Player Matchup

Aphrodite
Aphrodite
DoMiNiCaNo210
Aphrodite
Level 16
God Stats
8W - 4L
1,683 SR
Queue Stats
39W - 22L
1,596 Elo+
Solo
Zeus
Zeus
XEGZ
Zeus
Level 27
God Stats
20W - 5L
1,836 SR
Queue Stats
35W - 31L
1,525 Elo+
Solo
Odin
Odin
permaburnt91
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,136 Elo+
Solo
Team Averages
Level 17
1,673 SR
1,419 Elo+

VS

Team Averages
Level 95
1,659 SR
1,486 Elo+
Tiamat
Tiamat
DrJDkiller
Tiamat
Level 138
God Stats
2W - 1L
1,899 SR
Queue Stats
289W - 273L
1,536 Elo+
Party 1
Bacchus
Bacchus
iamgilad
Bacchus
Level 121
God Stats
22W - 26L
1,574 SR
Queue Stats
305W - 410L
1,389 Elo+
Solo
Artemis
Artemis
mareadn
Artemis
Level 27
God Stats
11W - 9L
1,505 SR
Queue Stats
184W - 147L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoMiNiCaNo210
Aphrodite
20
6 / 6 / 9
17,029
608
25,225
29,150
18,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
XEGZ
Zeus
20
13 / 6 / 6
19,187
685
52,873
36,528
15,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 11 / 7
14,122
504
3,242
27,906
29,518
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrJDkiller
Tiamat
17
3 / 9 / 13
15,913
568
17,965
33,189
18,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
iamgilad
Bacchus
20
11 / 0 / 9
19,419
694
22,126
29,897
49,427
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mareadn
Artemis
18
8 / 10 / 10
17,940
641
33,974
33,287
13,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
22
23
Deaths
19
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DoMiNiCaNo210
Aphrodite
6
6
9
1.75
L
Tiamat
DrJDkiller
Tiamat
3
9
13
1.06
W
Zeus
XEGZ
Zeus
13
6
6
2.67
L
Bacchus
iamgilad
Bacchus
11
0
9
15.5
L
Artemis
mareadn
Artemis
8
10
10
1.3
W
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,340
Damage
74,065
93,584
Taken
96,373
62,993
Mitigated
80,964
42,370
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DoMiNiCaNo210
Aphrodite
25,225
1,161
10,406
15,955
29,150
18,180
872
14,429
14,721
76,656
0
L
Tiamat
DrJDkiller
Tiamat
17,965
957
0
4,058
33,189
18,044
220
27,824
4,923
69,383
0
W
Zeus
XEGZ
Zeus
52,873
4,304
594
14,569
36,528
15,295
1,993
16,854
19,674
163,679
0
L
Bacchus
iamgilad
Bacchus
22,126
1,114
0
1,220
29,897
49,427
128
24,044
5,316
56,955
0
L
Artemis
mareadn
Artemis
33,974
16,919
0
9,083
33,287
13,493
2,863
26,023
7,012
0
88,709
W
3,242
757
0
846
27,906
29,518
625
10,156
17,750
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
53,272
323
Minions Killed
263
9
Camps Cleared
10
1,288,527
Distance Traveled
1,325,845
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,029
608
115
4
4
458,529
1
L
Tiamat
15,913
568
96
3
3
418,318
0
W
Zeus
19,187
685
188
7
5
437,885
5
L
Bacchus
19,419
694
48
2
3
559,619
2
L
Artemis
17,940
641
119
4
4
347,908
0
W
Odin
14,122
504
20
1
0
392,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role