Player Matchup

Ra
Ra
Bublebee_Bigboy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaKingSta69
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,723 Elo+
Party 1
Medusa
Medusa
ElTumpo
Medusa
Level 74
God Stats
0W - 2L
1,363 SR
Queue Stats
18W - 28L
1,361 Elo+
Party 2
Fenrir
Fenrir
Guille_pimpum
Fenrir
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,717 Elo+
Solo
Thor
Thor
MR NCUBE7
Thor
Level 5
God Stats
3W - 5L
1,669 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 2
Team Averages
Level 23
1,506 SR
1,546 Elo+

VS

Team Averages
Level 25
1,426 SR
1,396 Elo+
Neith
Neith
Avery1101
Neith
Level 12
God Stats
2W - 2L
1,284 SR
Queue Stats
6W - 4L
1,560 Elo+
Solo
Thanatos
Thanatos
MrNerozia
Thanatos
Level 8
God Stats
3W - 2L
1,391 SR
Queue Stats
19W - 29L
1,257 Elo+
Party 3
Artemis
Artemis
Mr_Bartozia
Artemis
Level 8
God Stats
5W - 4L
1,462 SR
Queue Stats
23W - 27L
1,400 Elo+
Party 3
Hun Batz
Hun Batz
SHIRHASIRI
Hun Batz
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 27L
1,320 Elo+
Solo
Nu Wa
Nu Wa
Shmouky31
Nu Wa
Level 88
God Stats
22W - 21L
1,493 SR
Queue Stats
317W - 309L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 20 / 15
12,733
979
7,352
26,698
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DaKingSta69
Baron Samedi
20
7 / 10 / 15
14,633
1,126
19,051
26,136
10,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ElTumpo
Medusa
20
18 / 7 / 7
17,517
1,347
34,075
26,666
8,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 7 / 13
14,385
1,107
14,129
26,839
14,264
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
1 / 13 / 11
11,650
896
8,359
20,850
6,278
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avery1101
Neith
18
2 / 7 / 2
11,490
884
2,971
12,399
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MrNerozia
Thanatos
20
16 / 10 / 18
15,038
1,157
24,917
23,878
9,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Mr_Bartozia
Artemis
20
10 / 7 / 20
15,276
1,175
24,765
18,744
7,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
SHIRHASIRI
Hun Batz
20
4 / 8 / 25
14,120
1,086
18,172
17,990
7,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Shmouky31
Nu Wa
20
25 / 2 / 23
19,053
1,466
49,854
15,991
5,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
145
34
Kills
57
57
Deaths
34
61
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
Avery1101
Neith
2
7
2
0.43
L
0
20
15
0.38
L
Baron Samedi
DaKingSta69
Baron Samedi
7
10
15
1.45
L
Medusa
ElTumpo
Medusa
18
7
7
3.07
L
8
7
13
2.07
L
Thor
1
13
11
0.5
W
Thanatos
MrNerozia
Thanatos
16
10
18
2.5
W
Artemis
Mr_Bartozia
Artemis
10
7
20
2.86
W
Hun Batz
SHIRHASIRI
Hun Batz
4
8
25
2.06
W
Nu Wa
Shmouky31
Nu Wa
25
2
23
18.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,966
Damage
120,679
127,189
Taken
89,002
46,971
Mitigated
36,061
12,758
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Avery1101
Neith
2,971
1,447
0
892
12,399
5,960
0
5,156
7,243
0
9,575
L
7,352
1,054
1,129
377
26,698
7,604
0
13,435
13,263
29,780
0
L
Baron Samedi
DaKingSta69
Baron Samedi
19,051
2,033
1,851
3,601
26,136
10,649
0
9,048
17,088
56,442
0
L
Medusa
ElTumpo
Medusa
34,075
17,868
0
3,507
26,666
8,176
0
11,384
15,282
0
80,674
L
14,129
6,838
0
2,293
26,839
14,264
0
8,206
18,633
0
35,155
L
Thor
8,359
3,222
0
0
20,850
6,278
0
7,781
13,069
0
12,235
W
Thanatos
MrNerozia
Thanatos
24,917
8,425
0
9,225
23,878
9,665
0
5,235
18,643
0
36,575
W
Artemis
Mr_Bartozia
Artemis
24,765
12,028
0
1,347
18,744
7,504
0
6,287
12,457
0
49,329
W
Hun Batz
SHIRHASIRI
Hun Batz
18,172
3,395
0
377
17,990
7,009
0
3,027
14,963
0
34,881
W
Nu Wa
Shmouky31
Nu Wa
49,854
17,334
531
3,207
15,991
5,923
0
6,698
9,293
83,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,918
Gold Earned
74,977
248
Minions Killed
169
2
Camps Cleared
4
1,173,878
Distance Traveled
1,082,302
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,490
884
11
1
0
153,956
2
L
Ra
12,733
979
48
4
0
217,181
0
L
Baron Samedi
14,633
1,126
93
7
1
231,635
0
L
Medusa
17,517
1,347
62
5
0
247,509
0
L
Fenrir
14,385
1,107
43
3
0
250,495
0
L
Thor
11,650
896
2
0
1
227,058
0
W
Thanatos
15,038
1,157
17
1
3
236,018
0
W
Artemis
15,276
1,175
46
4
0
216,712
0
W
Hun Batz
14,120
1,086
24
2
0
250,505
3
W
Nu Wa
19,053
1,466
71
5
1
225,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role