Player Matchup

Loki
Loki
BBVA Owner
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DTS Tzilacatzin
Medusa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Hoodie Jman
Cthulhu
Level 18
God Stats
7W - 8L
1,439 SR
Queue Stats
34W - 48L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
NOLAKKIN KJ
Gilgamesh
Level 39
God Stats
25W - 24L
1,427 SR
Queue Stats
317W - 343L
1,382 Elo+
Party 1
Ra
Ra
jax1134
Ra
Level 6
God Stats
2W - 0L
1,014 SR
Queue Stats
8W - 10L
1,241 Elo+
Solo
Team Averages
Level 16
1,376 SR
1,352 Elo+

VS

Team Averages
Level 12
1,472 SR
1,278 Elo+
Artemis
Artemis
BaNaNaAsEsInA
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,139 Elo+
Party 2
Achilles
Achilles
Blade2740
Achilles
Level 29
God Stats
0W - 1L
1,737 SR
Queue Stats
95W - 92L
1,389 Elo+
Solo
Loki
Loki
Kirian-Glez_
Loki
Level 21
God Stats
9W - 5L
1,441 SR
Queue Stats
30W - 37L
1,318 Elo+
Solo
Odin
Odin
PollosaurioXDpro
Odin
Level 4
God Stats
3W - 6L
1,185 SR
Queue Stats
48W - 38L
1,042 Elo+
Party 2
Thor
Thor
Taleb_Biso1213
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 3
11,333
756
10,079
8,649
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 6 / 8
7,669
511
5,509
8,055
2,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Hoodie Jman
Cthulhu
11
6 / 3 / 10
8,353
557
5,453
10,098
8,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
NOLAKKIN KJ
Gilgamesh
12
10 / 3 / 5
8,676
578
10,767
9,381
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 3
9,148
610
4,208
5,384
1,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 8 / 3
5,366
358
3,795
9,164
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Blade2740
Achilles
10
2 / 5 / 1
6,073
405
5,372
12,226
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
10 / 4 / 3
7,995
533
6,487
7,428
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 3
6,337
422
1,868
9,805
3,395
Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 11 / 7
6,160
411
3,921
9,929
2,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
38
Kills
14
14
Deaths
38
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Artemis
0
8
3
0.19
L
Achilles
Blade2740
Achilles
2
5
1
0.5
W
5
6
8
1.5
W
Cthulhu
Hoodie Jman
Cthulhu
6
3
10
3.67
L
10
4
3
2.88
W
Gilgamesh
NOLAKKIN KJ
Gilgamesh
10
3
5
4.17
L
0
10
3
0.15
L
2
11
7
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
21,443
41,567
Taken
48,552
19,532
Mitigated
21,406
6,273
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,079
4,166
0
3,864
8,649
4,107
1,378
0
8,370
0
102,698
L
Artemis
3,795
2,033
0
698
9,164
2,087
0
1,467
7,697
0
13,295
L
Achilles
Blade2740
Achilles
5,372
1,417
0
1,312
12,226
11,030
0
2,674
9,552
0
18,221
W
5,509
3,491
0
7
8,055
2,379
859
0
8,055
0
20,962
W
Cthulhu
Hoodie Jman
Cthulhu
5,453
1,213
471
894
10,098
8,027
0
0
9,950
18,826
0
L
6,487
1,253
0
250
7,428
2,665
0
2,771
4,657
0
20,464
W
Gilgamesh
NOLAKKIN KJ
Gilgamesh
10,767
3,854
0
467
9,381
3,254
0
0
9,185
0
34,025
L
1,868
1,131
0
172
9,805
3,395
827
1,137
8,668
0
23,595
L
3,921
2,085
0
71
9,929
2,229
86
1,612
8,317
0
8,149
W
4,208
421
162
408
5,384
1,765
2,125
0
5,141
42,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,179
Gold Earned
31,931
370
Minions Killed
144
0
Camps Cleared
0
1,533,161
Distance Traveled
1,305,563
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,333
756
169
11
0
339,653
1
L
Artemis
5,366
358
21
1
0
242,686
0
L
Achilles
6,073
405
33
2
0
239,900
2
W
Medusa
7,669
511
35
2
0
269,402
0
W
Cthulhu
8,353
557
25
2
0
295,513
0
L
Loki
7,995
533
36
2
0
303,356
7
W
Gilgamesh
8,676
578
52
3
0
350,867
0
L
Odin
6,337
422
50
3
0
273,641
0
L
Thor
6,160
411
4
0
0
245,980
2
W
Ra
9,148
610
89
6
0
277,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role