W
Olorun
Dracogato
Olorun
5,191
2,373
88
2,044
9,031
3,765
1,032
4,044
4,622
34,364
2,631
W
6,705
1,792
0
4,356
12,065
4,046
682
3,117
8,756
0
37,221
L
Bellona
HeadHunterOz
Bellona
4,820
2,035
0
1,005
10,695
7,920
207
863
9,133
0
33,845
L
11,837
6,048
0
2,129
12,416
4,088
622
3,808
8,558
0
34,058
L
6,241
1,989
0
1,344
11,379
5,802
0
934
10,113
0
29,429
W
Sun Wukong
Siallo
Sun Wukong
11,303
3,643
0
3,956
11,357
11,380
1,586
1,466
9,819
0
55,966
W
Chang'e
ThatWasAwful
Chang'e
7,868
985
3,105
4,491
10,450
3,466
1,455
4,696
5,662
19,358
0
L
Morgan Le Fay
dvaesjedankedrin
Morgan Le Fay
8,525
620
41
2,672
9,585
3,817
0
3,026
6,460
39,146
0
W
Hachiman
dydydu627
Hachiman
12,209
5,033
0
3,302
13,604
4,497
1,436
3,240
10,278
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
44,064
270
Minions Killed
367
0
Camps Cleared
0
1,443,627
Distance Traveled
1,494,526
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,185
481
35
2
0
295,507
0
W
Olorun
8,457
497
92
5
0
253,785
2
W
Loki
8,881
522
72
4
0
338,514
1
L
Bellona
7,155
421
70
4
0
283,000
0
L
Medusa
8,095
476
48
3
0
261,164
1
L
Set
7,757
456
48
3
0
286,101
3
W
Sun Wukong
10,103
594
101
6
0
322,874
0
W
Chang'e
7,906
465
37
2
0
303,978
3
L
Morgan Le Fay
8,547
503
69
4
0
317,855
5
W
Hachiman
8,717
513
65
4
0
275,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role