Player Matchup

Hel
Hel
ArtXayss
Hel
Level 13
God Stats
4W - 2L
1,503 SR
Queue Stats
42W - 45L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Kregory
Cthulhu
Level 8
God Stats
2W - 4L
1,366 SR
Queue Stats
15W - 16L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
Qwayt
Ao Kuang
Level 27
God Stats
0W - 4L
1,160 SR
Queue Stats
37W - 57L
1,264 Elo+
Party 1
Team Averages
Level 16
1,343 SR
1,340 Elo+

VS

Team Averages
Level 61
1,500 SR
1,467 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jetex13
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
evilhfd
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
11,272
593
12,342
13,223
9,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Kregory
Cthulhu
14
2 / 4 / 8
11,068
583
17,912
23,899
25,783
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Qwayt
Ao Kuang
15
6 / 4 / 3
12,082
636
9,471
20,238
8,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 3 / 10
12,343
650
8,719
21,146
24,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Jetex13
Danzaburou
15
2 / 4 / 6
12,565
661
15,822
18,072
7,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
evilhfd
Aphrodite
17
8 / 3 / 2
13,360
703
21,344
15,417
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
10
Kills
11
11
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
10
2
L
2
3
7
1.83
W
Danzaburou
Jetex13
Danzaburou
2
4
6
1.25
L
Cthulhu
Kregory
Cthulhu
2
4
8
1.5
L
Ao Kuang
Qwayt
Ao Kuang
6
4
3
1.88
W
Aphrodite
evilhfd
Aphrodite
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
45,885
57,360
Taken
54,635
43,830
Mitigated
41,435
22,519
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,719
1,553
0
2,638
21,146
24,525
77
13,493
7,653
0
36,314
L
12,342
1,043
8,675
5,505
13,223
9,373
520
4,771
8,452
53,147
0
W
Danzaburou
Jetex13
Danzaburou
15,822
8,589
0
4,146
18,072
7,874
2,361
13,934
4,138
0
56,486
L
Cthulhu
Kregory
Cthulhu
17,912
672
345
4,012
23,899
25,783
695
9,870
14,029
41,947
0
L
Ao Kuang
Qwayt
Ao Kuang
9,471
1,773
0
3,982
20,238
8,674
0
7,151
13,087
32,133
0
W
Aphrodite
evilhfd
Aphrodite
21,344
2,826
12,215
10,582
15,417
9,036
1,330
13,388
2,029
57,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
38,268
197
Minions Killed
203
6
Camps Cleared
6
1,013,507
Distance Traveled
1,045,298
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,343
650
33
2
2
355,361
3
L
Hel
11,272
593
100
5
1
344,248
21
W
Danzaburou
12,565
661
82
4
3
324,691
2
L
Cthulhu
11,068
583
44
2
1
334,665
4
L
Ao Kuang
12,082
636
53
3
4
334,594
4
W
Aphrodite
13,360
703
88
5
1
365,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role