Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BLACKMG
Loki
Level 42
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 2
Eset
Eset
Kamikadler
Eset
Level 104
God Stats
8W - 9L
1,465 SR
Queue Stats
265W - 290L
1,456 Elo+
Solo
Sobek
Sobek
SpinoGamerBr
Sobek
Level 99
God Stats
7W - 4L
1,764 SR
Queue Stats
358W - 354L
1,468 Elo+
Solo
Nike
Nike
oDablioerre
Nike
Level 104
God Stats
4W - 7L
1,406 SR
Queue Stats
243W - 273L
1,455 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,453 Elo+

VS

Team Averages
Level 79
1,513 SR
1,464 Elo+
Chang'e
Chang'e
FEDRINKSICE
Chang'e
Level 68
God Stats
3W - 3L
1,594 SR
Queue Stats
512W - 563L
1,474 Elo+
Party 1
Ymir
Ymir
Lukinhas53567
Ymir
Level 115
God Stats
36W - 25L
1,556 SR
Queue Stats
561W - 550L
1,477 Elo+
Solo
Mulan
Mulan
RichardqM
Mulan
Level 106
God Stats
5W - 10L
1,559 SR
Queue Stats
353W - 377L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
Smirnoff1860
Ao Kuang
Level 36
God Stats
19W - 22L
1,477 SR
Queue Stats
117W - 146L
1,432 Elo+
Solo
Hachiman
Hachiman
TheKnightBR2818
Hachiman
Level 68
God Stats
5W - 8L
1,382 SR
Queue Stats
541W - 577L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
6 / 0 / 3
6,636
553
6,974
4,778
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
BLACKMG
Loki
13
6 / 1 / 3
7,324
610
5,879
6,657
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 1
7,549
629
8,476
7,168
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 6
5,689
474
2,800
11,663
5,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 4
6,125
510
3,668
7,759
4,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FEDRINKSICE
Chang'e
11
2 / 6 / 1
6,772
564
5,440
9,820
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 2
4,956
413
1,686
5,364
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
RichardqM
Mulan
12
2 / 2 / 1
7,132
594
4,108
7,559
3,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Smirnoff1860
Ao Kuang
10
3 / 5 / 3
6,587
549
6,466
10,218
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
8
1 / 6 / 2
5,189
432
4,212
7,301
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
8
9
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
3
7.5
W
Loki
BLACKMG
Loki
6
1
3
7.5
L
Chang'e
FEDRINKSICE
Chang'e
2
6
1
0.42
W
8
1
1
8.5
L
0
1
2
1
L
Mulan
RichardqM
Mulan
2
2
1
1.25
L
Ao Kuang
Smirnoff1860
Ao Kuang
3
5
3
0.9
W
0
4
6
0.75
L
Hachiman
1
6
2
0.33
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
21,912
38,025
Taken
40,262
17,766
Mitigated
13,224
10,599
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,974
3,058
0
253
4,778
1,452
248
495
4,269
0
38,674
W
Loki
BLACKMG
Loki
5,879
1,802
0
1,555
6,657
3,156
707
2,291
4,336
0
46,466
L
Chang'e
FEDRINKSICE
Chang'e
5,440
644
83
2,471
9,820
3,101
0
5,152
4,308
35,125
0
W
8,476
1,599
81
2,661
7,168
2,657
827
5,009
1,903
38,320
0
L
1,686
563
123
998
5,364
2,082
0
1,272
4,092
9,994
0
L
Mulan
RichardqM
Mulan
4,108
981
0
3,513
7,559
3,906
0
721
6,798
0
37,176
L
Ao Kuang
Smirnoff1860
Ao Kuang
6,466
1,598
0
2,111
10,218
2,822
0
3,251
6,847
33,543
0
W
2,800
178
0
3,310
11,663
5,690
0
4,055
7,514
14,350
0
L
Hachiman
4,212
1,928
0
1,272
7,301
1,313
0
909
6,392
0
18,315
W
3,668
610
0
2,739
7,759
4,811
276
1,394
6,142
3,081
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
30,636
307
Minions Killed
283
0
Camps Cleared
0
1,160,481
Distance Traveled
968,622
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,636
553
57
5
0
224,469
0
W
Loki
7,324
610
90
8
0
257,327
3
L
Chang'e
6,772
564
75
6
0
196,742
0
W
Eset
7,549
629
77
6
0
231,120
3
L
Ymir
4,956
413
19
2
0
177,228
0
L
Mulan
7,132
594
95
8
0
214,612
5
L
Ao Kuang
6,587
549
54
5
0
186,904
1
W
Sobek
5,689
474
18
2
0
227,806
2
L
Hachiman
5,189
432
40
3
0
193,136
0
W
Nike
6,125
510
65
5
0
219,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role