Player Matchup

Ares
Ares
 
Ares
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Tete-DenpouleX
Loki
Level 25
God Stats
17W - 10L
1,564 SR
Queue Stats
42W - 33L
1,502 Elo+
Solo
Tiamat
Tiamat
Urraca03
Tiamat
Level 28
God Stats
2W - 1L
1,178 SR
Queue Stats
135W - 139L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
mitroni
Gilgamesh
Level 29
God Stats
16W - 23L
1,116 SR
Queue Stats
127W - 169L
1,283 Elo+
Solo
Medusa
Medusa
mudofil
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,325 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,414 Elo+

VS

Team Averages
Level 25
1,646 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Alseeka
Ao Kuang
Level 27
God Stats
23W - 11L
1,726 SR
Queue Stats
123W - 122L
1,495 Elo+
Party 1
Discordia
Discordia
Funchey
Discordia
Level 24
God Stats
6W - 6L
1,540 SR
Queue Stats
59W - 33L
1,530 Elo+
Solo
Thanatos
Thanatos
luffy1424
Thanatos
Level 29
God Stats
12W - 9L
1,966 SR
Queue Stats
109W - 100L
1,485 Elo+
Party 1
Ymir
Ymir
s3ghool88
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 7 / 0
4,460
405
86
8,305
2,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 1
5,376
489
1,699
7,006
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Urraca03
Tiamat
9
2 / 6 / 0
5,478
498
2,977
8,604
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mitroni
Gilgamesh
9
1 / 4 / 0
5,585
508
3,542
7,201
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
mudofil
Medusa
8
2 / 8 / 2
5,300
482
4,061
7,856
1,430
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 3 / 4
6,344
577
4,951
6,513
1,962
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Alseeka
Ao Kuang
11
7 / 0 / 1
6,857
623
5,947
4,588
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Funchey
Discordia
12
5 / 0 / 6
7,170
652
5,982
3,156
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
luffy1424
Thanatos
12
10 / 1 / 7
7,682
698
8,988
6,583
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 1 / 7
5,924
539
2,020
4,305
4,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
29
29
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
0
0
W
Medusa
 
Medusa
5
3
4
2.33
W
Ao Kuang
Alseeka
Ao Kuang
7
0
1
7.5
W
Discordia
Funchey
Discordia
5
0
6
8
L
0
4
1
0.13
L
Tiamat
Urraca03
Tiamat
2
6
0
0.33
W
Thanatos
luffy1424
Thanatos
10
1
7
13.5
L
Gilgamesh
mitroni
Gilgamesh
1
4
0
0.25
L
Medusa
mudofil
Medusa
2
8
2
0.38
W
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
27,888
38,972
Taken
25,145
11,998
Mitigated
11,732
4,715
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
86
86
0
155
8,305
2,981
0
1,781
6,524
4,126
0
W
Medusa
 
Medusa
4,951
2,577
319
1,032
6,513
1,962
550
518
5,897
0
22,033
W
Ao Kuang
Alseeka
Ao Kuang
5,947
1,261
0
2,296
4,588
1,893
730
0
4,588
21,773
2,960
W
Discordia
Funchey
Discordia
5,982
76
0
828
3,156
825
524
744
2,230
43,248
0
L
1,699
468
0
2,250
7,006
1,391
0
924
6,082
0
25,169
L
Tiamat
Urraca03
Tiamat
2,977
96
0
1,656
8,604
2,554
0
3,742
4,862
21,353
0
W
Thanatos
luffy1424
Thanatos
8,988
2,338
0
5,960
6,583
2,744
0
629
5,858
0
33,961
L
Gilgamesh
mitroni
Gilgamesh
3,542
856
0
404
7,201
3,642
0
4,748
2,453
0
22,678
L
Medusa
mudofil
Medusa
4,061
1,864
0
250
7,856
1,430
0
2,339
5,517
0
14,129
W
Ymir
2,020
383
0
750
4,305
4,308
204
690
3,509
13,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
33,977
189
Minions Killed
258
0
Camps Cleared
0
1,001,148
Distance Traveled
1,099,198
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,460
405
9
1
0
189,744
0
W
Medusa
6,344
577
44
4
0
187,257
0
W
Ao Kuang
6,857
623
47
4
0
236,083
0
W
Discordia
7,170
652
85
8
0
213,777
4
L
Loki
5,376
489
61
6
0
223,280
0
L
Tiamat
5,478
498
49
4
0
180,408
1
W
Thanatos
7,682
698
57
5
0
258,263
0
L
Gilgamesh
5,585
508
49
4
0
214,459
1
L
Medusa
5,300
482
21
2
0
193,257
2
W
Ymir
5,924
539
25
2
0
203,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role