Player Matchup

Chronos
Chronos
Akadence
Chronos
Level 6
God Stats
2W - 1L
1,830 SR
Queue Stats
10W - 17L
1,526 Elo+
Solo
Anubis
Anubis
JollyOtterz
Anubis
Level 22
God Stats
11W - 8L
1,727 SR
Queue Stats
71W - 65L
1,448 Elo+
Solo
Artemis
Artemis
Maarc2K
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,746 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mathiasbn123
Tsukuyomi
Level 29
God Stats
3W - 6L
1,532 SR
Queue Stats
165W - 198L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
antanas1
Ao Kuang
Level 24
God Stats
57W - 45L
1,568 SR
Queue Stats
104W - 105L
1,492 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,528 Elo+

VS

Team Averages
Level 19
1,446 SR
1,430 Elo+
Jormungandr
Jormungandr
JonBovies
Jormungandr
Level 12
God Stats
2W - 2L
1,499 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RunltDownMid
Morgan Le Fay
Level 23
God Stats
2W - 2L
1,410 SR
Queue Stats
110W - 80L
1,708 Elo+
Solo
Horus
Horus
Saveropeganobreu
Horus
Level 25
God Stats
30W - 36L
1,575 SR
Queue Stats
150W - 190L
1,378 Elo+
Party 1
Mercury
Mercury
angeloZ4761
Mercury
Level 29
God Stats
2W - 2L
1,248 SR
Queue Stats
120W - 149L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
ravennaaaaaa
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akadence
Chronos
7
1 / 2 / 1
5,263
439
1,370
5,022
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
9
7 / 4 / 3
6,117
510
7,308
7,311
3,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Maarc2K
Artemis
8
2 / 2 / 3
5,510
459
3,305
4,470
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mathiasbn123
Tsukuyomi
6
2 / 1 / 0
4,949
412
1,998
2,337
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
antanas1
Ao Kuang
11
5 / 2 / 3
7,138
595
6,132
5,407
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JonBovies
Jormungandr
7
0 / 3 / 2
5,363
447
919
8,202
4,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
RunltDownMid
Morgan Le Fay
14
6 / 3 / 1
8,109
676
7,952
5,183
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 1
7,298
608
3,671
5,925
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
angeloZ4761
Mercury
8
0 / 5 / 2
5,511
459
823
6,504
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 2
5,702
475
1,796
6,846
1,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
17
Kills
11
11
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
Akadence
Chronos
1
2
1
0.75
L
Anubis
7
4
3
2.13
W
Jormungandr
JonBovies
Jormungandr
0
3
2
0.33
L
Artemis
Maarc2K
Artemis
2
2
3
1.75
L
Tsukuyomi
Mathiasbn123
Tsukuyomi
2
1
0
2
W
Morgan Le Fay
RunltDownMid
Morgan Le Fay
6
3
1
2.17
W
5
0
1
5.5
W
Mercury
angeloZ4761
Mercury
0
5
2
0.2
L
Ao Kuang
antanas1
Ao Kuang
5
2
3
3.25
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
15,161
24,547
Taken
32,660
8,691
Mitigated
13,664
5,985
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Akadence
Chronos
1,370
510
0
561
5,022
1,576
0
3,295
1,685
19,544
0
L
Anubis
7,308
596
0
2,785
7,311
3,421
144
4,855
2,413
23,676
0
W
Jormungandr
JonBovies
Jormungandr
919
98
0
390
8,202
4,664
0
4,983
3,219
14,261
0
L
Artemis
Maarc2K
Artemis
3,305
872
0
433
4,470
1,382
116
1,703
2,721
0
15,829
L
Tsukuyomi
Mathiasbn123
Tsukuyomi
1,998
911
0
458
2,337
781
0
96
2,123
0
8,449
W
Morgan Le Fay
RunltDownMid
Morgan Le Fay
7,952
1,020
0
477
5,183
1,774
0
2,673
2,510
55,753
0
W
3,671
1,176
148
1,620
5,925
3,952
1,968
1,271
4,654
0
23,371
W
Mercury
angeloZ4761
Mercury
823
74
0
0
6,504
1,645
682
2,109
4,395
0
19,214
L
Ao Kuang
antanas1
Ao Kuang
6,132
1,856
0
1,748
5,407
1,531
0
718
4,534
29,662
0
W
1,796
701
0
241
6,846
1,629
408
3,774
3,072
23,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
31,983
208
Minions Killed
262
0
Camps Cleared
0
885,886
Distance Traveled
1,135,397
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,263
439
43
4
0
122,095
0
L
Anubis
6,117
510
31
3
0
206,981
0
W
Jormungandr
5,363
447
27
2
0
219,396
0
L
Artemis
5,510
459
45
4
0
225,165
2
L
Tsukuyomi
4,949
412
22
2
0
100,758
0
W
Morgan Le Fay
8,109
676
95
8
0
232,638
2
W
Horus
7,298
608
53
4
0
230,103
2
W
Mercury
5,511
459
47
4
0
250,689
0
L
Ao Kuang
7,138
595
67
6
0
230,887
3
W
Nu Wa
5,702
475
40
3
0
202,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role