Player Matchup

Olorun
Olorun
Grandmaster
valisimp
Olorun
Grandmaster
Level 43
God Stats
43W - 1L
2,413 SR
Queue Stats
54W - 8L
3,086 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 43
2,413 SR
3,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,905 SR
2,431 MMR
Medusa
Medusa
Diamond V
sQbiid
Medusa
Diamond V
Level 149
God Stats
10W - 5L
1,905 SR
Queue Stats
42W - 28L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
valisimp
Olorun
15
4 / 0 / 0
9,367
1,041
9,376
8,190
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BellonaUllrHadesAh Muzen CabSkadi

VS

Bans
KaliIzanamiBakasuraAnhurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
sQbiid
Medusa
11
0 / 4 / 0
6,474
719
4,207
11,062
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
sQbiid
Medusa
0
4
0
0
W
Olorun
valisimp
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,376
Damage
4,207
8,190
Taken
11,062
6,969
Mitigated
7,487
6,314
Healing
145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
sQbiid
Medusa
4,207
2,108
0
145
11,062
7,487
0
7,668
3,297
0
33,991
W
Olorun
valisimp
Olorun
9,376
4,761
0
6,314
8,190
6,969
2,055
298
7,892
59,767
7,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,367
Gold Earned
6,474
128
Minions Killed
61
8
Camps Cleared
0
201,026
Distance Traveled
194,780
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,474
719
61
7
0
194,780
6
W
Olorun
9,367
1,041
128
14
8
201,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role