Player Matchup

Thoth
Thoth
Jaeden10
Thoth
Level 29
God Stats
4W - 11L
1,258 SR
Queue Stats
199W - 237L
1,512 Elo+
Solo
Nemesis
Nemesis
NXBXDY420
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,125 Elo+
Solo
Sobek
Sobek
NipponDaemon
Sobek
Level 29
God Stats
8W - 8L
1,520 SR
Queue Stats
133W - 146L
1,517 Elo+
Solo
Bellona
Bellona
SimpleG18
Bellona
Level 8
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
waistingtime
Gilgamesh
Level 30
God Stats
8W - 11L
1,632 SR
Queue Stats
190W - 166L
1,688 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,461 Elo+

VS

Team Averages
Level 19
1,694 SR
1,616 Elo+
Ymir
Ymir
Aureliã
Ymir
Level 16
God Stats
5W - 6L
1,526 SR
Queue Stats
87W - 82L
1,639 Elo+
Solo
Rama
Rama
NothngHMNew066
Rama
Level 8
God Stats
4W - 4L
1,868 SR
Queue Stats
23W - 30L
1,671 Elo+
Solo
Ullr
Ullr
PatientRevival
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
swimminginjeans
Baron Samedi
Level 29
God Stats
18W - 6L
1,770 SR
Queue Stats
75W - 41L
1,666 Elo+
Solo
Loki
Loki
vSawcey
Loki
Level 28
God Stats
6W - 2L
1,804 SR
Queue Stats
121W - 136L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jaeden10
Thoth
15
5 / 4 / 0
9,290
546
12,826
15,143
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NXBXDY420
Nemesis
12
0 / 8 / 2
7,513
442
2,547
11,569
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 4
6,883
405
3,609
13,443
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SimpleG18
Bellona
9
0 / 6 / 3
6,538
385
2,795
9,324
4,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
waistingtime
Gilgamesh
14
8 / 5 / 1
9,086
534
10,292
13,344
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 11
9,634
567
7,053
14,053
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 2 / 0
11,661
686
12,316
10,810
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 11
9,420
554
12,141
10,262
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
swimminginjeans
Baron Samedi
14
1 / 4 / 5
8,908
524
8,427
11,600
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
vSawcey
Loki
13
4 / 4 / 2
8,937
526
4,825
11,913
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
27
27
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
11
9.5
L
Thoth
Jaeden10
Thoth
5
4
0
1.25
L
Nemesis
NXBXDY420
Nemesis
0
8
2
0.13
L
0
4
4
0.5
W
12
2
0
6
W
6
2
11
5.75
L
Bellona
SimpleG18
Bellona
0
6
3
0.25
W
Baron Samedi
swimminginjeans
Baron Samedi
1
4
5
0.88
W
Loki
vSawcey
Loki
4
4
2
1.25
L
Gilgamesh
waistingtime
Gilgamesh
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
44,762
62,823
Taken
58,638
31,428
Mitigated
31,927
11,359
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,053
2,475
0
2,820
14,053
14,424
62
4,629
9,424
26,184
0
L
Thoth
Jaeden10
Thoth
12,826
377
0
2,488
15,143
6,820
0
4,866
10,257
52,398
0
L
Nemesis
NXBXDY420
Nemesis
2,547
882
0
527
11,569
3,479
812
2,979
8,533
0
36,290
L
3,609
405
0
4,395
13,443
10,171
0
3,871
9,488
17,623
0
W
12,316
7,662
0
4,542
10,810
5,095
2,321
3,222
7,588
0
66,282
W
12,141
4,540
0
2,309
10,262
3,755
1,301
3,359
6,903
0
51,235
L
Bellona
SimpleG18
Bellona
2,795
1,128
0
1,327
9,324
4,547
0
1,114
8,210
0
17,628
W
Baron Samedi
swimminginjeans
Baron Samedi
8,427
811
335
3,471
11,600
4,742
754
4,114
7,486
50,039
0
W
Loki
vSawcey
Loki
4,825
1,309
0
3,875
11,913
3,911
309
1,398
10,515
0
43,838
L
Gilgamesh
waistingtime
Gilgamesh
10,292
2,973
0
2,622
13,344
6,411
0
2,654
10,690
0
55,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
48,560
298
Minions Killed
407
0
Camps Cleared
0
1,567,986
Distance Traveled
1,610,522
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,634
567
32
2
0
335,225
10
L
Thoth
9,290
546
97
6
0
313,040
3
L
Nemesis
7,513
442
60
4
0
336,891
1
L
Sobek
6,883
405
25
1
0
284,837
6
W
Rama
11,661
686
120
7
0
314,432
4
W
Ullr
9,420
554
85
5
0
319,993
2
L
Bellona
6,538
385
33
2
0
277,336
3
W
Baron Samedi
8,908
524
82
5
0
315,339
0
W
Loki
8,937
526
88
5
0
325,533
0
L
Gilgamesh
9,086
534
83
5
0
355,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role