Player Matchup

Nemesis
Nemesis
DnS_WeiZ
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Mehdisims
Ymir
Level 25
God Stats
71W - 54L
1,520 SR
Queue Stats
405W - 396L
1,302 Elo+
Solo
Susano
Susano
RenektonDundee
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
WoohDaICE
Bellona
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 85L
1,200 Elo+
Solo
Artemis
Artemis
sergey_1989happy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,504 SR
1,401 Elo+

VS

Team Averages
Level 30
1,379 SR
1,291 Elo+
Anhur
Anhur
II GANJAMAN95x
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,290 Elo+
Solo
Medusa
Medusa
Manouk07
Medusa
Level 8
God Stats
5W - 1L
1,396 SR
Queue Stats
6W - 2L
1,334 Elo+
Party 1
Da Ji
Da Ji
The_N1ght_Fury13
Da Ji
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,345 Elo+
Solo
Athena
Athena
ToyZarMe
Athena
Level 62
God Stats
9W - 9L
1,420 SR
Queue Stats
200W - 216L
1,442 Elo+
Party 1
Bakasura
Bakasura
ezzio10
Bakasura
Level 29
God Stats
3W - 12L
1,080 SR
Queue Stats
26W - 111L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DnS_WeiZ
Nemesis
10
2 / 8 / 1
6,494
433
5,265
9,312
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
9
1 / 2 / 1
6,176
412
4,265
9,038
4,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 3 / 0
6,046
403
2,232
6,235
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
WoohDaICE
Bellona
11
0 / 3 / 0
6,706
447
4,332
11,427
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 3 / 0
4,625
308
945
1,877
206
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,520
568
4,870
6,707
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Manouk07
Medusa
13
6 / 1 / 1
8,129
542
7,003
5,688
2,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 3
8,925
595
4,740
8,919
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
ToyZarMe
Athena
11
2 / 0 / 8
7,949
530
5,911
12,186
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
ezzio10
Bakasura
11
2 / 3 / 4
7,467
498
3,648
8,081
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DnS_WeiZ
Nemesis
2
8
1
0.31
W
3
1
1
3.5
W
Medusa
Manouk07
Medusa
6
1
1
6.5
L
Ymir
1
2
1
0.75
L
1
3
0
0.33
W
5
0
3
6.5
W
Athena
ToyZarMe
Athena
2
0
8
6
L
Bellona
WoohDaICE
Bellona
0
3
0
0
W
Bakasura
ezzio10
Bakasura
2
3
4
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
26,172
37,889
Taken
41,581
18,948
Mitigated
22,041
6,998
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DnS_WeiZ
Nemesis
5,265
1,884
0
1,277
9,312
2,994
590
518
8,774
0
22,460
W
4,870
3,233
0
2,876
6,707
2,009
838
0
6,493
0
35,644
W
Medusa
Manouk07
Medusa
7,003
3,272
0
1,326
5,688
2,048
2,489
298
5,390
0
54,617
L
Ymir
4,265
504
150
2,150
9,038
4,434
111
1,965
6,833
13,962
0
L
2,232
318
0
1,980
6,235
1,529
91
1,309
4,926
0
18,872
W
4,740
1,018
0
3,285
8,919
4,521
0
319
8,521
0
53,740
W
Athena
ToyZarMe
Athena
5,911
1,399
344
3,812
12,186
9,133
216
2,178
9,785
28,207
0
L
Bellona
WoohDaICE
Bellona
4,332
974
0
1,361
11,427
9,785
518
1,857
9,570
0
32,155
W
Bakasura
ezzio10
Bakasura
3,648
2,325
0
1,934
8,081
4,330
478
1,694
6,387
0
27,220
L
945
222
0
80
1,877
206
140
587
1,290
0
3,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,047
Gold Earned
40,990
176
Minions Killed
332
0
Camps Cleared
0
1,130,215
Distance Traveled
1,393,270
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,494
433
42
3
0
267,995
1
W
Anhur
8,520
568
74
5
0
259,426
1
W
Medusa
8,129
542
92
6
0
282,538
0
L
Ymir
6,176
412
18
1
0
228,802
0
L
Susano
6,046
403
46
3
0
308,667
1
W
Da Ji
8,925
595
88
6
0
317,054
5
W
Athena
7,949
530
21
1
0
268,812
4
L
Bellona
6,706
447
61
4
0
252,540
0
W
Bakasura
7,467
498
57
4
0
265,440
4
L
Artemis
4,625
308
9
1
0
72,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role