Player Matchup

Ymir
Ymir
Billardoo
Ymir
Level 45
God Stats
69W - 68L
1,576 SR
Queue Stats
168W - 176L
1,521 Elo+
Solo
Bellona
Bellona
BobkeDeBouwer
Bellona
Level 95
God Stats
24W - 6L
1,855 SR
Queue Stats
197W - 162L
1,635 Elo+
Party 1
Neith
Neith
Felyx422
Neith
Level 38
God Stats
1W - 4L
1,262 SR
Queue Stats
193W - 154L
1,584 Elo+
Party 1
Cupid
Cupid
corpseMonke
Cupid
Level 44
God Stats
10W - 8L
1,656 SR
Queue Stats
228W - 252L
1,467 Elo+
Solo
Chaac
Chaac
xXKillMePlsXx
Chaac
Level 89
God Stats
1W - 4L
1,529 SR
Queue Stats
326W - 292L
1,637 Elo+
Party 1
Team Averages
Level 62
1,576 SR
1,569 Elo+

VS

Team Averages
Level 102
1,608 SR
1,640 Elo+
Mercury
Mercury
Envout
Mercury
Level 153
God Stats
3W - 1L
1,832 SR
Queue Stats
92W - 49L
1,684 Elo+
Party 2
Chiron
Chiron
Kíkkyx
Chiron
Level 141
God Stats
2W - 0L
1,737 SR
Queue Stats
88W - 80L
1,582 Elo+
Party 2
Janus
Janus
Lemathelin
Janus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,591 Elo+
Party 2
Tyr
Tyr
WolfTABs
Tyr
Level 41
God Stats
2W - 1L
1,471 SR
Queue Stats
83W - 85L
1,468 Elo+
Solo
Sylvanus
Sylvanus
YαmeteOniiChan
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 5 / 1
8,145
479
5,546
15,769
5,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
15
3 / 6 / 4
9,217
542
10,896
16,565
11,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Felyx422
Neith
14
0 / 7 / 5
8,501
500
7,513
12,525
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
7,378
434
4,736
10,198
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
8,652
509
10,292
16,597
13,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Envout
Mercury
18
14 / 0 / 6
11,618
683
18,571
12,261
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Kíkkyx
Chiron
16
4 / 2 / 6
10,132
596
11,086
13,029
5,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
17
6 / 3 / 7
10,832
637
8,995
8,568
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 6
9,528
560
9,056
17,235
13,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
4 / 1 / 10
9,019
531
7,159
9,937
10,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
8
Kills
29
29
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
5
1
0.9
L
Bellona
3
6
4
0.83
W
Mercury
Envout
Mercury
14
0
6
17
L
Neith
Felyx422
Neith
0
7
5
0.36
W
Chiron
Kíkkyx
Chiron
4
2
6
3.5
W
Janus
6
3
7
3.17
W
1
2
6
2
W
Sylvanus
4
1
10
9
L
0
6
3
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
54,867
71,654
Taken
61,030
37,238
Mitigated
40,446
19,810
Healing
26,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,546
862
0
2,411
15,769
5,581
0
5,708
10,061
30,048
0
L
Bellona
10,896
3,788
0
4,003
16,565
11,384
0
2,957
13,608
0
69,525
W
Mercury
Envout
Mercury
18,571
10,811
0
4,919
12,261
6,392
158
604
11,611
0
83,996
L
Neith
Felyx422
Neith
7,513
2,185
0
3,544
12,525
4,197
0
4,231
8,294
0
52,404
W
Chiron
Kíkkyx
Chiron
11,086
5,353
424
6,324
13,029
5,656
4,544
2,937
10,092
0
69,757
W
Janus
8,995
1,802
0
1,862
8,568
3,680
0
770
7,758
68,644
0
W
9,056
2,186
0
7,529
17,235
13,882
744
1,586
14,891
0
49,030
W
Sylvanus
7,159
2,113
1,812
3,417
9,937
10,836
644
1,780
8,059
22,268
6,146
L
4,736
2,510
753
2,076
10,198
3,016
1,048
732
9,466
0
37,093
L
10,292
1,894
0
7,023
16,597
13,060
112
1,779
14,818
7,244
46,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
51,129
447
Minions Killed
514
0
Camps Cleared
0
1,593,849
Distance Traveled
1,810,280
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,145
479
47
3
0
298,272
2
L
Bellona
9,217
542
115
7
0
369,976
7
W
Mercury
11,618
683
108
6
0
453,009
6
L
Neith
8,501
500
103
6
0
300,502
1
W
Chiron
10,132
596
114
7
0
310,802
7
W
Janus
10,832
637
142
8
0
365,479
1
W
Tyr
9,528
560
110
6
0
340,618
2
W
Sylvanus
9,019
531
40
2
0
340,372
15
L
Cupid
7,378
434
79
5
0
283,650
3
L
Chaac
8,652
509
103
6
0
341,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role