Player Matchup

Ra
Ra
Der_echte_Morris
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Solo
Cabrakan
Cabrakan
DiamondBLACK522
Cabrakan
Level 27
God Stats
36W - 26L
1,559 SR
Queue Stats
287W - 274L
1,496 Elo+
Solo
Odin
Odin
Infinite_Evil-
Odin
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
118W - 123L
1,458 Elo+
Solo
Bakasura
Bakasura
RSRHB1
Bakasura
Level 23
God Stats
5W - 7L
1,159 SR
Queue Stats
81W - 100L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
kimiy
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,386 Elo+

VS

Team Averages
Level 17
1,502 SR
1,468 Elo+
Odin
Odin
Arielo0t911
Odin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 66L
1,497 Elo+
Solo
Nemesis
Nemesis
Southpaw_Penguin
Nemesis
Level 21
God Stats
42W - 46L
1,562 SR
Queue Stats
170W - 138L
1,542 Elo+
Solo
Artemis
Artemis
bluebettal
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
proud2Bout_tjl
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,554 Elo+
Solo
Thor
Thor
uk_krauss
Thor
Level 28
God Stats
525W - 545L
1,446 SR
Queue Stats
533W - 560L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 20
14,588
1,042
20,690
21,711
11,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
20
13 / 7 / 17
17,054
1,218
26,686
22,326
39,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 6 / 18
16,918
1,208
20,681
26,145
41,440
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
RSRHB1
Bakasura
20
7 / 12 / 13
15,957
1,140
12,028
30,199
20,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
kimiy
Tsukuyomi
20
2 / 15 / 19
14,165
1,012
21,388
28,017
13,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
13,192
942
3,281
2,526
1,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 7 / 32
17,207
1,229
33,331
34,464
13,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
bluebettal
Artemis
20
13 / 8 / 24
17,307
1,236
46,698
18,225
7,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
proud2Bout_tjl
Tsukuyomi
20
9 / 12 / 27
15,782
1,127
18,774
27,712
11,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
20
6 / 9 / 29
15,437
1,103
14,554
28,130
31,053
Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
166
37
Kills
48
48
Deaths
37
87
Assists
118
Player
Kills
Deaths
Assists
KDA
L
7
1
6
10
W
3
8
20
1.63
W
Cabrakan
13
7
17
3.07
W
12
6
18
3.5
W
Bakasura
RSRHB1
Bakasura
7
12
13
1.13
L
13
7
32
4.14
L
Artemis
bluebettal
Artemis
13
8
24
3.13
W
Tsukuyomi
kimiy
Tsukuyomi
2
15
19
0.77
L
Tsukuyomi
proud2Bout_tjl
Tsukuyomi
9
12
27
1.88
L
Thor
6
9
29
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,473
Damage
116,638
128,398
Taken
111,057
125,982
Mitigated
65,843
12,927
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,281
1,920
0
101
2,526
1,975
0
482
2,044
0
8,360
W
20,690
3,881
4,955
3,497
21,711
11,298
0
120
21,591
48,659
0
W
Cabrakan
26,686
3,004
0
1,427
22,326
39,260
0
0
22,326
41,516
0
W
20,681
5,759
0
257
26,145
41,440
0
0
25,971
8,741
23,932
W
Bakasura
RSRHB1
Bakasura
12,028
7,006
0
2,390
30,199
20,430
0
72
30,127
278
56,328
L
33,331
20,962
0
1,873
34,464
13,684
0
17,119
16,952
0
58,063
L
Artemis
bluebettal
Artemis
46,698
30,775
520
1,553
18,225
7,586
0
8,400
9,800
0
80,616
W
Tsukuyomi
kimiy
Tsukuyomi
21,388
4,621
0
401
28,017
13,554
0
0
28,017
0
45,833
L
Tsukuyomi
proud2Bout_tjl
Tsukuyomi
18,774
7,253
0
808
27,712
11,545
0
10,795
16,827
0
53,803
L
Thor
14,554
1,186
0
0
28,130
31,053
0
16,169
11,691
944
24,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,682
Gold Earned
78,925
238
Minions Killed
240
14
Camps Cleared
4
1,325,613
Distance Traveled
1,107,305
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,192
942
9
1
1
68,703
1
W
Ra
14,588
1,042
47
3
0
268,203
0
W
Cabrakan
17,054
1,218
30
2
1
278,427
0
W
Odin
16,918
1,208
23
2
1
280,088
0
W
Bakasura
15,957
1,140
102
7
10
255,433
1
L
Nemesis
17,207
1,229
40
3
1
307,456
0
L
Artemis
17,307
1,236
93
7
0
229,416
3
W
Tsukuyomi
14,165
1,012
36
3
2
243,462
0
L
Tsukuyomi
15,782
1,127
85
6
2
247,190
0
L
Thor
15,437
1,103
13
1
0
254,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role