Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DHG Tardy1998
Cthulhu
Level 152
God Stats
3W - 11L
1,467 SR
Queue Stats
145W - 148L
1,451 Elo+
Solo
Agni
Agni
DragonSora6655
Agni
Level 123
God Stats
3W - 7L
1,493 SR
Queue Stats
569W - 573L
1,482 Elo+
Party 2
Tyr
Tyr
cubanito-mode103
Tyr
Level 152
God Stats
10W - 5L
1,378 SR
Queue Stats
643W - 632L
1,484 Elo+
Solo
Hercules
Hercules
xScurrax
Hercules
Level 62
God Stats
8W - 8L
1,577 SR
Queue Stats
310W - 358L
1,442 Elo+
Party 2
Team Averages
Level 119
1,483 SR
1,472 Elo+

VS

Team Averages
Level 35
1,185 SR
1,185 Elo+
Arachne
Arachne
Ats305_
Arachne
Level 22
God Stats
6W - 24L
1,132 SR
Queue Stats
41W - 88L
1,191 Elo+
Party 1
Erlang Shen
Erlang Shen
BeeBoo2K
Erlang Shen
Level 58
God Stats
1W - 6L
1,276 SR
Queue Stats
358W - 543L
1,193 Elo+
Party 1
Artemis
Artemis
DungGietEmPlz
Artemis
Level 50
God Stats
3W - 6L
1,073 SR
Queue Stats
263W - 396L
1,210 Elo+
Party 1
Poseidon
Poseidon
SonLaNhat
Poseidon
Level 29
God Stats
15W - 39L
1,187 SR
Queue Stats
75W - 150L
1,119 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 18
God Stats
86W - 172L
1,257 SR
Queue Stats
89W - 180L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
18 / 0 / 2
11,525
607
13,859
10,887
4,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
15
3 / 0 / 15
10,076
530
8,130
14,851
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 0 / 8
10,673
562
14,538
7,573
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 3
11,328
596
8,729
16,069
19,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hercules
xScurrax
Hercules
15
9 / 2 / 6
10,256
540
6,540
13,600
7,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ats305_
Arachne
14
1 / 3 / 1
7,972
420
5,093
14,583
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
BeeBoo2K
Erlang Shen
13
0 / 5 / 0
7,913
416
6,507
20,317
14,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
10
0 / 11 / 0
6,626
349
7,123
12,729
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
SonLaNhat
Poseidon
12
1 / 11 / 1
7,873
414
4,766
11,302
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
emmama10
Nu Wa
11
1 / 8 / 0
7,141
376
6,986
9,587
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
38
Kills
3
3
Deaths
38
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
18
0
2
19
L
Arachne
Ats305_
Arachne
1
3
1
0.5
L
Erlang Shen
BeeBoo2K
Erlang Shen
0
5
0
0
W
Cthulhu
3
0
15
10.5
W
5
0
8
9
L
Artemis
0
11
0
0
L
Poseidon
SonLaNhat
Poseidon
1
11
1
0.14
W
3
1
3
4.5
L
Nu Wa
emmama10
Nu Wa
1
8
0
0.13
W
Hercules
xScurrax
Hercules
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,796
Damage
30,475
62,980
Taken
68,518
51,547
Mitigated
29,816
25,414
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,859
6,698
0
5,703
10,887
4,301
396
2,565
8,046
0
88,184
L
Arachne
Ats305_
Arachne
5,093
3,218
0
2,057
14,583
6,513
0
3,967
10,528
0
48,285
L
Erlang Shen
BeeBoo2K
Erlang Shen
6,507
1,699
0
3,979
20,317
14,768
0
4,623
15,504
12,395
30,304
W
Cthulhu
8,130
305
0
3,304
14,851
17,417
141
2,771
11,656
45,164
0
W
14,538
1,064
0
3,429
7,573
2,669
805
1,812
5,357
64,011
0
L
Artemis
7,123
2,912
0
1,732
12,729
3,174
0
4,901
7,193
0
30,945
L
Poseidon
SonLaNhat
Poseidon
4,766
265
0
1,300
11,302
3,156
0
5,326
5,976
30,646
0
W
8,729
2,397
0
7,335
16,069
19,797
1,270
2,197
13,748
0
66,621
L
Nu Wa
emmama10
Nu Wa
6,986
1,671
72
879
9,587
2,205
0
2,728
6,649
25,512
0
W
Hercules
xScurrax
Hercules
6,540
2,113
0
5,643
13,600
7,363
225
3,189
10,033
0
47,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,858
Gold Earned
37,525
540
Minions Killed
314
0
Camps Cleared
0
1,783,208
Distance Traveled
1,666,036
26
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,525
607
111
6
0
351,031
7
L
Arachne
7,972
420
81
4
0
374,497
0
L
Erlang Shen
7,913
416
68
4
0
361,059
0
W
Cthulhu
10,076
530
94
5
0
348,015
11
W
Agni
10,673
562
120
6
0
379,027
1
L
Artemis
6,626
349
49
3
0
319,607
0
L
Poseidon
7,873
414
68
4
0
334,192
0
W
Tyr
11,328
596
142
7
0
321,289
7
L
Nu Wa
7,141
376
48
3
0
276,681
0
W
Hercules
10,256
540
73
4
0
383,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role