Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Avarjuan
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,704 Elo+
Party 2
Arachne
Arachne
HIYARADAM
Arachne
Level 68
God Stats
6W - 2L
1,611 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 2
Ymir
Ymir
cıbırtı
Ymir
Level 4
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 2
Nike
Nike
sokentrokent
Nike
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,463 Elo+
Party 2
Team Averages
Level 35
1,531 SR
1,570 Elo+

VS

Team Averages
Level 17
1,466 SR
1,428 Elo+
Olorun
Olorun
CilliPapa
Olorun
Level 14
God Stats
2W - 1L
1,875 SR
Queue Stats
16W - 13L
1,449 Elo+
Party 1
Bellona
Bellona
KamioNiss
Bellona
Level 11
God Stats
0W - 2L
1,202 SR
Queue Stats
10W - 10L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
RubberFriend
Jing Wei
Level 19
God Stats
7W - 4L
1,500 SR
Queue Stats
269W - 288L
1,480 Elo+
Solo
Thor
Thor
Slotha
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,439 Elo+
Party 1
Sol
Sol
requiemdabrioche
Sol
Level 28
God Stats
8W - 6L
1,255 SR
Queue Stats
87W - 90L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
11 / 2 / 12
13,086
623
25,001
20,269
11,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Avarjuan
Chiron
16
5 / 2 / 14
10,684
509
14,516
12,611
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
HIYARADAM
Arachne
20
27 / 3 / 8
13,826
658
28,130
23,103
12,833
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 12
9,500
452
3,352
18,025
13,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 8
11,917
567
15,167
15,401
3,922
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CilliPapa
Olorun
12
0 / 14 / 5
8,078
385
6,196
19,530
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
KamioNiss
Bellona
13
2 / 10 / 8
9,425
449
8,281
25,907
14,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
RubberFriend
Jing Wei
15
1 / 11 / 5
9,326
444
12,135
17,909
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Slotha
Thor
17
7 / 8 / 5
12,024
573
16,155
18,242
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 8 / 7
10,248
488
14,923
18,171
7,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
45
51
Kills
15
15
Deaths
51
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
2
12
8.5
W
Chiron
Avarjuan
Chiron
5
2
14
6
L
Olorun
CilliPapa
Olorun
0
14
5
0.18
W
Arachne
HIYARADAM
Arachne
27
3
8
10.33
L
Bellona
KamioNiss
Bellona
2
10
8
0.6
L
Jing Wei
RubberFriend
Jing Wei
1
11
5
0.32
L
Thor
Slotha
Thor
7
8
5
1.19
W
0
4
12
1.5
L
5
8
7
1.06
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,166
Damage
57,690
89,409
Taken
99,759
46,497
Mitigated
41,526
29,003
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,001
1,310
0
10,217
20,269
11,184
492
6,957
13,312
103,732
0
W
Chiron
Avarjuan
Chiron
14,516
5,152
1,783
2,602
12,611
4,674
4,330
3,450
9,073
0
62,843
L
Olorun
CilliPapa
Olorun
6,196
3,127
349
1,884
19,530
6,541
1,296
9,530
10,000
36,444
0
W
Arachne
HIYARADAM
Arachne
28,130
17,978
0
11,317
23,103
12,833
1,825
3,797
19,306
0
93,974
L
Bellona
KamioNiss
Bellona
8,281
1,837
0
50
25,907
14,984
200
5,098
20,809
0
25,599
L
Jing Wei
RubberFriend
Jing Wei
12,135
6,020
0
2,096
17,909
6,174
245
1,967
15,942
0
60,741
L
Thor
Slotha
Thor
16,155
3,542
0
2,240
18,242
6,524
0
4,728
13,514
0
47,001
W
3,352
391
0
250
18,025
13,884
793
4,091
13,934
17,006
0
L
14,923
3,502
0
4,086
18,171
7,303
381
7,030
11,141
48,157
0
W
15,167
2,411
0
2,834
15,401
3,922
4,918
2,736
12,665
0
66,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
49,101
516
Minions Killed
363
0
Camps Cleared
0
2,101,497
Distance Traveled
1,683,966
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,086
623
132
6
0
404,092
2
W
Chiron
10,684
509
93
4
0
397,347
0
L
Olorun
8,078
385
58
3
0
290,444
4
W
Arachne
13,826
658
135
6
0
478,902
3
L
Bellona
9,425
449
39
2
0
370,059
0
L
Jing Wei
9,326
444
118
6
0
345,019
2
L
Thor
12,024
573
73
3
0
311,973
1
W
Ymir
9,500
452
29
1
0
411,016
0
L
Sol
10,248
488
75
4
0
366,471
0
W
Nike
11,917
567
127
6
0
410,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role