Player Matchup

Odin
Odin
ALEXQQQRST1470
Odin
Level 104
God Stats
1W - 1L
1,766 SR
Queue Stats
44W - 48L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnnyFrinzy
Baron Samedi
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
63W - 64L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
Kelebrimbor11
Jormungandr
Level 77
God Stats
0W - 2L
1,216 SR
Queue Stats
12W - 18L
1,481 Elo+
Solo
Team Averages
Level 69
1,494 SR
1,518 Elo+

VS

Team Averages
Level 32
1,683 SR
1,557 Elo+
Xing Tian
Xing Tian
IWaddy0505
Xing Tian
Level 29
God Stats
36W - 24L
1,645 SR
Queue Stats
139W - 108L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Kellyk03
Gilgamesh
Level 37
God Stats
7W - 5L
1,468 SR
Queue Stats
219W - 193L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
powerspeed16
Kukulkan
Level 29
God Stats
8W - 2L
1,937 SR
Queue Stats
59W - 58L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
8,478
652
9,542
11,498
9,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
JohnnyFrinzy
Baron Samedi
12
1 / 5 / 5
8,099
623
5,115
8,084
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Kelebrimbor11
Jormungandr
11
3 / 3 / 3
8,418
648
6,623
11,686
11,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IWaddy0505
Xing Tian
14
5 / 2 / 6
10,828
833
7,342
11,263
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Kellyk03
Gilgamesh
14
6 / 2 / 5
10,369
798
10,472
10,952
8,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
powerspeed16
Kukulkan
13
1 / 3 / 5
8,692
669
6,734
6,430
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Xing Tian
IWaddy0505
Xing Tian
5
2
6
4
L
Baron Samedi
JohnnyFrinzy
Baron Samedi
1
5
5
0.7
L
Jormungandr
Kelebrimbor11
Jormungandr
3
3
3
1.5
W
Gilgamesh
Kellyk03
Gilgamesh
6
2
5
4.25
W
Kukulkan
powerspeed16
Kukulkan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,280
Damage
24,548
31,268
Taken
28,645
24,344
Mitigated
22,344
6,098
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,542
1,731
0
1,310
11,498
9,770
0
5,440
5,833
704
18,352
W
Xing Tian
IWaddy0505
Xing Tian
7,342
1,192
0
2,912
11,263
11,810
420
4,574
6,689
27,404
0
L
Baron Samedi
JohnnyFrinzy
Baron Samedi
5,115
522
1,558
1,882
8,084
3,210
0
3,584
4,378
24,987
0
L
Jormungandr
Kelebrimbor11
Jormungandr
6,623
1,498
0
1,348
11,686
11,364
0
5,105
6,353
23,511
0
W
Gilgamesh
Kellyk03
Gilgamesh
10,472
3,957
576
884
10,952
8,270
1,623
4,597
6,355
0
22,339
W
Kukulkan
powerspeed16
Kukulkan
6,734
718
0
764
6,430
2,264
420
3,627
2,803
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
29,889
100
Minions Killed
151
5
Camps Cleared
8
647,601
Distance Traveled
775,226
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,478
652
24
2
2
221,096
3
W
Xing Tian
10,828
833
31
2
2
243,046
3
L
Baron Samedi
8,099
623
45
3
0
213,237
2
L
Jormungandr
8,418
648
31
2
3
213,268
4
W
Gilgamesh
10,369
798
21
2
0
272,575
2
W
Kukulkan
8,692
669
99
8
6
259,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role