Player Matchup

The Morrigan
The Morrigan
Fricto_420
The Morrigan
Level 82
God Stats
3W - 2L
1,499 SR
Queue Stats
95W - 120L
1,410 Elo+
Party 1
Xing Tian
Xing Tian
Hailey_Rocx
Xing Tian
Level 49
God Stats
1W - 2L
1,709 SR
Queue Stats
113W - 153L
1,330 Elo+
Solo
Freya
Freya
LunarSpectrum02
Freya
Level 117
God Stats
3W - 7L
1,388 SR
Queue Stats
420W - 442L
1,532 Elo+
Party 1
King Arthur
King Arthur
justglassin00
King Arthur
Level 96
God Stats
2W - 7L
1,251 SR
Queue Stats
419W - 443L
1,424 Elo+
Solo
Sylvanus
Sylvanus
zipper_belly
Sylvanus
Level 87
God Stats
1W - 0L
1,081 SR
Queue Stats
92W - 76L
1,485 Elo+
Solo
Team Averages
Level 86
1,386 SR
1,436 Elo+

VS

Team Averages
Level 110
1,557 SR
1,429 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Allekto
Nike
Level 107
God Stats
4W - 1L
1,823 SR
Queue Stats
104W - 104L
1,455 Elo+
Solo
Chaac
Chaac
MaMeitor ToXx
Chaac
Level 69
God Stats
2W - 3L
1,460 SR
Queue Stats
109W - 165L
1,340 Elo+
Solo
Set
Set
MonstroThaKilla
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 248L
1,445 Elo+
Solo
Fenrir
Fenrir
manwith1redshoe
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 241L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fricto_420
The Morrigan
15
0 / 6 / 9
10,067
559
10,737
13,964
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Hailey_Rocx
Xing Tian
20
5 / 5 / 14
12,427
690
14,261
21,798
35,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 4 / 11
15,600
867
34,048
24,738
14,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
justglassin00
King Arthur
18
2 / 5 / 12
11,143
619
14,244
23,514
25,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
zipper_belly
Sylvanus
20
6 / 2 / 15
14,058
781
17,542
26,280
33,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
12 / 5 / 5
13,300
739
22,232
21,677
10,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Allekto
Nike
19
3 / 3 / 13
12,794
711
12,777
21,910
20,070
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 16
12,405
689
25,894
27,870
30,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 7 / 8
11,008
612
11,286
16,486
11,601
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 13
12,078
671
18,811
27,750
13,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
77
26
Kills
22
22
Deaths
26
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
12
5
5
2.9
L
Nike
Allekto
Nike
3
3
13
3.17
W
The Morrigan
Fricto_420
The Morrigan
0
6
9
0.75
W
Xing Tian
Hailey_Rocx
Xing Tian
5
5
14
2.4
W
13
4
11
4.63
L
3
4
16
2.75
L
1
7
8
0.71
W
King Arthur
justglassin00
King Arthur
2
5
12
1.6
L
3
7
13
1.36
W
Sylvanus
zipper_belly
Sylvanus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,832
Damage
91,000
110,294
Taken
115,693
116,797
Mitigated
86,917
43,479
Healing
52,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
22,232
4,675
3,386
8,400
21,677
10,357
82
15,357
6,320
41,742
0
L
Nike
Allekto
Nike
12,777
1,111
2,577
8,360
21,910
20,070
703
9,946
11,904
575
26,716
W
The Morrigan
Fricto_420
The Morrigan
10,737
4,057
2,421
1,920
13,964
7,214
958
4,037
9,811
23,225
3,185
W
Xing Tian
Hailey_Rocx
Xing Tian
14,261
2,271
2,610
2,389
21,798
35,718
303
5,453
15,708
25,571
0
W
34,048
12,595
945
11,305
24,738
14,726
2,186
2,674
21,689
74,239
0
L
25,894
3,158
2,379
15,332
27,870
30,974
1,618
19,013
8,857
0
45,302
L
11,286
3,970
634
3,064
16,486
11,601
504
11,182
5,304
0
29,398
W
King Arthur
justglassin00
King Arthur
14,244
1,057
1,171
1,643
23,514
25,399
72
5,560
17,287
0
20,824
L
18,811
5,291
445
8,079
27,750
13,915
596
19,231
8,519
0
31,508
W
Sylvanus
zipper_belly
Sylvanus
17,542
5,978
9,920
9,155
26,280
33,740
2,154
4,897
20,870
32,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,295
Gold Earned
61,585
174
Minions Killed
189
0
Camps Cleared
0
1,286,198
Distance Traveled
1,436,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,300
739
34
2
0
261,143
1
L
Nike
12,794
711
34
2
0
311,339
0
W
The Morrigan
10,067
559
28
2
0
235,091
0
W
Xing Tian
12,427
690
18
1
0
231,510
2
W
Freya
15,600
867
88
5
0
279,292
1
L
Chaac
12,405
689
54
3
0
322,713
1
L
Set
11,008
612
41
2
0
223,316
0
W
King Arthur
11,143
619
13
1
0
289,137
0
L
Fenrir
12,078
671
26
1
0
317,591
0
W
Sylvanus
14,058
781
27
2
0
251,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role