Player Matchup

Neith
Neith
SulleOG
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
WhovianMel
Medusa
Level 12
God Stats
13W - 17L
1,815 SR
Queue Stats
22W - 28L
1,497 Elo+
Solo
Nemesis
Nemesis
dreadhead999
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 2
Ra
Ra
oxsdd
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,138 Elo+
Party 1
Kukulkan
Kukulkan
xLemonVenomx
Kukulkan
Level 3
God Stats
1W - 2L
1,255 SR
Queue Stats
1W - 2L
1,122 Elo+
Party 1
Team Averages
Level 11
1,514 SR
1,325 Elo+

VS

Team Averages
Level 10
1,528 SR
1,300 Elo+
Kukulkan
Kukulkan
DeImosS100
Kukulkan
Level 8
God Stats
6W - 6L
1,602 SR
Queue Stats
49W - 46L
1,326 Elo+
Solo
Thanatos
Thanatos
Juju2fruit
Thanatos
Level 8
God Stats
16W - 20L
1,327 SR
Queue Stats
19W - 27L
1,306 Elo+
Solo
Ymir
Ymir
Mendozapl
Ymir
Level 22
God Stats
5W - 1L
1,714 SR
Queue Stats
66W - 80L
1,357 Elo+
Solo
Thor
Thor
Posos
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,009 Elo+
Solo
Zhong Kui
Zhong Kui
spirit317
Zhong Kui
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SulleOG
Neith
19
14 / 6 / 6
15,205
1,170
26,779
17,754
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
WhovianMel
Medusa
17
0 / 6 / 7
11,189
861
8,931
16,748
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dreadhead999
Nemesis
16
1 / 2 / 3
10,293
792
2,506
2,530
764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
19
1 / 8 / 9
11,990
922
14,478
17,912
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xLemonVenomx
Kukulkan
19
5 / 6 / 7
12,994
1,000
7,292
11,850
2,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

38

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeImosS100
Kukulkan
19
1 / 2 / 6
11,741
903
8,262
9,558
5,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Juju2fruit
Thanatos
19
8 / 1 / 3
13,288
1,022
6,873
9,309
3,984
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
19
2 / 2 / 9
12,450
958
2,708
15,151
19,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Posos
Thor
20
5 / 9 / 11
12,807
985
14,651
14,174
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
spirit317
Zhong Kui
20
11 / 7 / 10
14,232
1,095
31,314
22,362
14,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
21
Kills
27
28
Deaths
21
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeImosS100
Kukulkan
1
2
6
2
W
Thanatos
Juju2fruit
Thanatos
8
1
3
9.5
W
Ymir
2
2
9
3.25
W
Thor
Posos
Thor
5
9
11
1.17
L
Neith
SulleOG
Neith
14
6
6
2.83
L
Medusa
WhovianMel
Medusa
0
6
7
0.58
L
Nemesis
dreadhead999
Nemesis
1
2
3
1.25
L
Ra
1
8
9
0.69
W
Zhong Kui
spirit317
Zhong Kui
11
7
10
2.29
L
Kukulkan
xLemonVenomx
Kukulkan
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,986
Damage
63,808
66,794
Taken
70,554
15,746
Mitigated
50,385
5,644
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeImosS100
Kukulkan
8,262
1,303
451
3,930
9,558
5,432
0
1,952
7,606
27,665
0
W
Thanatos
Juju2fruit
Thanatos
6,873
700
0
5,860
9,309
3,984
0
2,120
7,189
0
32,897
W
Ymir
2,708
626
0
0
15,151
19,977
0
6,003
9,148
36,292
0
W
Thor
Posos
Thor
14,651
4,099
0
32
14,174
6,148
0
3,907
10,267
0
23,719
L
Neith
SulleOG
Neith
26,779
15,104
0
3,450
17,754
4,232
0
10,935
6,819
0
37,760
L
Medusa
WhovianMel
Medusa
8,931
4,045
0
772
16,748
3,485
0
8,534
8,214
0
38,933
L
Nemesis
dreadhead999
Nemesis
2,506
1,755
0
100
2,530
764
0
1,154
1,376
0
3,181
L
Ra
14,478
708
349
828
17,912
4,657
0
12,800
5,112
40,217
0
W
Zhong Kui
spirit317
Zhong Kui
31,314
5,852
0
5,514
22,362
14,844
0
7,788
14,574
47,050
0
L
Kukulkan
xLemonVenomx
Kukulkan
7,292
1,662
0
145
11,850
2,608
0
8,861
2,989
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,671
Gold Earned
64,518
180
Minions Killed
235
2
Camps Cleared
11
826,570
Distance Traveled
1,185,215
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,741
903
39
3
2
195,840
1
W
Thanatos
13,288
1,022
74
6
5
280,361
3
W
Ymir
12,450
958
71
5
1
275,352
2
W
Thor
12,807
985
18
1
2
224,776
1
L
Neith
15,205
1,170
27
2
0
199,679
0
L
Medusa
11,189
861
59
5
1
193,533
0
L
Nemesis
10,293
792
1
0
1
42,864
0
L
Ra
11,990
922
56
4
0
230,025
1
W
Zhong Kui
14,232
1,095
33
3
1
208,886
0
L
Kukulkan
12,994
1,000
37
3
0
160,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role