Player Matchup

Anhur
Anhur
Gold III
EkK0zS
Anhur
Gold III
Level 159
God Stats
3W - 2L
1,403 SR
Queue Stats
11W - 6L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,403 SR
1,632 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,500 SR
1,400 MMR
Tyr
Tyr
Bronze III
McLoviiinn
Tyr
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EkK0zS
Anhur
20
4 / 1 / 0
14,359
798
20,621
15,837
13,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BakasuraGilgameshHe BoChaacPoseidon

VS

Bans
OlorunChronosSolHou YiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
11,277
627
8,960
25,282
26,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
EkK0zS
Anhur
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
8,960
15,837
Taken
25,282
13,058
Mitigated
26,741
5,352
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
EkK0zS
Anhur
20,621
15,011
0
5,352
15,837
13,058
2,297
493
14,332
0
103,509
L
8,960
2,531
0
3,700
25,282
26,741
0
510
24,772
0
53,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,359
Gold Earned
11,277
190
Minions Killed
99
11
Camps Cleared
3
276,361
Distance Traveled
334,261
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,359
798
190
11
11
276,361
3
L
Tyr
11,277
627
99
6
3
334,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role